My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Great!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Rascals Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Rascals Tombstone Giant Dark Prince Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Rascals Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Dark Prince
Giant Snowball
Spear Goblins Tombstone
Zap
Spear Goblins Tombstone Dark Prince
Barbarian Barrel
Spear Goblins Knight Rascals Tombstone Dark Prince Ice Wizard
The Log
Spear Goblins Rascals Tombstone Dark Prince
Earthquake
Spear Goblins Tombstone
Arrows
Spear Goblins Rascals Tombstone
Royal Delivery
Spear Goblins Knight Rascals Dark Prince Ice Wizard
Fireball
Rascals Tombstone Ice Wizard
Poison
Spear Goblins Rascals Tombstone Ice Wizard
Lightning
Knight Tombstone Dark Prince Ice Wizard
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Dark Prince Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Tombstone Dark Prince Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Knight Tombstone Ice Wizard Dark Prince Rascals Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Giant Snowball Knight Tombstone

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Giant Snowball Rascals Giant Dark Prince
Giant Snowball
Spear Goblins Knight Giant Dark Prince
Knight
Spear Goblins Giant Snowball Ice Wizard
Rascals
Spear Goblins Dark Prince
Tombstone
Giant
Dark Prince Spear Goblins Giant Snowball Ice Wizard
Dark Prince
Giant Spear Goblins Giant Snowball Rascals Ice Wizard
Ice Wizard
Knight Giant Dark Prince

Defense Synergies 2 11

Spear Goblins
Knight Giant Snowball Rascals Tombstone Dark Prince Ice Wizard
Giant Snowball
Spear Goblins Knight Rascals Dark Prince Ice Wizard
Knight
Spear Goblins Ice Wizard Giant Snowball
Rascals
Spear Goblins Giant Snowball
Tombstone
Spear Goblins Ice Wizard
Giant
Dark Prince
Spear Goblins Giant Snowball Ice Wizard
Ice Wizard
Knight Spear Goblins Giant Snowball Tombstone Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Tombstone
Knight Rascals Tombstone Dark Prince Ice Wizard
Giant Snowball Knight Rascals Tombstone Dark Prince Ice Wizard
Knight Rascals Tombstone Dark Prince Ice Wizard
Tombstone Dark Prince
Spear Goblins Giant Snowball Rascals Dark Prince Ice Wizard
Giant Snowball Spear Goblins Rascals Tombstone Ice Wizard
Rascals
Rascals Tombstone Ice Wizard
Knight Spear Goblins Giant Snowball Rascals Dark Prince Ice Wizard
Ice Wizard Spear Goblins Giant Snowball Knight Rascals Tombstone Dark Prince
Spear Goblins Giant Snowball Rascals Ice Wizard
Tombstone Giant Snowball Knight Rascals Dark Prince Ice Wizard
Giant Snowball Rascals Tombstone Dark Prince
Knight Rascals Tombstone
Giant Snowball Rascals
Knight Rascals Tombstone Dark Prince
Tombstone Spear Goblins Giant Snowball Knight Rascals Dark Prince Ice Wizard
Giant Snowball Spear Goblins Knight Rascals Tombstone Dark Prince Ice Wizard
Rascals Dark Prince Spear Goblins Giant Snowball Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Spear Goblins Giant Snowball Tombstone Dark Prince
Giant Snowball Knight
Tombstone Spear Goblins Knight Rascals Dark Prince
Dark Prince Knight Rascals
Knight Rascals Tombstone Dark Prince
Giant Snowball Rascals Ice Wizard
Rascals Dark Prince Spear Goblins Knight Tombstone Ice Wizard
Knight Rascals Dark Prince
Spear Goblins Giant Snowball Knight Tombstone Dark Prince
Tombstone
Knight Rascals Tombstone Dark Prince
Giant Snowball Dark Prince
Rascals Dark Prince Knight Tombstone
Rascals
Rascals Tombstone Spear Goblins Knight Dark Prince
Giant Snowball Rascals Dark Prince Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rascals
Giant Snowball Ice Wizard
Knight Rascals Dark Prince
Giant Snowball Dark Prince
Spear Goblins Giant Snowball Ice Wizard
Giant Snowball Ice Wizard
Giant Snowball
Giant Snowball
Knight Dark Prince
Giant Snowball
Giant Snowball Knight
Giant Snowball
Spear Goblins Giant Snowball
Giant Snowball
Giant Snowball Dark Prince
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Dark Prince Ice Wizard
Giant Snowball Ice Wizard
Giant Snowball
Giant Snowball Ice Wizard
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Spear Goblins Tombstone Dark Prince
Giant Snowball Ice Wizard
Knight Rascals Dark Prince
Giant Snowball
Giant Snowball
Dark Prince
Giant Snowball Rascals
Giant Snowball
Giant Snowball Dark Prince

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