My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Goblins Mega Minion Miner
Zap
Goblins
Barbarian Barrel
Goblins Ice Wizard
The Log
Goblins Mini P.E.K.K.A
Earthquake
Arrows
Goblins
Royal Delivery
Goblins Mega Minion Mini P.E.K.K.A Miner Ice Wizard
Fireball
Mega Minion Ice Wizard
Poison
Mega Minion Ice Wizard
Lightning
Mega Minion Mini P.E.K.K.A Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap The Log Mega Minion Miner Ice Wizard Fireball Mini P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Zap The Log Mega Minion

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Zap
Zap
Mega Minion Fireball Miner Goblins Mini P.E.K.K.A The Log Ice Wizard
Mega Minion
Zap Fireball Miner
Fireball
Zap Mega Minion The Log Miner
Mini P.E.K.K.A
Zap The Log Ice Wizard
The Log
Zap Fireball Mini P.E.K.K.A Miner
Miner
Goblins Zap Mega Minion Fireball The Log
Ice Wizard
Zap Mini P.E.K.K.A

Defense Synergies 5 16

Goblins
Zap Mega Minion The Log Ice Wizard
Zap
Mega Minion Fireball Mini P.E.K.K.A Goblins The Log Miner Ice Wizard
Mega Minion
Zap Goblins The Log Miner Ice Wizard
Fireball
Zap The Log Mini P.E.K.K.A Miner Ice Wizard
Mini P.E.K.K.A
Zap The Log Fireball Ice Wizard
The Log
Fireball Mini P.E.K.K.A Goblins Zap Mega Minion Miner Ice Wizard
Miner
Zap Mega Minion Fireball The Log
Ice Wizard
Goblins Zap Mega Minion Fireball Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball The Log
Mini P.E.K.K.A Goblins Zap Mega Minion The Log Ice Wizard
Mini P.E.K.K.A Goblins Mega Minion Ice Wizard
Mini P.E.K.K.A Goblins Mega Minion Ice Wizard
Fireball Mini P.E.K.K.A The Log
Fireball The Log Goblins Zap Mega Minion Ice Wizard
Mega Minion Zap Fireball Ice Wizard
Zap Fireball The Log
Mini P.E.K.K.A Goblins Ice Wizard
Goblins Mini P.E.K.K.A Miner Ice Wizard
Goblins Ice Wizard Zap Mega Minion Fireball The Log
Mega Minion Zap Fireball Ice Wizard
Mini P.E.K.K.A Zap Fireball The Log Ice Wizard
Fireball Goblins Zap Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A The Log
Goblins Fireball Mini P.E.K.K.A
Fireball Goblins Zap Mega Minion The Log Ice Wizard
Zap The Log Mega Minion Fireball Ice Wizard
Mini P.E.K.K.A
Goblins Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Zap Fireball
Fireball Zap Mega Minion Mini P.E.K.K.A The Log Miner
Goblins Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A Zap Fireball The Log
Mini P.E.K.K.A
Fireball Zap Ice Wizard
Mini P.E.K.K.A Goblins Mega Minion Fireball Ice Wizard
Mini P.E.K.K.A
Zap Goblins Mega Minion Fireball Mini P.E.K.K.A The Log
Mega Minion
Mega Minion Mini P.E.K.K.A
Zap Fireball The Log
Mini P.E.K.K.A Fireball
Fireball
Goblins Zap Mega Minion Fireball Mini P.E.K.K.A The Log
Zap Mega Minion Fireball Mini P.E.K.K.A The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log Miner Ice Wizard
Fireball The Log Miner
Fireball The Log
Fireball Zap The Log
Fireball Zap Mega Minion Ice Wizard
The Log
Fireball The Log Zap Ice Wizard
Fireball The Log Miner Zap
Goblins Fireball Mini P.E.K.K.A
Miner Zap Fireball The Log
Fireball Zap
Fireball The Log Miner
Fireball
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
Mini P.E.K.K.A
Zap Mega Minion Fireball Mini P.E.K.K.A The Log
Zap Fireball The Log Miner
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Fireball Ice Wizard
Mega Minion
Fireball The Log Miner Zap Ice Wizard
Fireball Zap The Log Miner
Fireball Miner Zap The Log
Zap Fireball Ice Wizard
Zap Mega Minion Fireball
Mega Minion Fireball Mini P.E.K.K.A
Zap Fireball The Log Miner
Zap Fireball
Fireball The Log
Zap Fireball
Fireball Zap Mega Minion Ice Wizard
The Log Fireball
Fireball Miner Mega Minion Mini P.E.K.K.A
The Log Zap Fireball
Zap Fireball
Mega Minion
Zap Fireball The Log
Zap Fireball
Zap Fireball The Log Miner

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