My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Cannon Barbarians Hog Rider Princess
Zap
Minions Cannon Princess
Barbarian Barrel
Cannon Barbarians Princess Ice Wizard
The Log
Cannon Barbarians Hog Rider Princess
Earthquake
Cannon Barbarians Hog Rider
Arrows
Minions Princess
Royal Delivery
Minions Barbarians Hog Rider Princess Ice Wizard
Fireball
Minions Cannon Barbarians Hog Rider Princess Ice Wizard
Poison
Minions Cannon Barbarians Princess Ice Wizard
Lightning
Cannon Ice Wizard
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Cannon Princess Ice Wizard Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Cannon

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions The Log Princess Ice Wizard
Minions
Hog Rider Zap
Cannon
Barbarians
Hog Rider
Hog Rider
Zap Minions The Log Barbarians Princess
The Log
Hog Rider Zap Princess
Princess
Zap Hog Rider The Log
Ice Wizard
Zap

Defense Synergies 2 13

Zap
Cannon Minions Barbarians The Log Princess Ice Wizard
Minions
Zap Cannon The Log Ice Wizard
Cannon
Zap The Log Minions Princess Ice Wizard
Barbarians
Zap
Hog Rider
The Log
Cannon Zap Minions Princess Ice Wizard
Princess
Zap Cannon The Log Ice Wizard
Ice Wizard
Zap Minions Cannon The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon The Log
Barbarians Zap Minions Cannon The Log Ice Wizard
Cannon Barbarians Minions Ice Wizard
Cannon Barbarians Minions Ice Wizard
Barbarians The Log Princess
The Log Zap Minions Cannon Ice Wizard
Minions Zap Cannon Princess Ice Wizard
Zap Cannon Barbarians The Log
Cannon Barbarians Minions Princess Ice Wizard
Cannon Barbarians Ice Wizard
Minions Barbarians Ice Wizard Zap Cannon The Log Princess
Minions Zap Princess Ice Wizard
Cannon Barbarians Zap Minions The Log Ice Wizard
Zap Minions Cannon Barbarians The Log Princess
Barbarians Cannon
Barbarians Zap Cannon The Log
Barbarians Minions Cannon
Cannon Zap Minions Barbarians The Log Ice Wizard
Zap The Log Minions Cannon Barbarians Princess Ice Wizard
Barbarians Cannon
Minions Cannon Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap
Zap The Log
Barbarians Zap Minions The Log
Zap Barbarians The Log
Barbarians Cannon
Zap Minions Princess Ice Wizard
Minions Barbarians Ice Wizard
Barbarians
Zap Minions Barbarians The Log
Cannon Barbarians
Minions Barbarians
Zap Barbarians The Log
Barbarians Cannon
Cannon Barbarians Princess
Barbarians Zap Minions The Log
Minions Zap Cannon Barbarians The Log Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap The Log Princess Ice Wizard
The Log
Barbarians The Log
Zap The Log
Zap Minions Princess Ice Wizard
The Log Princess
The Log Zap Princess Ice Wizard
The Log Zap
Minions
Zap The Log Princess
Zap Princess
The Log Princess
Minions Princess
Princess Zap The Log
Zap The Log Princess
The Log Princess
Minions
Zap The Log Princess
Zap The Log Princess
Minions The Log
Princess
The Log
Zap Barbarians The Log
Zap The Log Princess Ice Wizard
The Log Zap Princess Ice Wizard
Zap The Log Princess
Zap The Log
Zap Princess Ice Wizard
Zap Minions
Zap The Log
Zap Princess
The Log Princess
Zap Minions Barbarians Princess
Zap Princess Ice Wizard
The Log
Princess
The Log Zap Princess
Zap
Zap Minions The Log Princess
Zap Princess
Zap The Log Princess

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