My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Flying Machine Wizard Barbarian Hut Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Miner
Giant Snowball
Flying Machine Goblin Barrel Miner
Zap
Flying Machine Goblin Barrel
Barbarian Barrel
Ice Spirit Wizard Barbarian Hut Goblin Barrel Ice Wizard
The Log
Ice Spirit Barbarian Hut Goblin Barrel
Earthquake
Barbarian Hut Goblin Barrel
Arrows
Ice Spirit Flying Machine Goblin Barrel
Royal Delivery
Ice Spirit Flying Machine Wizard Goblin Barrel Miner Ice Wizard
Fireball
Flying Machine Wizard Barbarian Hut Goblin Barrel Ice Wizard
Poison
Flying Machine Wizard Barbarian Hut Ice Wizard
Lightning
Wizard Barbarian Hut Ice Wizard
Rocket
Wizard Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Wizard Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Poison Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblin Barrel Miner Ice Wizard Flying Machine Poison Wizard Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Goblin Barrel Miner Ice Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Barbarian Hut Miner
Flying Machine
Barbarian Hut
Wizard
Miner
Barbarian Hut
Ice Spirit Flying Machine Goblin Barrel Miner Ice Wizard
Goblin Barrel
Ice Spirit Barbarian Hut Miner Ice Wizard
Poison
Miner
Miner
Poison Ice Spirit Wizard Barbarian Hut Goblin Barrel
Ice Wizard
Barbarian Hut Goblin Barrel

Defense Synergies 0 10

Ice Spirit
Flying Machine Wizard Poison Miner Ice Wizard
Flying Machine
Ice Spirit Barbarian Hut Ice Wizard
Wizard
Ice Spirit Ice Wizard
Barbarian Hut
Flying Machine Ice Wizard
Goblin Barrel
Poison
Ice Spirit Ice Wizard
Miner
Ice Spirit
Ice Wizard
Ice Spirit Flying Machine Wizard Barbarian Hut Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Flying Machine Wizard
Barbarian Hut Ice Spirit Flying Machine Ice Wizard
Barbarian Hut Ice Wizard
Barbarian Hut Ice Wizard
Poison
Flying Machine Ice Wizard
Ice Spirit Flying Machine Wizard Barbarian Hut Poison Ice Wizard
Barbarian Hut Flying Machine Poison
Barbarian Hut Ice Wizard
Ice Spirit Miner Ice Wizard
Poison Ice Wizard Flying Machine Wizard
Flying Machine Wizard Barbarian Hut Poison Ice Wizard
Barbarian Hut Ice Spirit Flying Machine Wizard Ice Wizard
Wizard Barbarian Hut Ice Spirit Poison
Barbarian Hut
Barbarian Hut Ice Spirit
Wizard Barbarian Hut Poison
Ice Spirit Flying Machine Wizard Barbarian Hut Ice Wizard
Wizard Poison Ice Spirit Flying Machine Barbarian Hut Ice Wizard
Barbarian Hut
Wizard Flying Machine Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut
Poison Flying Machine Wizard Miner
Ice Spirit Barbarian Hut
Barbarian Hut
Barbarian Hut
Wizard Poison Ice Spirit Flying Machine Ice Wizard
Flying Machine Barbarian Hut Ice Wizard
Barbarian Hut
Ice Spirit Flying Machine Barbarian Hut Poison
Barbarian Hut
Flying Machine
Poison
Wizard Barbarian Hut
Wizard Flying Machine Barbarian Hut
Ice Spirit Flying Machine Barbarian Hut Poison
Poison Flying Machine Wizard Barbarian Hut Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Barbarian Hut
Poison Flying Machine Miner Ice Wizard
Flying Machine Barbarian Hut Poison Miner
Flying Machine Barbarian Hut Poison
Wizard Poison
Wizard Poison Ice Spirit Flying Machine Ice Wizard
Flying Machine Wizard Poison
Poison Ice Spirit Flying Machine Wizard Barbarian Hut Ice Wizard
Poison Miner Flying Machine Wizard
Poison
Poison Miner Flying Machine Wizard
Poison Flying Machine Wizard
Flying Machine Poison Barbarian Hut Miner
Flying Machine Poison
Flying Machine Barbarian Hut Poison
Flying Machine Wizard Barbarian Hut Poison
Flying Machine Wizard Barbarian Hut Poison
Poison
Flying Machine Wizard Poison
Flying Machine Wizard Poison Miner
Poison
Wizard Poison
Flying Machine Barbarian Hut Poison
Poison Ice Spirit Wizard Ice Wizard
Poison Miner Flying Machine Wizard Ice Wizard
Flying Machine Wizard Poison Miner
Poison Miner
Poison Flying Machine Wizard Ice Wizard
Ice Spirit Flying Machine Wizard Poison
Poison Wizard Miner
Ice Spirit Poison
Wizard Poison
Ice Spirit Flying Machine Barbarian Hut
Poison Flying Machine Wizard Ice Wizard
Poison Miner Flying Machine Wizard
Flying Machine Wizard Poison
Poison
Flying Machine
Ice Spirit Flying Machine Poison
Flying Machine Poison
Poison Flying Machine Miner

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