My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ice Golem Musketeer Wizard Goblin Giant Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Ice Golem Musketeer Wizard Goblin Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Ice Golem Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Graveyard
Giant Snowball
Spear Goblins Musketeer Graveyard
Zap
Spear Goblins Goblin Giant Graveyard
Barbarian Barrel
Spear Goblins Musketeer Wizard Ice Wizard Graveyard
The Log
Spear Goblins Musketeer Graveyard
Earthquake
Spear Goblins Graveyard
Arrows
Spear Goblins Graveyard
Royal Delivery
Spear Goblins Musketeer Wizard Ice Wizard Graveyard
Fireball
Musketeer Wizard Ice Wizard
Poison
Spear Goblins Musketeer Wizard Ice Wizard Graveyard
Lightning
Ice Golem Musketeer Wizard Ice Wizard
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Ice Golem Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Ice Golem Ice Wizard Musketeer Wizard Graveyard Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Ice Golem Ice Wizard Musketeer

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Goblin Giant Graveyard
Ice Golem
Spear Goblins Musketeer Graveyard
Musketeer
Ice Golem Goblin Giant Graveyard
Wizard
Goblin Giant
Lightning
Goblin Giant
Goblin Giant
Spear Goblins Musketeer Wizard Lightning Ice Wizard Graveyard
Ice Wizard
Goblin Giant Graveyard
Graveyard
Ice Golem Spear Goblins Musketeer Goblin Giant Ice Wizard

Defense Synergies 2 6

Spear Goblins
Ice Golem Musketeer Goblin Giant Ice Wizard
Ice Golem
Spear Goblins Musketeer Wizard Ice Wizard
Musketeer
Ice Golem Spear Goblins
Wizard
Ice Golem Ice Wizard
Lightning
Goblin Giant
Spear Goblins
Ice Wizard
Spear Goblins Ice Golem Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Ice Golem Musketeer Wizard Goblin Giant
Musketeer Ice Wizard
Musketeer Lightning Ice Wizard
Musketeer Ice Wizard
Lightning
Spear Goblins Musketeer Ice Wizard
Musketeer Lightning Spear Goblins Wizard Ice Wizard
Lightning Ice Golem Musketeer Goblin Giant
Musketeer Ice Wizard
Spear Goblins Ice Golem Musketeer Ice Wizard
Ice Wizard Spear Goblins Ice Golem Musketeer Wizard Goblin Giant
Musketeer Spear Goblins Wizard Ice Wizard
Musketeer Wizard Lightning Ice Wizard
Wizard
Lightning
Wizard Musketeer
Spear Goblins Musketeer Wizard Ice Wizard
Wizard Spear Goblins Ice Golem Musketeer Ice Wizard
Musketeer
Wizard Spear Goblins Musketeer Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Ice Golem
Ice Golem Musketeer Wizard Lightning
Spear Goblins Ice Golem Musketeer Lightning Goblin Giant
Lightning Ice Golem Musketeer Goblin Giant
Musketeer Goblin Giant
Wizard Ice Golem Musketeer Goblin Giant Ice Wizard
Spear Goblins Ice Golem Musketeer Lightning Goblin Giant Ice Wizard
Goblin Giant
Lightning Spear Goblins Ice Golem
Musketeer Goblin Giant
Musketeer
Lightning Goblin Giant
Lightning Ice Golem Wizard Goblin Giant
Wizard Musketeer
Spear Goblins Ice Golem Musketeer Lightning Goblin Giant
Ice Golem Musketeer Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem Musketeer
Musketeer Ice Wizard
Lightning Goblin Giant
Lightning Ice Golem Musketeer
Wizard
Wizard Spear Goblins Ice Golem Musketeer Goblin Giant Ice Wizard
Musketeer Wizard
Ice Golem Wizard Lightning Ice Wizard
Wizard Lightning
Lightning Musketeer
Lightning Musketeer Wizard
Lightning Musketeer Wizard
Lightning Ice Golem Musketeer
Lightning Musketeer
Lightning Ice Golem Musketeer
Lightning Spear Goblins Musketeer Wizard
Lightning Musketeer Wizard
Lightning
Lightning
Lightning Musketeer Wizard
Lightning Wizard
Lightning Musketeer
Lightning Wizard
Musketeer Lightning
Lightning Musketeer
Ice Golem Wizard Ice Wizard
Musketeer Wizard Lightning Ice Wizard
Lightning Musketeer Wizard
Lightning Musketeer
Lightning Ice Golem Musketeer Wizard Ice Wizard
Lightning Musketeer Wizard
Lightning
Lightning Musketeer Wizard
Lightning
Wizard Lightning
Lightning Spear Goblins Musketeer
Lightning Musketeer Wizard Ice Wizard
Lightning Musketeer Wizard
Ice Golem Musketeer Wizard Lightning
Lightning
Musketeer
Musketeer Lightning
Musketeer Lightning
Lightning Musketeer Goblin Giant

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