My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Fire Spirit Minions Barbarians Hog Rider
Zap
Fire Spirit Minions Inferno Tower
Barbarian Barrel
Fire Spirit Barbarians Inferno Tower Wizard
The Log
Fire Spirit Barbarians Mini P.E.K.K.A Hog Rider
Earthquake
Barbarians Hog Rider Inferno Tower
Arrows
Fire Spirit Minions
Royal Delivery
Fire Spirit Minions Barbarians Mini P.E.K.K.A Hog Rider Wizard
Fireball
Minions Barbarians Hog Rider Inferno Tower Wizard
Poison
Minions Barbarians Inferno Tower Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Wizard
Rocket
Barbarians Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Minions Fireball Mini P.E.K.K.A Hog Rider Barbarians Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Minions Fireball Mini P.E.K.K.A

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Mini P.E.K.K.A
Minions
Hog Rider Mini P.E.K.K.A
Barbarians
Hog Rider
Fireball
Hog Rider
Mini P.E.K.K.A
Fire Spirit Minions Hog Rider Wizard
Hog Rider
Fire Spirit Minions Fireball Barbarians Mini P.E.K.K.A Wizard
Inferno Tower
Wizard
Mini P.E.K.K.A Hog Rider

Defense Synergies 0 6

Fire Spirit
Mini P.E.K.K.A Inferno Tower
Minions
Inferno Tower
Barbarians
Fireball
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
Fire Spirit Fireball Wizard
Hog Rider
Inferno Tower
Fire Spirit Minions Fireball
Wizard
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Inferno Tower Wizard
Barbarians Mini P.E.K.K.A Inferno Tower Minions
Barbarians Mini P.E.K.K.A Inferno Tower Fire Spirit Minions
Barbarians Mini P.E.K.K.A Inferno Tower Minions
Barbarians Fireball Mini P.E.K.K.A
Fireball Fire Spirit Minions
Minions Inferno Tower Fire Spirit Fireball Wizard
Barbarians Fireball Inferno Tower
Barbarians Mini P.E.K.K.A Inferno Tower Minions
Fire Spirit Barbarians Mini P.E.K.K.A Inferno Tower
Minions Barbarians Fireball Wizard
Minions Inferno Tower Fireball Wizard
Barbarians Mini P.E.K.K.A Inferno Tower Fire Spirit Minions Fireball Wizard
Fire Spirit Fireball Wizard Minions Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Inferno Tower
Barbarians Inferno Tower Fireball Mini P.E.K.K.A
Barbarians Wizard Minions Fireball Mini P.E.K.K.A Inferno Tower
Fire Spirit Fireball Minions Barbarians Wizard
Wizard Fire Spirit Minions Barbarians Fireball
Barbarians Mini P.E.K.K.A Inferno Tower
Wizard Fire Spirit Minions Barbarians Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Fireball Inferno Tower
Fireball Mini P.E.K.K.A Wizard
Barbarians Minions Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Barbarians Fireball Inferno Tower
Barbarians Inferno Tower Mini P.E.K.K.A
Fire Spirit Fireball Wizard Minions
Mini P.E.K.K.A Minions Barbarians Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Barbarians
Minions Barbarians Fireball Mini P.E.K.K.A Inferno Tower
Inferno Tower Barbarians
Minions Barbarians Mini P.E.K.K.A Inferno Tower
Barbarians Fireball
Barbarians Mini P.E.K.K.A Fireball Inferno Tower Wizard
Wizard Barbarians Fireball
Barbarians Inferno Tower Minions Fireball Mini P.E.K.K.A
Minions Barbarians Fireball Mini P.E.K.K.A Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Barbarians Fireball
Fireball Wizard Fire Spirit
Fireball Wizard Fire Spirit Minions
Fire Spirit Wizard
Fireball Fire Spirit Wizard
Fireball Wizard
Fire Spirit Minions Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball Fire Spirit Wizard
Fire Spirit Fireball
Minions Fireball
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Minions Mini P.E.K.K.A
Fire Spirit Fireball Mini P.E.K.K.A Wizard
Fire Spirit Fireball Wizard
Minions Fireball
Fireball Wizard
Barbarians Fireball
Fire Spirit Fireball Wizard
Fireball Wizard
Fireball Wizard
Fireball
Fire Spirit Fireball Wizard
Minions Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball
Fireball Wizard
Fire Spirit Minions Barbarians Fireball
Fireball Fire Spirit Wizard
Fireball
Fireball Mini P.E.K.K.A Wizard
Fireball Wizard
Fireball
Minions Fireball
Fireball
Fireball

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