My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Miner Ice Wizard Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Witch Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Miner
Giant Snowball
Archers Witch Miner
Zap
Archers Inferno Tower Witch
Barbarian Barrel
Ice Spirit Archers Inferno Tower Witch
The Log
Ice Spirit Archers Mini P.E.K.K.A Witch
Earthquake
Archers Inferno Tower Witch
Arrows
Ice Spirit Archers Witch
Royal Delivery
Ice Spirit Archers Mini P.E.K.K.A Witch Miner
Fireball
Archers Inferno Tower Witch
Poison
Archers Inferno Tower Witch
Lightning
Mini P.E.K.K.A Inferno Tower Witch
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Inferno Tower Golem Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Archers Miner Fireball Mini P.E.K.K.A Inferno Tower Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Archers Miner Fireball

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Archers Mini P.E.K.K.A Witch Golem Miner
Archers
Ice Spirit Mini P.E.K.K.A Golem Miner
Fireball
Golem Miner
Mini P.E.K.K.A
Ice Spirit Archers Golem
Inferno Tower
Witch
Ice Spirit Golem Miner
Golem
Fireball Ice Spirit Archers Mini P.E.K.K.A Witch
Miner
Ice Spirit Archers Fireball Witch

Defense Synergies 2 11

Ice Spirit
Mini P.E.K.K.A Inferno Tower Archers Fireball Witch Miner
Archers
Ice Spirit Mini P.E.K.K.A Inferno Tower Witch
Fireball
Ice Spirit Mini P.E.K.K.A Inferno Tower Miner
Mini P.E.K.K.A
Ice Spirit Archers Fireball Witch
Inferno Tower
Ice Spirit Archers Fireball
Witch
Ice Spirit Archers Mini P.E.K.K.A
Golem
Miner
Ice Spirit Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Ice Spirit Witch
Mini P.E.K.K.A Inferno Tower Witch Archers
Mini P.E.K.K.A Inferno Tower Witch
Fireball Mini P.E.K.K.A
Fireball Archers
Inferno Tower Ice Spirit Archers Fireball Witch
Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Witch
Ice Spirit Archers Mini P.E.K.K.A Inferno Tower Miner
Archers Witch Fireball
Inferno Tower Archers Fireball Witch
Mini P.E.K.K.A Inferno Tower Ice Spirit Fireball Witch
Fireball Ice Spirit Mini P.E.K.K.A Witch
Mini P.E.K.K.A Inferno Tower
Inferno Tower Ice Spirit Fireball Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Inferno Tower Witch
Ice Spirit Fireball Archers Witch
Witch Ice Spirit Archers Fireball
Mini P.E.K.K.A Inferno Tower
Archers Fireball Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Fireball Inferno Tower Witch
Fireball Archers Mini P.E.K.K.A Miner
Ice Spirit Mini P.E.K.K.A Inferno Tower Witch
Mini P.E.K.K.A Fireball Inferno Tower
Inferno Tower Mini P.E.K.K.A Witch
Fireball Ice Spirit Archers Witch
Mini P.E.K.K.A Archers Fireball Inferno Tower Witch
Mini P.E.K.K.A Inferno Tower
Ice Spirit Fireball Mini P.E.K.K.A Inferno Tower Witch
Inferno Tower Witch
Mini P.E.K.K.A Inferno Tower Witch
Fireball
Mini P.E.K.K.A Fireball Inferno Tower Witch
Archers Fireball Witch
Inferno Tower Witch Ice Spirit Archers Fireball Mini P.E.K.K.A
Archers Fireball Mini P.E.K.K.A Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Miner
Fireball Miner
Fireball
Fireball
Fireball Ice Spirit Witch
Archers Witch
Fireball Ice Spirit
Fireball Miner
Fireball Mini P.E.K.K.A
Miner Fireball
Fireball Archers
Fireball Miner
Fireball
Fireball
Fireball Witch
Fireball
Fireball
Mini P.E.K.K.A
Archers Fireball Mini P.E.K.K.A
Fireball Witch Miner
Fireball
Fireball
Fireball
Ice Spirit Fireball Witch
Witch
Fireball Miner Witch
Fireball Witch Miner
Fireball Miner
Archers Fireball Witch
Ice Spirit Fireball Witch
Fireball Mini P.E.K.K.A
Fireball Miner
Ice Spirit Fireball
Fireball
Ice Spirit Archers Fireball Witch
Fireball Archers Witch
Fireball
Fireball Miner Mini P.E.K.K.A
Fireball
Fireball
Ice Spirit Fireball Witch
Fireball Witch
Fireball Witch Miner

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