My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Goblin Barrel
Giant Snowball
Bomber Goblin Gang Goblin Barrel Witch
Zap
Bomber Goblin Gang Inferno Tower Goblin Barrel Witch
Barbarian Barrel
Bomber Goblin Gang Inferno Tower Goblin Barrel Witch
The Log
Bomber Goblin Gang Goblin Barrel Witch
Earthquake
Bomber Goblin Gang Inferno Tower Goblin Barrel Witch
Arrows
Bomber Goblin Gang Goblin Barrel Witch
Royal Delivery
Bomber Goblin Gang Goblin Barrel Witch
Fireball
Bomber Goblin Gang Inferno Tower Goblin Barrel Witch
Poison
Bomber Goblin Gang Inferno Tower Witch
Lightning
Inferno Tower Witch
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Gang Goblin Barrel Fireball Inferno Tower Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Goblin Gang Goblin Barrel

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Mega Knight
Zap
Fireball Bomber Witch Mega Knight
Goblin Gang
Goblin Barrel
Fireball
Zap Mega Knight
Inferno Tower
Goblin Barrel
Goblin Gang Mega Knight
Witch
Zap Mega Knight
Mega Knight
Bomber Zap Fireball Goblin Barrel Witch

Defense Synergies 3 8

Bomber
Zap
Zap
Fireball Mega Knight Bomber Goblin Gang Inferno Tower Witch
Goblin Gang
Inferno Tower Zap
Fireball
Zap Inferno Tower Mega Knight
Inferno Tower
Goblin Gang Zap Fireball Mega Knight
Goblin Barrel
Witch
Zap Mega Knight
Mega Knight
Zap Fireball Inferno Tower Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball Inferno Tower
Inferno Tower Bomber Zap Goblin Gang Witch Mega Knight
Goblin Gang Inferno Tower Witch Mega Knight Bomber
Inferno Tower Witch Bomber Goblin Gang Mega Knight
Bomber Fireball Mega Knight
Goblin Gang Fireball Bomber Zap Mega Knight
Inferno Tower Zap Goblin Gang Fireball Witch
Zap Fireball Inferno Tower Mega Knight
Inferno Tower Witch Goblin Gang
Goblin Gang Bomber Inferno Tower Mega Knight
Goblin Gang Witch Bomber Zap Fireball Mega Knight
Inferno Tower Zap Goblin Gang Fireball Witch
Inferno Tower Mega Knight Bomber Zap Goblin Gang Fireball Witch
Bomber Fireball Mega Knight Zap Goblin Gang Witch
Inferno Tower Goblin Gang Mega Knight
Inferno Tower Zap Goblin Gang Fireball Mega Knight
Mega Knight Bomber Goblin Gang Fireball Inferno Tower Witch
Fireball Mega Knight Bomber Zap Goblin Gang Witch
Zap Witch Bomber Fireball Mega Knight
Inferno Tower
Bomber Goblin Gang Mega Knight Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Fireball Inferno Tower Witch
Fireball Bomber Zap Goblin Gang Mega Knight
Goblin Gang Mega Knight Zap Inferno Tower Witch
Goblin Gang Mega Knight Zap Fireball Inferno Tower
Inferno Tower Goblin Gang Witch Mega Knight
Fireball Zap Goblin Gang Witch
Goblin Gang Fireball Inferno Tower Witch
Inferno Tower Mega Knight
Zap Mega Knight Fireball Inferno Tower Witch
Inferno Tower Witch Goblin Gang
Mega Knight Inferno Tower Witch
Mega Knight Zap Fireball
Mega Knight Goblin Gang Fireball Inferno Tower Witch
Bomber Fireball Witch Mega Knight
Goblin Gang Inferno Tower Witch Bomber Zap Fireball
Mega Knight Bomber Zap Fireball Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Bomber Fireball Zap Mega Knight
Fireball Zap Witch
Bomber Witch
Fireball Zap
Fireball Zap
Goblin Gang Fireball
Zap Fireball
Fireball Zap
Fireball
Fireball
Zap Fireball
Bomber Zap Fireball Witch
Fireball Mega Knight
Fireball
Bomber
Bomber Zap Fireball Mega Knight
Bomber Zap Fireball Witch Mega Knight
Fireball Mega Knight
Fireball
Zap Fireball
Zap Bomber Fireball Witch Mega Knight
Witch
Fireball Zap Witch
Fireball Zap Witch Mega Knight
Fireball Zap
Zap Fireball Witch
Zap Fireball Witch
Fireball
Bomber Zap Fireball Mega Knight
Zap Fireball
Mega Knight
Fireball
Zap Goblin Gang Fireball Witch
Fireball Zap Witch
Fireball
Fireball Goblin Gang Mega Knight
Bomber Zap Fireball
Zap Fireball
Mega Knight
Zap Goblin Gang Fireball Witch
Zap Fireball Witch
Zap Fireball Witch Mega Knight

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