My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Barbarians Hog Rider Baby Dragon
Zap
Minions Inferno Tower
Barbarian Barrel
Barbarians Valkyrie Inferno Tower
The Log
Barbarians Hog Rider
Earthquake
Barbarians Hog Rider Inferno Tower
Arrows
Minions
Royal Delivery
Minions Barbarians Valkyrie Hog Rider Baby Dragon
Fireball
Minions Barbarians Hog Rider Inferno Tower Baby Dragon
Poison
Minions Barbarians Inferno Tower
Lightning
Valkyrie Inferno Tower Baby Dragon
Rocket
Barbarians Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Baby Dragon Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Valkyrie Hog Rider Baby Dragon Freeze Barbarians Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Valkyrie Hog Rider

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Valkyrie Baby Dragon Freeze
Minions
Hog Rider Zap Valkyrie Baby Dragon
Barbarians
Hog Rider
Valkyrie
Hog Rider Zap Minions Baby Dragon
Hog Rider
Zap Minions Valkyrie Freeze Barbarians Baby Dragon
Inferno Tower
Baby Dragon
Zap Minions Valkyrie Hog Rider
Freeze
Hog Rider Zap

Defense Synergies 1 12

Zap
Minions Barbarians Valkyrie Inferno Tower Baby Dragon
Minions
Valkyrie Zap Inferno Tower Baby Dragon Freeze
Barbarians
Zap
Valkyrie
Minions Zap Inferno Tower Baby Dragon Freeze
Hog Rider
Inferno Tower
Zap Minions Valkyrie Baby Dragon
Baby Dragon
Zap Minions Valkyrie Inferno Tower
Freeze
Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Inferno Tower Baby Dragon
Barbarians Inferno Tower Zap Minions Valkyrie
Barbarians Inferno Tower Minions Valkyrie Freeze
Barbarians Inferno Tower Minions Valkyrie
Barbarians Valkyrie
Freeze Zap Minions Valkyrie Baby Dragon
Minions Inferno Tower Zap Baby Dragon Freeze
Zap Barbarians Valkyrie Inferno Tower Baby Dragon
Barbarians Inferno Tower Minions
Barbarians Valkyrie Inferno Tower
Minions Barbarians Valkyrie Zap Baby Dragon Freeze
Minions Inferno Tower Zap Baby Dragon
Barbarians Inferno Tower Zap Minions Valkyrie Freeze
Valkyrie Zap Minions Barbarians Baby Dragon Freeze
Barbarians Inferno Tower
Barbarians Inferno Tower Zap Freeze
Barbarians Minions Valkyrie Inferno Tower
Zap Minions Barbarians Valkyrie Baby Dragon
Zap Valkyrie Baby Dragon Freeze Minions Barbarians
Barbarians Inferno Tower
Valkyrie Minions Barbarians Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Zap Inferno Tower
Zap Valkyrie Baby Dragon
Barbarians Zap Minions Valkyrie Inferno Tower
Valkyrie Zap Barbarians Inferno Tower
Barbarians Inferno Tower Valkyrie
Zap Minions Baby Dragon Freeze
Minions Barbarians Valkyrie Inferno Tower
Inferno Tower Barbarians Valkyrie
Zap Freeze Minions Barbarians Valkyrie Inferno Tower Baby Dragon
Inferno Tower Barbarians
Minions Barbarians Valkyrie Inferno Tower
Zap Barbarians Valkyrie
Barbarians Valkyrie Inferno Tower
Barbarians Valkyrie Baby Dragon
Barbarians Inferno Tower Zap Minions Valkyrie Baby Dragon Freeze
Minions Valkyrie Zap Barbarians Inferno Tower Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Freeze
Zap Baby Dragon
Baby Dragon
Barbarians Valkyrie Freeze
Zap Valkyrie Baby Dragon
Zap Minions Baby Dragon Freeze
Baby Dragon
Zap Baby Dragon Freeze
Zap
Minions
Zap Valkyrie
Zap Baby Dragon
Baby Dragon
Minions Baby Dragon Freeze
Zap Baby Dragon
Zap Baby Dragon
Baby Dragon
Freeze
Minions
Zap Baby Dragon
Zap Valkyrie Baby Dragon
Minions Baby Dragon
Zap Barbarians Baby Dragon
Zap Freeze Valkyrie Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Minions Freeze
Zap
Zap Freeze
Zap Minions Barbarians Freeze
Zap Baby Dragon
Freeze
Valkyrie Baby Dragon
Zap Baby Dragon
Zap
Zap Minions Baby Dragon Freeze
Zap
Zap Baby Dragon Freeze

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