My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tombstone Executioner P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Miner
Giant Snowball
Archers Tombstone Miner
Zap
Archers Tombstone
Barbarian Barrel
Archers Tombstone Executioner Ice Wizard
The Log
Archers Tombstone
Earthquake
Archers Tombstone
Arrows
Archers Tombstone
Royal Delivery
Archers Executioner P.E.K.K.A Miner Ice Wizard
Fireball
Archers Tombstone Executioner Ice Wizard
Poison
Archers Tombstone Executioner Ice Wizard
Lightning
Tombstone Executioner Ice Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Executioner P.E.K.K.A Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Tombstone Miner Ice Wizard Fireball Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Tombstone Miner

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Miner Archers Executioner Ice Wizard
Archers
Zap P.E.K.K.A Miner
Tombstone
Fireball
Zap Miner
Executioner
Zap P.E.K.K.A Miner
P.E.K.K.A
Zap Archers Executioner Ice Wizard
Miner
Zap Archers Fireball Executioner
Ice Wizard
Zap P.E.K.K.A

Defense Synergies 1 14

Zap
Fireball Archers Tombstone Executioner P.E.K.K.A Miner Ice Wizard
Archers
Zap Tombstone P.E.K.K.A Ice Wizard
Tombstone
Zap Archers Fireball Ice Wizard
Fireball
Zap Tombstone Miner Ice Wizard
Executioner
Zap
P.E.K.K.A
Zap Archers Ice Wizard
Miner
Zap Fireball
Ice Wizard
Zap Archers Tombstone Fireball P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Fireball Executioner
P.E.K.K.A Zap Tombstone Executioner Ice Wizard
P.E.K.K.A Archers Tombstone Executioner Ice Wizard
P.E.K.K.A Tombstone Ice Wizard
Tombstone Fireball P.E.K.K.A
Fireball Zap Archers Executioner Ice Wizard
Zap Archers Tombstone Fireball Executioner Ice Wizard
Zap Fireball P.E.K.K.A
P.E.K.K.A Tombstone Ice Wizard
Archers Miner Ice Wizard
Archers Executioner Ice Wizard Zap Tombstone Fireball
Executioner Zap Archers Fireball Ice Wizard
Tombstone P.E.K.K.A Zap Fireball Ice Wizard
Fireball Executioner Zap Tombstone P.E.K.K.A
P.E.K.K.A Tombstone
Zap Fireball P.E.K.K.A
Tombstone Fireball Executioner P.E.K.K.A
Tombstone Fireball Zap Archers Executioner Ice Wizard
Zap Executioner Archers Tombstone Fireball Ice Wizard
P.E.K.K.A
Archers Fireball Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Tombstone Fireball P.E.K.K.A
Fireball Zap Archers Executioner Miner
Tombstone P.E.K.K.A Zap
P.E.K.K.A Zap Fireball
P.E.K.K.A Tombstone Executioner
Fireball Executioner Zap Archers Ice Wizard
P.E.K.K.A Archers Tombstone Fireball Ice Wizard
P.E.K.K.A
Zap P.E.K.K.A Tombstone Fireball
P.E.K.K.A Tombstone
P.E.K.K.A Tombstone
P.E.K.K.A Zap Fireball
P.E.K.K.A Tombstone Fireball Executioner
Archers Fireball Executioner
Tombstone Zap Archers Fireball Executioner P.E.K.K.A
Executioner Zap Archers Fireball P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Executioner Miner Ice Wizard
Fireball Miner
Fireball
Fireball Executioner Zap
Fireball Executioner Zap Ice Wizard
Archers Executioner
Fireball Zap Executioner Ice Wizard
Fireball Miner Zap
Fireball
Miner Zap Fireball
Fireball Zap Archers Executioner
Fireball Executioner Miner
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball
Zap Archers Fireball Executioner
Zap Fireball Miner
Fireball
Fireball
Zap Fireball
Zap Fireball Executioner Ice Wizard
Fireball Miner Zap Executioner Ice Wizard
Fireball Zap Miner
Fireball Miner Zap
Zap Archers Fireball Executioner Ice Wizard
Zap Fireball
Fireball
Zap Fireball Miner
Zap Fireball
P.E.K.K.A
Fireball
Zap Archers Tombstone Fireball
Fireball Zap Archers Executioner Ice Wizard
Fireball
Fireball Miner Executioner
Zap Fireball Executioner
Zap Fireball
Executioner P.E.K.K.A
Zap Fireball
Zap Fireball Executioner
Zap Fireball Executioner Miner

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