My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider Furnace
Zap
Minions Furnace
Barbarian Barrel
Valkyrie Furnace Ice Wizard
The Log
Mini P.E.K.K.A Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Hog Rider Ice Wizard
Fireball
Minions Hog Rider Furnace Ice Wizard
Poison
Minions Furnace Ice Wizard
Lightning
Mini P.E.K.K.A Valkyrie Furnace Ice Wizard
Rocket
Valkyrie Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Ice Wizard Fireball Mini P.E.K.K.A Valkyrie Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Ice Wizard Fireball

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Mini P.E.K.K.A Valkyrie
Fireball
Hog Rider The Log
Mini P.E.K.K.A
Minions Valkyrie Hog Rider Furnace The Log Ice Wizard
Valkyrie
Hog Rider Minions Mini P.E.K.K.A Furnace
Hog Rider
Minions Fireball Valkyrie The Log Mini P.E.K.K.A Furnace
Furnace
Mini P.E.K.K.A Valkyrie Hog Rider
The Log
Hog Rider Fireball Mini P.E.K.K.A
Ice Wizard
Mini P.E.K.K.A

Defense Synergies 3 13

Minions
Valkyrie The Log Ice Wizard
Fireball
The Log Mini P.E.K.K.A Valkyrie Ice Wizard
Mini P.E.K.K.A
The Log Fireball Valkyrie Furnace Ice Wizard
Valkyrie
Minions Fireball Mini P.E.K.K.A Furnace The Log Ice Wizard
Hog Rider
Furnace
Mini P.E.K.K.A Valkyrie Ice Wizard
The Log
Fireball Mini P.E.K.K.A Minions Valkyrie Ice Wizard
Ice Wizard
Minions Fireball Mini P.E.K.K.A Valkyrie Furnace The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie The Log
Mini P.E.K.K.A Minions Valkyrie Furnace The Log Ice Wizard
Mini P.E.K.K.A Furnace Minions Valkyrie Ice Wizard
Mini P.E.K.K.A Minions Valkyrie Furnace Ice Wizard
Fireball Mini P.E.K.K.A Valkyrie The Log
Fireball The Log Minions Valkyrie Furnace Ice Wizard
Minions Furnace Fireball Ice Wizard
Fireball Valkyrie The Log
Mini P.E.K.K.A Minions Furnace Ice Wizard
Mini P.E.K.K.A Valkyrie Ice Wizard
Minions Valkyrie Ice Wizard Fireball Furnace The Log
Minions Fireball Furnace Ice Wizard
Mini P.E.K.K.A Furnace Minions Fireball Valkyrie The Log Ice Wizard
Fireball Valkyrie Minions Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Furnace
Fireball Mini P.E.K.K.A Furnace The Log
Minions Fireball Mini P.E.K.K.A Valkyrie Furnace
Fireball Minions Valkyrie Furnace The Log Ice Wizard
Valkyrie Furnace The Log Minions Fireball Ice Wizard
Mini P.E.K.K.A
Valkyrie Minions Fireball Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Fireball Furnace
Fireball Mini P.E.K.K.A Valkyrie The Log
Minions Mini P.E.K.K.A Valkyrie Furnace The Log
Mini P.E.K.K.A Valkyrie Fireball The Log
Mini P.E.K.K.A Valkyrie
Fireball Furnace Minions Ice Wizard
Mini P.E.K.K.A Minions Fireball Valkyrie Furnace Ice Wizard
Mini P.E.K.K.A Valkyrie
Minions Fireball Mini P.E.K.K.A Valkyrie The Log
Minions Mini P.E.K.K.A Valkyrie
Fireball Valkyrie The Log
Mini P.E.K.K.A Fireball Valkyrie
Fireball Valkyrie Furnace
Minions Fireball Mini P.E.K.K.A Valkyrie Furnace The Log
Minions Valkyrie Fireball Mini P.E.K.K.A The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log Ice Wizard
Fireball The Log
Fireball Valkyrie The Log
Fireball Valkyrie Furnace The Log
Fireball Minions Furnace Ice Wizard
Furnace The Log
Fireball The Log Ice Wizard
Fireball The Log
Minions Fireball Mini P.E.K.K.A
Fireball Valkyrie The Log
Fireball
Fireball The Log
Minions Fireball
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Minions Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log
Fireball Valkyrie The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Furnace Ice Wizard
Fireball The Log Ice Wizard
Fireball The Log
Fireball The Log
Fireball Furnace Ice Wizard
Minions Fireball
Fireball Mini P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log
Minions Fireball
Fireball Ice Wizard
The Log Fireball
Fireball Mini P.E.K.K.A Valkyrie
The Log Fireball
Fireball
Minions Fireball The Log
Fireball
Fireball The Log

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