My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards Witch
Zap
Inferno Tower Guards Witch
Barbarian Barrel
Valkyrie Inferno Tower Guards Witch
The Log
Hog Rider Guards Witch
Earthquake
Hog Rider Inferno Tower Guards Witch
Arrows
Guards Witch
Royal Delivery
Valkyrie Hog Rider Guards Witch
Fireball
Hog Rider Inferno Tower Witch
Poison
Inferno Tower Guards Witch
Lightning
Valkyrie Inferno Tower Witch
Rocket
Valkyrie Hog Rider Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Guards Fireball Valkyrie Hog Rider Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Guards Fireball

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider
Fireball
Arrows Hog Rider The Log
Valkyrie
Hog Rider Witch
Hog Rider
Arrows Fireball Valkyrie The Log Guards Witch
Inferno Tower
Guards
Hog Rider The Log
Witch
Valkyrie Hog Rider
The Log
Hog Rider Fireball Guards

Defense Synergies 3 11

Arrows
Fireball Valkyrie Inferno Tower
Fireball
The Log Arrows Valkyrie Inferno Tower
Valkyrie
Arrows Fireball Inferno Tower Witch The Log
Hog Rider
Inferno Tower
Guards The Log Arrows Fireball Valkyrie
Guards
Inferno Tower Witch The Log
Witch
Valkyrie Guards The Log
The Log
Fireball Inferno Tower Valkyrie Guards Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Inferno Tower The Log
Inferno Tower Valkyrie Witch The Log
Inferno Tower Witch Valkyrie
Inferno Tower Witch Valkyrie Guards
Arrows Fireball Valkyrie The Log
Arrows Fireball The Log Valkyrie Guards
Inferno Tower Arrows Fireball Witch
Arrows Fireball Valkyrie Inferno Tower The Log
Inferno Tower Witch
Guards Valkyrie Inferno Tower
Valkyrie Guards Witch Arrows Fireball The Log
Arrows Inferno Tower Fireball Witch
Inferno Tower Fireball Valkyrie Guards Witch The Log
Fireball Valkyrie Arrows Guards Witch The Log
Inferno Tower
Inferno Tower Fireball The Log
Arrows Fireball Valkyrie Inferno Tower Witch
Arrows Fireball Valkyrie Guards Witch The Log
Arrows Valkyrie Witch The Log Fireball Guards
Inferno Tower
Valkyrie Arrows Fireball Guards Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Fireball Inferno Tower Witch
Fireball Arrows Valkyrie The Log
Guards Valkyrie Inferno Tower Witch The Log
Valkyrie Guards Fireball Inferno Tower The Log
Inferno Tower Valkyrie Guards Witch
Arrows Fireball Witch
Guards Fireball Valkyrie Inferno Tower Witch
Inferno Tower Valkyrie
Fireball Valkyrie Inferno Tower Witch The Log
Inferno Tower Witch Guards
Valkyrie Inferno Tower Guards Witch
Arrows Fireball Valkyrie Guards The Log
Fireball Valkyrie Inferno Tower Guards Witch
Fireball Valkyrie Witch
Inferno Tower Guards Witch Fireball Valkyrie The Log
Arrows Valkyrie Fireball Inferno Tower Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Guards The Log
Arrows Fireball The Log
Arrows Fireball The Log
Arrows Fireball Valkyrie Guards The Log
Fireball Arrows Valkyrie The Log
Arrows Fireball Witch
Arrows Witch The Log
Arrows Fireball The Log
Arrows Fireball The Log
Fireball Guards
Arrows Fireball Valkyrie The Log
Fireball Arrows
Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Arrows Fireball Witch The Log
Arrows Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Arrows Fireball Valkyrie Witch The Log
Fireball The Log
Arrows Fireball
The Log
Arrows Fireball The Log
Arrows The Log Fireball Valkyrie Witch
Witch
Arrows Fireball The Log Witch
Fireball Arrows Witch The Log
Fireball Arrows The Log
Arrows Fireball Witch
Fireball Guards Witch
Fireball
Arrows Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Fireball Guards Witch
Fireball Arrows Witch
Arrows The Log Fireball
Fireball Valkyrie
Arrows The Log Fireball
Arrows Fireball
Fireball Guards Witch The Log
Fireball Witch
Fireball Witch The Log

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