My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Baby Dragon P.E.K.K.A Ice Wizard Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Baby Dragon P.E.K.K.A Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram Baby Dragon Lumberjack
Zap
Battle Ram Bandit
Barbarian Barrel
Battle Ram Wizard Ice Wizard Bandit Lumberjack
The Log
Battle Ram Bandit Lumberjack
Earthquake
Arrows
Royal Delivery
Battle Ram Wizard Baby Dragon P.E.K.K.A Ice Wizard Bandit Lumberjack
Fireball
Battle Ram Wizard Baby Dragon Ice Wizard Bandit Lumberjack
Poison
Wizard Ice Wizard
Lightning
Battle Ram Wizard Baby Dragon Ice Wizard Bandit Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Baby Dragon P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Wizard Bandit Battle Ram Baby Dragon Lumberjack Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Ice Wizard Bandit Battle Ram Baby Dragon

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Ram
Bandit Baby Dragon Lightning P.E.K.K.A Lumberjack
Wizard
P.E.K.K.A Bandit Lumberjack
Baby Dragon
Battle Ram Lightning P.E.K.K.A Ice Wizard Bandit Lumberjack
Lightning
Battle Ram Baby Dragon
P.E.K.K.A
Battle Ram Wizard Baby Dragon Ice Wizard Lumberjack
Ice Wizard
Baby Dragon P.E.K.K.A Bandit Lumberjack
Bandit
Battle Ram Wizard Baby Dragon Ice Wizard Lumberjack
Lumberjack
Battle Ram Wizard Baby Dragon P.E.K.K.A Ice Wizard Bandit

Defense Synergies 1 11

Battle Ram
Wizard
P.E.K.K.A Ice Wizard Bandit Lumberjack
Baby Dragon
Ice Wizard P.E.K.K.A Bandit Lumberjack
Lightning
P.E.K.K.A
Wizard Baby Dragon Ice Wizard
Ice Wizard
Baby Dragon Wizard P.E.K.K.A Bandit Lumberjack
Bandit
Wizard Baby Dragon Ice Wizard Lumberjack
Lumberjack
Wizard Baby Dragon Ice Wizard Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard Baby Dragon
P.E.K.K.A Lumberjack Ice Wizard Bandit
P.E.K.K.A Lumberjack Lightning Ice Wizard Bandit
P.E.K.K.A Lumberjack Ice Wizard Bandit
Lightning P.E.K.K.A Lumberjack
Baby Dragon Ice Wizard Bandit Lumberjack
Lightning Wizard Baby Dragon Ice Wizard
Lightning Baby Dragon P.E.K.K.A Bandit
P.E.K.K.A Ice Wizard Lumberjack
Ice Wizard Bandit Lumberjack
Ice Wizard Wizard Baby Dragon Bandit Lumberjack
Wizard Baby Dragon Ice Wizard
P.E.K.K.A Lumberjack Wizard Lightning Ice Wizard Bandit
Wizard Baby Dragon P.E.K.K.A Lumberjack
P.E.K.K.A Bandit Lumberjack
Lightning P.E.K.K.A Bandit Lumberjack
Wizard P.E.K.K.A Lumberjack
Wizard Baby Dragon Ice Wizard Bandit Lumberjack
Wizard Baby Dragon Ice Wizard Bandit Lumberjack
P.E.K.K.A Lumberjack
Wizard Baby Dragon P.E.K.K.A Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack P.E.K.K.A Bandit
Bandit Wizard Baby Dragon Lightning Lumberjack
P.E.K.K.A Bandit Lumberjack Lightning
Lightning P.E.K.K.A Lumberjack Bandit
P.E.K.K.A Bandit Lumberjack
Wizard Baby Dragon Ice Wizard
P.E.K.K.A Lightning Ice Wizard Bandit Lumberjack
P.E.K.K.A Lumberjack
Lightning P.E.K.K.A Baby Dragon Bandit
P.E.K.K.A
P.E.K.K.A Lumberjack
Lightning P.E.K.K.A
Lightning P.E.K.K.A Wizard Bandit Lumberjack
Wizard Baby Dragon
Baby Dragon Lightning P.E.K.K.A Lumberjack
Wizard Baby Dragon P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon Bandit
Baby Dragon Ice Wizard Bandit
Lightning Baby Dragon Bandit
Lightning
Wizard Baby Dragon
Wizard Baby Dragon Ice Wizard
Wizard Baby Dragon
Wizard Baby Dragon Lightning Ice Wizard
Wizard Lightning Bandit
Lightning Lumberjack
Lightning Wizard Bandit
Lightning Wizard Baby Dragon
Lightning Baby Dragon Bandit
Lightning Baby Dragon Bandit
Lightning Baby Dragon
Lightning Wizard Baby Dragon Bandit
Lightning Wizard Baby Dragon Bandit
Lightning
Lightning
Lightning Wizard Baby Dragon Bandit
Lightning Wizard Baby Dragon
Lightning Baby Dragon
Lightning Wizard
Lightning
Lightning Baby Dragon
Wizard Baby Dragon Ice Wizard
Wizard Baby Dragon Lightning Ice Wizard Bandit
Lightning Wizard Baby Dragon Bandit
Lightning Baby Dragon Bandit
Lightning Wizard Baby Dragon Ice Wizard
Lightning Wizard
Lightning
Lightning Wizard Bandit
Lightning
P.E.K.K.A
Wizard Lightning
Lightning Bandit
Lightning Wizard Baby Dragon Ice Wizard
Lightning Wizard Baby Dragon Lumberjack
Wizard Baby Dragon Lightning
Lightning
P.E.K.K.A
Baby Dragon Lightning
Lightning
Lightning Baby Dragon Bandit

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