My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer P.E.K.K.A Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer Lumberjack
Zap
Barbarian Barrel
Musketeer Ice Wizard Lumberjack
The Log
Musketeer Lumberjack
Earthquake
Arrows
Royal Delivery
Musketeer P.E.K.K.A Ice Wizard Lumberjack
Fireball
Musketeer Ice Wizard Lumberjack
Poison
Musketeer Ice Wizard
Lightning
Musketeer Ice Wizard Lumberjack
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tornado Ice Wizard Fireball Musketeer Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Tornado Ice Wizard

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado P.E.K.K.A Musketeer The Log Ice Wizard Lumberjack
Fireball
Zap Tornado The Log
Musketeer
Zap P.E.K.K.A The Log Lumberjack
Tornado
Zap Fireball P.E.K.K.A The Log Ice Wizard
P.E.K.K.A
Zap Tornado Musketeer The Log Ice Wizard Lumberjack
The Log
Zap Fireball Musketeer Tornado P.E.K.K.A Lumberjack
Ice Wizard
Zap Tornado P.E.K.K.A Lumberjack
Lumberjack
Zap Musketeer P.E.K.K.A The Log Ice Wizard

Defense Synergies 8 16

Zap
Fireball Musketeer Tornado P.E.K.K.A The Log Ice Wizard Lumberjack
Fireball
Zap Tornado The Log Musketeer Ice Wizard Lumberjack
Musketeer
The Log Lumberjack Zap Fireball Tornado P.E.K.K.A
Tornado
Fireball P.E.K.K.A Ice Wizard Zap Musketeer The Log
P.E.K.K.A
Tornado The Log Zap Musketeer Ice Wizard
The Log
Fireball Musketeer P.E.K.K.A Zap Tornado Ice Wizard Lumberjack
Ice Wizard
Tornado Zap Fireball P.E.K.K.A The Log Lumberjack
Lumberjack
Musketeer Zap Fireball The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer The Log
P.E.K.K.A Lumberjack Zap Musketeer The Log Ice Wizard
Tornado P.E.K.K.A Lumberjack Musketeer Ice Wizard
P.E.K.K.A Lumberjack Musketeer Ice Wizard
Fireball Tornado P.E.K.K.A The Log Lumberjack
Fireball Tornado The Log Zap Musketeer Ice Wizard Lumberjack
Musketeer Tornado Zap Fireball Ice Wizard
Zap Fireball Musketeer P.E.K.K.A The Log
P.E.K.K.A Musketeer Tornado Ice Wizard Lumberjack
Tornado Musketeer Ice Wizard Lumberjack
Ice Wizard Zap Fireball Musketeer Tornado The Log Lumberjack
Musketeer Zap Fireball Tornado Ice Wizard
P.E.K.K.A Lumberjack Zap Fireball Musketeer The Log Ice Wizard
Fireball Zap Tornado P.E.K.K.A The Log Lumberjack
P.E.K.K.A Lumberjack
Tornado Zap Fireball P.E.K.K.A The Log Lumberjack
Fireball Musketeer Tornado P.E.K.K.A Lumberjack
Fireball Zap Musketeer Tornado The Log Ice Wizard Lumberjack
Zap Tornado The Log Fireball Musketeer Ice Wizard Lumberjack
P.E.K.K.A Musketeer Tornado Lumberjack
Fireball Musketeer P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball P.E.K.K.A
Fireball Zap Musketeer The Log Lumberjack
P.E.K.K.A Lumberjack Zap Musketeer The Log
P.E.K.K.A Lumberjack Zap Fireball Musketeer Tornado The Log
P.E.K.K.A Musketeer Lumberjack
Fireball Zap Musketeer Tornado Ice Wizard
P.E.K.K.A Fireball Musketeer Ice Wizard Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Fireball Tornado The Log
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer Lumberjack
P.E.K.K.A Zap Fireball Tornado The Log
P.E.K.K.A Fireball Lumberjack
Fireball Musketeer
Zap Fireball Musketeer Tornado P.E.K.K.A The Log Lumberjack
Zap Fireball Musketeer P.E.K.K.A The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Zap Musketeer Tornado The Log Ice Wizard
Fireball The Log
Fireball Musketeer The Log
Fireball Zap The Log
Fireball Zap Musketeer Tornado Ice Wizard
Musketeer Tornado The Log
Fireball The Log Zap Tornado Ice Wizard
Fireball The Log Zap Tornado
Fireball Musketeer Tornado Lumberjack
Zap Fireball Musketeer Tornado The Log
Fireball Zap Musketeer Tornado
Fireball Musketeer The Log
Fireball Musketeer
Zap Fireball Musketeer The Log
Zap Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Tornado
Zap Fireball Musketeer The Log
Zap Fireball Tornado The Log
Fireball Musketeer The Log
Fireball Tornado
Musketeer Tornado The Log
Zap Fireball Musketeer The Log
Zap Tornado The Log Fireball Ice Wizard
Fireball The Log Zap Musketeer Tornado Ice Wizard
Fireball Zap Musketeer Tornado The Log
Fireball Zap Musketeer Tornado The Log
Zap Fireball Musketeer Tornado Ice Wizard
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer The Log
Zap Fireball
P.E.K.K.A
Fireball The Log
Zap Fireball Musketeer
Fireball Zap Musketeer Tornado Ice Wizard
The Log Fireball
Fireball Musketeer Lumberjack
The Log Zap Fireball Musketeer
Zap Fireball Tornado
Musketeer P.E.K.K.A
Zap Fireball Musketeer Tornado The Log
Zap Fireball Musketeer Tornado
Zap Fireball Musketeer Tornado The Log

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