My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant
Giant Snowball
Minions Mega Minion Witch
Zap
Minions Royal Giant Witch
Barbarian Barrel
Witch Ice Wizard
The Log
Royal Giant Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Minions Witch
Royal Delivery
Minions Mega Minion Mini P.E.K.K.A Witch Ice Wizard
Fireball
Minions Mega Minion Witch Ice Wizard
Poison
Minions Mega Minion Witch Ice Wizard
Lightning
Mega Minion Mini P.E.K.K.A Witch Ice Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Mega Minion Ice Wizard Fireball Mini P.E.K.K.A Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Mega Minion Ice Wizard

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Minions Royal Giant Mini P.E.K.K.A Witch Ice Wizard
Minions
Royal Giant Zap Mini P.E.K.K.A
Royal Giant
Minions Fireball Ice Wizard Zap Mega Minion Witch
Mega Minion
Zap Royal Giant Fireball
Fireball
Zap Royal Giant Mega Minion
Mini P.E.K.K.A
Zap Minions Ice Wizard
Witch
Zap Royal Giant
Ice Wizard
Royal Giant Zap Mini P.E.K.K.A

Defense Synergies 3 11

Zap
Mega Minion Fireball Mini P.E.K.K.A Minions Witch Ice Wizard
Minions
Zap Ice Wizard
Royal Giant
Mega Minion
Zap Witch Ice Wizard
Fireball
Zap Mini P.E.K.K.A Ice Wizard
Mini P.E.K.K.A
Zap Fireball Witch Ice Wizard
Witch
Zap Mega Minion Mini P.E.K.K.A Ice Wizard
Ice Wizard
Zap Minions Mega Minion Fireball Mini P.E.K.K.A Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mega Minion Fireball
Mini P.E.K.K.A Zap Minions Mega Minion Witch Ice Wizard
Mini P.E.K.K.A Witch Minions Mega Minion Ice Wizard
Mini P.E.K.K.A Witch Minions Mega Minion Ice Wizard
Fireball Mini P.E.K.K.A
Fireball Zap Minions Mega Minion Ice Wizard
Minions Mega Minion Zap Fireball Witch Ice Wizard
Zap Fireball
Mini P.E.K.K.A Witch Minions Ice Wizard
Mini P.E.K.K.A Ice Wizard
Minions Witch Ice Wizard Zap Mega Minion Fireball
Minions Mega Minion Zap Fireball Witch Ice Wizard
Mini P.E.K.K.A Zap Minions Fireball Witch Ice Wizard
Fireball Zap Minions Mega Minion Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Minions Fireball Mini P.E.K.K.A Witch
Fireball Zap Minions Mega Minion Witch Ice Wizard
Zap Witch Minions Mega Minion Fireball Ice Wizard
Mini P.E.K.K.A
Minions Fireball Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Witch
Fireball Zap Mega Minion Mini P.E.K.K.A
Zap Minions Mini P.E.K.K.A Witch
Mini P.E.K.K.A Zap Fireball
Mini P.E.K.K.A Witch
Fireball Zap Minions Witch Ice Wizard
Mini P.E.K.K.A Minions Mega Minion Fireball Witch Ice Wizard
Mini P.E.K.K.A
Zap Minions Mega Minion Fireball Mini P.E.K.K.A Witch
Witch Mega Minion
Minions Mega Minion Mini P.E.K.K.A Witch
Zap Fireball
Mini P.E.K.K.A Fireball Witch
Fireball Witch
Witch Zap Minions Mega Minion Fireball Mini P.E.K.K.A
Minions Zap Mega Minion Fireball Mini P.E.K.K.A Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Ice Wizard
Fireball
Fireball
Fireball Zap
Fireball Zap Minions Mega Minion Witch Ice Wizard
Witch
Fireball Zap Ice Wizard
Fireball Zap
Minions Fireball Mini P.E.K.K.A
Zap Fireball
Fireball Zap
Fireball
Minions Fireball
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Minions Mini P.E.K.K.A
Zap Mega Minion Fireball Mini P.E.K.K.A
Zap Fireball Witch
Minions Fireball
Fireball
Zap Fireball
Zap Fireball Witch Ice Wizard
Mega Minion Witch
Fireball Zap Witch Ice Wizard
Fireball Zap Witch
Fireball Zap
Zap Fireball Witch Ice Wizard
Zap Minions Mega Minion Fireball Witch
Mega Minion Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Minions Fireball Witch
Fireball Zap Mega Minion Witch Ice Wizard
Fireball
Fireball Mega Minion Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Mega Minion
Zap Minions Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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