My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Inferno Tower Goblin Barrel
Barbarian Barrel
Ice Spirit Knight Goblin Gang Inferno Tower Goblin Barrel
The Log
Ice Spirit Goblin Gang Goblin Barrel
Earthquake
Goblin Gang Inferno Tower Goblin Barrel
Arrows
Ice Spirit Goblin Gang Goblin Barrel
Royal Delivery
Ice Spirit Knight Goblin Gang Goblin Barrel
Fireball
Goblin Gang Inferno Tower Goblin Barrel
Poison
Goblin Gang Inferno Tower
Lightning
Knight Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Rocket Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Inferno Tower Rocket Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Knight Goblin Gang Goblin Barrel Poison Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Knight Goblin Gang

Attack Synergies 6 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Goblin Barrel
Zap
Ice Spirit Knight Poison
Knight
Ice Spirit Goblin Gang Goblin Barrel Zap Poison
Goblin Gang
Knight Goblin Barrel
Inferno Tower
Rocket
Goblin Barrel
Ice Spirit Knight Goblin Gang
Poison
Zap Knight

Defense Synergies 6 9

Ice Spirit
Zap Goblin Gang Inferno Tower Knight Rocket Poison
Zap
Ice Spirit Knight Goblin Gang Inferno Tower Poison
Knight
Goblin Gang Inferno Tower Ice Spirit Zap Poison
Goblin Gang
Ice Spirit Knight Inferno Tower Zap
Inferno Tower
Ice Spirit Knight Goblin Gang Zap Poison
Rocket
Ice Spirit
Goblin Barrel
Poison
Ice Spirit Zap Knight Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Inferno Tower
Inferno Tower Ice Spirit Zap Knight Goblin Gang
Goblin Gang Inferno Tower Rocket Knight
Inferno Tower Knight Goblin Gang
Rocket Poison
Goblin Gang Zap
Inferno Tower Rocket Ice Spirit Zap Goblin Gang Poison
Rocket Zap Inferno Tower Poison
Inferno Tower Goblin Gang
Knight Goblin Gang Ice Spirit Inferno Tower
Goblin Gang Poison Zap Knight
Inferno Tower Zap Goblin Gang Poison
Inferno Tower Ice Spirit Zap Knight Goblin Gang Rocket
Rocket Ice Spirit Zap Goblin Gang Poison
Inferno Tower Knight Goblin Gang
Inferno Tower Rocket Ice Spirit Zap Goblin Gang
Knight Goblin Gang Inferno Tower Poison
Ice Spirit Zap Knight Goblin Gang
Zap Poison Ice Spirit Knight
Inferno Tower
Goblin Gang Knight Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Inferno Tower
Poison Zap Knight Goblin Gang Rocket
Goblin Gang Ice Spirit Zap Knight Inferno Tower Rocket
Goblin Gang Rocket Zap Knight Inferno Tower
Inferno Tower Knight Goblin Gang
Rocket Poison Ice Spirit Zap Goblin Gang
Goblin Gang Rocket Knight Inferno Tower
Inferno Tower Knight
Zap Rocket Ice Spirit Knight Inferno Tower Poison
Inferno Tower Goblin Gang
Knight Inferno Tower
Rocket Zap Poison
Rocket Knight Goblin Gang Inferno Tower
Goblin Gang Inferno Tower Ice Spirit Zap Knight Rocket Poison
Poison Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Rocket
Poison Zap
Rocket Poison
Knight Rocket Poison
Rocket Poison Zap
Poison Ice Spirit Zap Rocket
Poison
Poison Ice Spirit Zap
Poison Zap
Rocket Goblin Gang Poison
Rocket Poison Zap Knight
Poison Zap Rocket
Rocket Poison Knight
Rocket Poison
Zap Poison
Rocket Zap Poison
Rocket Poison
Rocket Poison
Rocket
Rocket Zap Poison
Rocket Zap Poison
Rocket Poison
Rocket Poison
Rocket
Rocket Zap Poison
Zap Poison Ice Spirit
Poison Zap
Zap Poison
Rocket Poison Zap
Poison Zap
Zap Rocket Ice Spirit Poison
Poison Zap Rocket
Zap Rocket Ice Spirit Poison
Rocket Poison
Zap Ice Spirit Goblin Gang Rocket
Rocket Poison Zap
Poison Knight Goblin Gang Rocket
Zap Poison
Rocket Zap Poison
Zap Ice Spirit Goblin Gang Rocket Poison
Zap Rocket Poison
Poison Zap Rocket

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