My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Princess
Zap
Royal Giant Inferno Tower Princess
Barbarian Barrel
Valkyrie Inferno Tower Princess Electro Wizard
The Log
Royal Giant Princess
Earthquake
Inferno Tower
Arrows
Princess
Royal Delivery
Valkyrie Princess Electro Wizard
Fireball
Inferno Tower Princess Electro Wizard
Poison
Inferno Tower Princess Electro Wizard
Lightning
Valkyrie Inferno Tower Electro Wizard
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Princess Fireball Valkyrie Electro Wizard Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Princess Fireball

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Electro Wizard Royal Giant Valkyrie The Log Princess
Royal Giant
Fireball Zap The Log Princess Electro Wizard
Fireball
Zap Royal Giant The Log Princess Electro Wizard
Valkyrie
Zap Electro Wizard
Inferno Tower
The Log
Zap Royal Giant Fireball Princess
Princess
Zap Royal Giant Fireball The Log
Electro Wizard
Zap Royal Giant Fireball Valkyrie

Defense Synergies 5 15

Zap
Fireball Electro Wizard Valkyrie Inferno Tower The Log Princess
Royal Giant
Fireball
Zap The Log Valkyrie Inferno Tower Princess Electro Wizard
Valkyrie
Zap Fireball Inferno Tower The Log Princess Electro Wizard
Inferno Tower
The Log Electro Wizard Zap Fireball Valkyrie Princess
The Log
Fireball Inferno Tower Zap Valkyrie Princess Electro Wizard
Princess
Zap Fireball Valkyrie Inferno Tower The Log
Electro Wizard
Zap Inferno Tower Fireball Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Inferno Tower The Log Electro Wizard
Inferno Tower Zap Valkyrie The Log Electro Wizard
Inferno Tower Valkyrie Electro Wizard
Inferno Tower Valkyrie Electro Wizard
Fireball Valkyrie The Log Princess
Fireball The Log Zap Valkyrie Electro Wizard
Inferno Tower Electro Wizard Zap Fireball Princess
Zap Fireball Valkyrie Inferno Tower The Log Electro Wizard
Inferno Tower Princess
Valkyrie Inferno Tower Electro Wizard
Valkyrie Electro Wizard Zap Fireball The Log Princess
Inferno Tower Zap Fireball Princess Electro Wizard
Inferno Tower Zap Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie Zap The Log Princess Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Zap Fireball The Log Electro Wizard
Fireball Valkyrie Inferno Tower Electro Wizard
Fireball Zap Valkyrie The Log Electro Wizard
Zap Valkyrie The Log Fireball Princess Electro Wizard
Inferno Tower Electro Wizard
Valkyrie Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball Inferno Tower Electro Wizard
Fireball Electro Wizard Zap Valkyrie The Log
Zap Valkyrie Inferno Tower The Log Electro Wizard
Valkyrie Zap Fireball Inferno Tower The Log Electro Wizard
Inferno Tower Valkyrie
Fireball Zap Princess Electro Wizard
Fireball Valkyrie Inferno Tower Electro Wizard
Inferno Tower Valkyrie
Zap Electro Wizard Fireball Valkyrie Inferno Tower The Log
Inferno Tower
Valkyrie Inferno Tower
Zap Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie Inferno Tower
Fireball Valkyrie Princess
Inferno Tower Electro Wizard Zap Fireball Valkyrie The Log
Valkyrie Zap Fireball Inferno Tower The Log Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Valkyrie The Log
Fireball Zap The Log Princess Electro Wizard
Fireball The Log
Fireball Valkyrie The Log
Fireball Zap Valkyrie The Log
Fireball Zap Princess
The Log Princess
Fireball The Log Zap Princess
Fireball The Log Zap
Fireball Electro Wizard
Zap Fireball Valkyrie The Log Princess Electro Wizard
Fireball Zap Princess
Fireball The Log Princess
Fireball Princess
Princess Zap Fireball The Log
Zap Fireball The Log Princess
Fireball The Log Princess
Fireball
Zap Fireball The Log Princess Electro Wizard
Zap Fireball Valkyrie The Log Princess
Fireball The Log
Fireball Princess
The Log
Zap Fireball The Log
Zap The Log Fireball Valkyrie Princess
Fireball The Log Zap Princess Electro Wizard
Fireball Zap The Log Princess
Fireball Zap The Log
Zap Fireball Princess Electro Wizard
Zap Electro Wizard Fireball
Fireball
Zap Fireball The Log
Zap Fireball Princess Electro Wizard
Fireball The Log Princess
Zap Electro Wizard Fireball Princess
Fireball Zap Princess Electro Wizard
The Log Fireball
Fireball Valkyrie Princess Electro Wizard
The Log Zap Fireball Princess
Zap Fireball
Zap Fireball The Log Princess Electro Wizard
Zap Fireball Princess Electro Wizard
Zap Fireball The Log Princess Electro Wizard

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