My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess Inferno Dragon Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Royal Ghost Fisherman Inferno Dragon Magic Archer Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Royal Ghost Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Inferno Dragon Night Witch
Giant Snowball
Princess Fisherman Inferno Dragon Night Witch
Zap
Inferno Tower Princess Fisherman Inferno Dragon Night Witch
Barbarian Barrel
Inferno Tower Princess Royal Ghost Magic Archer Night Witch
The Log
Princess Fisherman
Earthquake
Inferno Tower
Arrows
Princess Night Witch
Royal Delivery
Princess Royal Ghost Fisherman Inferno Dragon Magic Archer Night Witch
Fireball
Inferno Tower Princess Fisherman Inferno Dragon Magic Archer Night Witch
Poison
Inferno Tower Princess Fisherman Magic Archer Night Witch
Lightning
Inferno Tower Fisherman Inferno Dragon Magic Archer Night Witch
Rocket
Inferno Tower Inferno Dragon Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Princess Royal Ghost Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Princess Royal Ghost Inferno Dragon Night Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Royal Ghost Fisherman Inferno Dragon Magic Archer Night Witch Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Princess Royal Ghost Fisherman Inferno Dragon

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Inferno Tower
Princess
Royal Ghost Mega Knight
Royal Ghost
Princess Fisherman Magic Archer Mega Knight
Fisherman
Royal Ghost Mega Knight
Inferno Dragon
Mega Knight
Magic Archer
Royal Ghost Mega Knight
Night Witch
Mega Knight
Mega Knight
Inferno Dragon Princess Royal Ghost Fisherman Magic Archer Night Witch

Defense Synergies 0 14

Inferno Tower
Princess Royal Ghost Fisherman Night Witch Mega Knight
Princess
Inferno Tower Royal Ghost Mega Knight
Royal Ghost
Inferno Tower Princess Mega Knight
Fisherman
Inferno Tower Magic Archer Mega Knight
Inferno Dragon
Mega Knight
Magic Archer
Fisherman Night Witch Mega Knight
Night Witch
Inferno Tower Magic Archer Mega Knight
Mega Knight
Inferno Tower Princess Royal Ghost Fisherman Inferno Dragon Magic Archer Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Magic Archer
Inferno Tower Inferno Dragon Fisherman Night Witch Mega Knight
Inferno Tower Fisherman Mega Knight Inferno Dragon Night Witch
Inferno Tower Inferno Dragon Night Witch Fisherman Mega Knight
Princess Mega Knight
Royal Ghost Magic Archer Night Witch Mega Knight
Inferno Tower Inferno Dragon Princess Magic Archer Night Witch
Inferno Tower Magic Archer Mega Knight
Inferno Tower Inferno Dragon Princess Fisherman Night Witch
Inferno Tower Royal Ghost Fisherman Night Witch Mega Knight
Princess Royal Ghost Fisherman Magic Archer Night Witch Mega Knight
Inferno Tower Inferno Dragon Princess Magic Archer Night Witch
Inferno Tower Night Witch Mega Knight
Mega Knight Princess Royal Ghost Magic Archer Night Witch
Inferno Tower Inferno Dragon Mega Knight
Inferno Tower Fisherman Inferno Dragon Mega Knight
Mega Knight Inferno Tower Fisherman Night Witch
Mega Knight Royal Ghost Fisherman Magic Archer Night Witch
Princess Royal Ghost Fisherman Inferno Dragon Magic Archer Mega Knight
Inferno Tower Fisherman Inferno Dragon
Royal Ghost Mega Knight Fisherman Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Royal Ghost Fisherman
Royal Ghost Fisherman Inferno Dragon Magic Archer Mega Knight
Mega Knight Inferno Tower Fisherman
Mega Knight Inferno Tower Fisherman Night Witch
Inferno Tower Fisherman Inferno Dragon Night Witch Mega Knight
Princess Magic Archer
Inferno Tower Night Witch
Inferno Tower Mega Knight Fisherman Inferno Dragon
Mega Knight Inferno Tower Inferno Dragon Magic Archer
Inferno Tower Inferno Dragon
Inferno Dragon Mega Knight Inferno Tower
Mega Knight
Mega Knight Inferno Tower Night Witch
Princess Magic Archer Mega Knight
Inferno Tower Fisherman Inferno Dragon Magic Archer Night Witch
Mega Knight Inferno Tower Princess Royal Ghost Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Royal Ghost
Princess Royal Ghost Fisherman Magic Archer
Magic Archer
Magic Archer Mega Knight
Princess Magic Archer
Princess Magic Archer
Princess Magic Archer
Fisherman
Fisherman Night Witch
Princess Fisherman Magic Archer
Princess Magic Archer
Princess Fisherman Magic Archer
Princess Fisherman Magic Archer
Princess Fisherman Magic Archer
Princess Magic Archer
Magic Archer Princess Mega Knight
Fisherman Night Witch
Princess Fisherman Magic Archer Mega Knight
Princess Magic Archer Mega Knight
Magic Archer Night Witch Mega Knight
Princess
Fisherman
Princess Magic Archer Mega Knight
Fisherman Inferno Dragon
Princess Royal Ghost Fisherman Magic Archer
Princess Fisherman Magic Archer Mega Knight
Fisherman Magic Archer
Princess Magic Archer Night Witch
Night Witch
Magic Archer Night Witch Mega Knight
Princess Magic Archer
Mega Knight
Princess Magic Archer
Princess Magic Archer Night Witch
Princess Magic Archer
Princess Magic Archer Mega Knight
Princess Magic Archer
Mega Knight
Princess Magic Archer
Princess Magic Archer
Princess Royal Ghost Magic Archer Mega Knight

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