My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Witch Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Skeleton Army
Giant Snowball
Minion Horde Skeleton Army Witch
Zap
Minion Horde Skeleton Army Witch
Barbarian Barrel
Valkyrie Skeleton Army Witch Ice Wizard Electro Wizard
The Log
Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch
Royal Delivery
Minion Horde Valkyrie Skeleton Army Witch Ice Wizard Electro Wizard
Fireball
Minion Horde Skeleton Army Witch Ice Wizard Electro Wizard
Poison
Minion Horde Skeleton Army Witch Ice Wizard Electro Wizard
Lightning
Valkyrie Witch Ice Wizard Electro Wizard
Rocket
Minion Horde Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Ice Wizard Fireball Valkyrie Electro Wizard Minion Horde Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Ice Wizard Fireball Valkyrie

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Giant
Fireball
Giant Electro Wizard
Valkyrie
Giant Witch Electro Wizard
Giant
Minion Horde Fireball Valkyrie Witch Ice Wizard Electro Wizard
Skeleton Army
Witch
Valkyrie Giant
Ice Wizard
Giant
Electro Wizard
Fireball Valkyrie Giant

Defense Synergies 0 11

Minion Horde
Ice Wizard
Fireball
Valkyrie Ice Wizard Electro Wizard
Valkyrie
Fireball Witch Ice Wizard Electro Wizard
Giant
Skeleton Army
Ice Wizard Electro Wizard
Witch
Valkyrie Ice Wizard Electro Wizard
Ice Wizard
Minion Horde Fireball Valkyrie Skeleton Army Witch
Electro Wizard
Fireball Valkyrie Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Valkyrie Electro Wizard
Minion Horde Skeleton Army Valkyrie Witch Ice Wizard Electro Wizard
Minion Horde Skeleton Army Witch Valkyrie Ice Wizard Electro Wizard
Minion Horde Skeleton Army Witch Valkyrie Ice Wizard Electro Wizard
Fireball Valkyrie Skeleton Army
Fireball Skeleton Army Valkyrie Ice Wizard Electro Wizard
Minion Horde Electro Wizard Fireball Witch Ice Wizard
Fireball Valkyrie Electro Wizard
Minion Horde Witch Skeleton Army Ice Wizard
Skeleton Army Minion Horde Valkyrie Ice Wizard Electro Wizard
Minion Horde Valkyrie Skeleton Army Witch Ice Wizard Electro Wizard Fireball
Minion Horde Fireball Witch Ice Wizard Electro Wizard
Minion Horde Skeleton Army Fireball Valkyrie Witch Ice Wizard Electro Wizard
Fireball Valkyrie Skeleton Army Minion Horde Witch Electro Wizard
Skeleton Army Minion Horde Electro Wizard
Minion Horde Skeleton Army Fireball Electro Wizard
Minion Horde Fireball Valkyrie Skeleton Army Witch Electro Wizard
Fireball Minion Horde Valkyrie Skeleton Army Witch Ice Wizard Electro Wizard
Valkyrie Witch Fireball Ice Wizard Electro Wizard
Electro Wizard
Valkyrie Skeleton Army Minion Horde Fireball Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Witch Electro Wizard
Fireball Electro Wizard Valkyrie
Skeleton Army Minion Horde Valkyrie Witch Electro Wizard
Valkyrie Skeleton Army Minion Horde Fireball Electro Wizard
Minion Horde Valkyrie Skeleton Army Witch
Fireball Minion Horde Witch Ice Wizard Electro Wizard
Skeleton Army Minion Horde Fireball Valkyrie Witch Ice Wizard Electro Wizard
Minion Horde Valkyrie Skeleton Army
Minion Horde Electro Wizard Fireball Valkyrie Skeleton Army Witch
Witch Minion Horde Skeleton Army
Minion Horde Valkyrie Witch
Skeleton Army Fireball Valkyrie Electro Wizard
Skeleton Army Minion Horde Fireball Valkyrie Witch
Minion Horde Fireball Valkyrie Skeleton Army Witch
Skeleton Army Witch Electro Wizard Minion Horde Fireball Valkyrie
Valkyrie Minion Horde Fireball Witch Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie
Fireball Ice Wizard Electro Wizard
Minion Horde Fireball
Fireball Valkyrie
Fireball Minion Horde Valkyrie
Fireball Minion Horde Witch Ice Wizard
Minion Horde Witch
Fireball Ice Wizard
Fireball
Minion Horde Fireball Electro Wizard
Minion Horde Fireball Valkyrie Electro Wizard
Fireball
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball Witch
Minion Horde Fireball
Fireball
Minion Horde
Fireball Electro Wizard
Fireball Valkyrie Witch
Minion Horde Fireball
Fireball
Minion Horde Fireball
Fireball Valkyrie Witch Ice Wizard
Minion Horde Witch
Fireball Witch Ice Wizard Electro Wizard
Fireball Witch
Fireball
Minion Horde Fireball Witch Ice Wizard Electro Wizard
Electro Wizard Minion Horde Fireball Witch
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball Electro Wizard
Minion Horde
Fireball
Minion Horde Electro Wizard Fireball Skeleton Army Witch
Fireball Witch Ice Wizard Electro Wizard
Fireball
Fireball Minion Horde Valkyrie Electro Wizard
Fireball
Fireball
Minion Horde
Minion Horde Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: