My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Royal Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Royal Giant
Giant Snowball
Spear Goblins Archers Cannon
Zap
Spear Goblins Archers Cannon Royal Giant
Barbarian Barrel
Spear Goblins Archers Cannon Ice Wizard
The Log
Spear Goblins Archers Cannon Royal Giant Mini P.E.K.K.A
Earthquake
Spear Goblins Archers Cannon
Arrows
Spear Goblins Archers
Royal Delivery
Spear Goblins Archers Mini P.E.K.K.A Ice Wizard
Fireball
Archers Cannon Ice Wizard
Poison
Spear Goblins Archers Cannon Ice Wizard
Lightning
Cannon Mini P.E.K.K.A Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Archers Cannon Ice Wizard Fireball Mini P.E.K.K.A Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Archers Cannon

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Royal Giant Mini P.E.K.K.A
Zap
Fireball Spear Goblins Archers Royal Giant Mini P.E.K.K.A Ice Wizard
Archers
Zap Royal Giant Mini P.E.K.K.A
Cannon
Royal Giant
Fireball Ice Wizard Spear Goblins Zap Archers
Fireball
Zap Royal Giant
Mini P.E.K.K.A
Spear Goblins Zap Archers Ice Wizard
Ice Wizard
Royal Giant Zap Mini P.E.K.K.A

Defense Synergies 3 16

Spear Goblins
Zap Archers Cannon Mini P.E.K.K.A Ice Wizard
Zap
Cannon Fireball Mini P.E.K.K.A Spear Goblins Archers Ice Wizard
Archers
Spear Goblins Zap Cannon Mini P.E.K.K.A Ice Wizard
Cannon
Zap Spear Goblins Archers Fireball Mini P.E.K.K.A Ice Wizard
Royal Giant
Fireball
Zap Cannon Mini P.E.K.K.A Ice Wizard
Mini P.E.K.K.A
Zap Spear Goblins Archers Cannon Fireball Ice Wizard
Ice Wizard
Spear Goblins Zap Archers Cannon Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Cannon Fireball
Mini P.E.K.K.A Zap Cannon Ice Wizard
Cannon Mini P.E.K.K.A Archers Ice Wizard
Cannon Mini P.E.K.K.A Ice Wizard
Fireball Mini P.E.K.K.A
Fireball Spear Goblins Zap Archers Cannon Ice Wizard
Spear Goblins Zap Archers Cannon Fireball Ice Wizard
Zap Cannon Fireball
Cannon Mini P.E.K.K.A Ice Wizard
Spear Goblins Archers Cannon Mini P.E.K.K.A Ice Wizard
Archers Ice Wizard Spear Goblins Zap Cannon Fireball
Spear Goblins Zap Archers Fireball Ice Wizard
Cannon Mini P.E.K.K.A Zap Fireball Ice Wizard
Fireball Zap Cannon Mini P.E.K.K.A
Mini P.E.K.K.A Cannon
Zap Cannon Fireball Mini P.E.K.K.A
Cannon Fireball Mini P.E.K.K.A
Cannon Fireball Spear Goblins Zap Archers Ice Wizard
Zap Spear Goblins Archers Cannon Fireball Ice Wizard
Mini P.E.K.K.A Cannon
Spear Goblins Archers Cannon Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Zap Archers Fireball
Fireball Zap Archers Mini P.E.K.K.A
Spear Goblins Zap Mini P.E.K.K.A
Mini P.E.K.K.A Zap Fireball
Cannon Mini P.E.K.K.A
Fireball Zap Archers Ice Wizard
Mini P.E.K.K.A Spear Goblins Archers Fireball Ice Wizard
Mini P.E.K.K.A
Zap Spear Goblins Fireball Mini P.E.K.K.A
Cannon
Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Cannon Fireball
Archers Cannon Fireball
Spear Goblins Zap Archers Fireball Mini P.E.K.K.A
Zap Archers Cannon Fireball Mini P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Ice Wizard
Fireball
Fireball
Fireball Zap
Fireball Spear Goblins Zap Ice Wizard
Archers
Fireball Zap Ice Wizard
Fireball Zap
Fireball Mini P.E.K.K.A
Zap Fireball
Fireball Zap Archers
Fireball
Fireball
Zap Fireball
Spear Goblins Zap Fireball
Fireball
Fireball
Mini P.E.K.K.A
Zap Archers Fireball Mini P.E.K.K.A
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball Ice Wizard
Fireball Zap Ice Wizard
Fireball Zap
Fireball Zap
Zap Archers Fireball Ice Wizard
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Spear Goblins Archers Fireball
Fireball Zap Archers Ice Wizard
Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball

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