My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Flying Machine Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Flying Machine Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Bandit
Giant Snowball
Goblins Bats Flying Machine Goblin Barrel
Zap
Goblins Bats Flying Machine Inferno Tower Goblin Barrel Bandit
Barbarian Barrel
Goblins Inferno Tower Goblin Barrel Bandit
The Log
Goblins Goblin Barrel Bandit
Earthquake
Inferno Tower Goblin Barrel
Arrows
Goblins Bats Flying Machine Goblin Barrel
Royal Delivery
Goblins Bats Flying Machine Goblin Barrel Bandit
Fireball
Flying Machine Inferno Tower Goblin Barrel Bandit
Poison
Bats Flying Machine Inferno Tower
Lightning
Inferno Tower Bandit
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Tower Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Goblin Barrel Bandit Flying Machine Poison Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bats Goblin Barrel Bandit

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bats
Mega Knight Flying Machine Goblin Barrel Bandit
Flying Machine
Bats Mega Knight
Inferno Tower
Goblin Barrel
Bats Bandit Mega Knight
Poison
Mega Knight
Bandit
Bats Goblin Barrel Mega Knight
Mega Knight
Bats Flying Machine Goblin Barrel Poison Bandit

Defense Synergies 0 15

Goblins
Flying Machine Inferno Tower Poison Bandit
Bats
Inferno Tower Bandit Mega Knight
Flying Machine
Goblins Inferno Tower Bandit Mega Knight
Inferno Tower
Goblins Bats Flying Machine Poison Bandit Mega Knight
Goblin Barrel
Poison
Goblins Inferno Tower Mega Knight
Bandit
Goblins Bats Flying Machine Inferno Tower Mega Knight
Mega Knight
Bats Flying Machine Inferno Tower Poison Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Inferno Tower
Inferno Tower Goblins Bats Flying Machine Bandit Mega Knight
Inferno Tower Mega Knight Goblins Bats Bandit
Inferno Tower Goblins Bats Bandit Mega Knight
Poison Mega Knight
Goblins Bats Flying Machine Bandit Mega Knight
Bats Inferno Tower Flying Machine Poison
Flying Machine Inferno Tower Poison Bandit Mega Knight
Inferno Tower Goblins
Goblins Inferno Tower Bandit Mega Knight
Goblins Bats Poison Flying Machine Bandit Mega Knight
Inferno Tower Bats Flying Machine Poison
Inferno Tower Mega Knight Bats Flying Machine Bandit
Mega Knight Goblins Bats Poison
Inferno Tower Bandit Mega Knight
Inferno Tower Bandit Mega Knight
Mega Knight Goblins Bats Inferno Tower Poison
Mega Knight Goblins Bats Flying Machine Bandit
Poison Bats Flying Machine Bandit Mega Knight
Inferno Tower
Mega Knight Goblins Bats Flying Machine Poison Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins Inferno Tower Bandit
Poison Bandit Flying Machine Mega Knight
Bandit Mega Knight Goblins Bats Inferno Tower
Mega Knight Bats Inferno Tower Bandit
Inferno Tower Bandit Mega Knight
Poison Bats Flying Machine
Goblins Bats Flying Machine Inferno Tower Bandit
Inferno Tower Mega Knight
Mega Knight Goblins Bats Flying Machine Inferno Tower Poison Bandit
Inferno Tower
Mega Knight Bats Flying Machine Inferno Tower
Mega Knight Poison
Mega Knight Inferno Tower Bandit
Flying Machine Mega Knight
Inferno Tower Goblins Bats Flying Machine Poison
Bats Poison Mega Knight Flying Machine Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Bandit
Poison Flying Machine Bandit
Flying Machine Poison Bandit
Flying Machine Poison
Poison Mega Knight
Poison Bats Flying Machine
Flying Machine Poison
Poison Flying Machine
Poison Flying Machine Bandit
Goblins Bats Poison
Poison Flying Machine Bandit
Poison Flying Machine
Flying Machine Poison Bandit
Flying Machine Poison Bandit
Flying Machine Poison
Flying Machine Poison Bandit
Flying Machine Poison Bandit Mega Knight
Poison
Bats
Flying Machine Poison Bandit Mega Knight
Flying Machine Poison Mega Knight
Poison Mega Knight
Poison
Flying Machine Poison
Poison Mega Knight
Poison Flying Machine Bandit
Flying Machine Poison Bandit Mega Knight
Poison Bandit
Poison Bats Flying Machine
Bats Flying Machine Poison
Poison Bandit Mega Knight
Poison
Mega Knight
Poison
Bats Flying Machine Bandit
Poison Flying Machine
Poison Flying Machine Mega Knight
Flying Machine Poison
Poison
Flying Machine Mega Knight
Bats Flying Machine Poison
Bats Flying Machine Poison
Poison Flying Machine Bandit Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: