My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Giant Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Goblin Barrel
Giant Snowball
Archers Goblin Barrel
Zap
Archers Inferno Tower Goblin Barrel
Barbarian Barrel
Ice Spirit Archers Inferno Tower Goblin Barrel Executioner Ice Wizard
The Log
Ice Spirit Archers Goblin Barrel
Earthquake
Archers Inferno Tower Goblin Barrel
Arrows
Ice Spirit Archers Goblin Barrel
Royal Delivery
Ice Spirit Archers Goblin Barrel Executioner Ice Wizard
Fireball
Archers Inferno Tower Goblin Barrel Executioner Ice Wizard
Poison
Archers Inferno Tower Executioner Ice Wizard
Lightning
Inferno Tower Executioner Ice Wizard
Rocket
Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Inferno Tower Executioner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Archers Goblin Barrel Ice Wizard Giant Inferno Tower Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Archers Goblin Barrel

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Goblin Barrel Archers Giant Executioner
Zap
Ice Spirit Giant Archers Executioner Ice Wizard
Archers
Ice Spirit Zap Giant
Giant
Zap Goblin Barrel Ice Spirit Archers Executioner Ice Wizard
Inferno Tower
Goblin Barrel
Ice Spirit Giant Ice Wizard
Executioner
Ice Spirit Zap Giant
Ice Wizard
Zap Giant Goblin Barrel

Defense Synergies 2 10

Ice Spirit
Zap Inferno Tower Archers Executioner Ice Wizard
Zap
Ice Spirit Archers Inferno Tower Executioner Ice Wizard
Archers
Ice Spirit Zap Inferno Tower Ice Wizard
Giant
Inferno Tower
Ice Spirit Zap Archers Ice Wizard
Goblin Barrel
Executioner
Ice Spirit Zap
Ice Wizard
Ice Spirit Zap Archers Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Executioner
Inferno Tower Ice Spirit Zap Executioner Ice Wizard
Inferno Tower Archers Executioner Ice Wizard
Inferno Tower Ice Wizard
Zap Archers Executioner Ice Wizard
Inferno Tower Ice Spirit Zap Archers Executioner Ice Wizard
Zap Inferno Tower
Inferno Tower Ice Wizard
Ice Spirit Archers Inferno Tower Ice Wizard
Archers Executioner Ice Wizard Zap
Inferno Tower Executioner Zap Archers Ice Wizard
Inferno Tower Ice Spirit Zap Ice Wizard
Executioner Ice Spirit Zap
Inferno Tower
Inferno Tower Ice Spirit Zap
Inferno Tower Executioner
Ice Spirit Zap Archers Executioner Ice Wizard
Zap Executioner Ice Spirit Archers Ice Wizard
Inferno Tower
Archers Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Inferno Tower
Zap Archers Executioner
Ice Spirit Zap Inferno Tower
Zap Inferno Tower
Inferno Tower Executioner
Executioner Ice Spirit Zap Archers Ice Wizard
Archers Inferno Tower Ice Wizard
Inferno Tower
Zap Ice Spirit Inferno Tower
Inferno Tower
Inferno Tower
Zap
Inferno Tower Executioner
Archers Executioner
Inferno Tower Ice Spirit Zap Archers Executioner
Executioner Zap Archers Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner Ice Wizard
Executioner Zap
Executioner Ice Spirit Zap Ice Wizard
Archers Executioner
Ice Spirit Zap Executioner Ice Wizard
Zap
Zap
Zap Archers Executioner
Executioner
Zap
Zap Executioner
Executioner
Zap Archers Executioner
Zap
Zap
Zap Ice Spirit Executioner Ice Wizard
Zap Executioner Ice Wizard
Zap
Zap
Zap Archers Executioner Ice Wizard
Zap Ice Spirit
Zap
Zap Ice Spirit
Zap Ice Spirit Archers
Zap Archers Executioner Ice Wizard
Executioner
Zap Executioner
Zap
Executioner
Zap Ice Spirit
Zap Executioner
Zap Executioner

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