My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Skeleton Ice Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel Giant Skeleton Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton
Giant Snowball
Mega Minion Hog Rider
Zap
Barbarian Barrel
Giant Skeleton Ice Wizard Royal Ghost
The Log
Hog Rider Giant Skeleton
Earthquake
Hog Rider
Arrows
Royal Delivery
Mega Minion Hog Rider Giant Skeleton Ice Wizard Royal Ghost
Fireball
Mega Minion Hog Rider Ice Wizard
Poison
Mega Minion Ice Wizard
Lightning
Mega Minion Ice Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Tornado Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Giant Skeleton Ice Wizard Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Mega Minion Tornado Ice Wizard Royal Ghost Fireball Hog Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Mega Minion Tornado Ice Wizard

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Fireball Giant Skeleton
Fireball
Hog Rider Tornado Mega Minion
Hog Rider
Fireball Barbarian Barrel Tornado Giant Skeleton
Barbarian Barrel
Hog Rider Tornado Giant Skeleton Ice Wizard
Tornado
Fireball Hog Rider Barbarian Barrel Giant Skeleton Ice Wizard
Giant Skeleton
Mega Minion Hog Rider Barbarian Barrel Tornado Ice Wizard
Ice Wizard
Barbarian Barrel Tornado Giant Skeleton
Royal Ghost

Defense Synergies 3 10

Mega Minion
Barbarian Barrel Tornado Giant Skeleton Ice Wizard
Fireball
Barbarian Barrel Tornado Ice Wizard
Hog Rider
Barbarian Barrel
Fireball Mega Minion Tornado Giant Skeleton Ice Wizard
Tornado
Fireball Ice Wizard Mega Minion Barbarian Barrel Giant Skeleton
Giant Skeleton
Mega Minion Barbarian Barrel Tornado Ice Wizard
Ice Wizard
Tornado Mega Minion Fireball Barbarian Barrel Giant Skeleton
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Barbarian Barrel
Mega Minion Ice Wizard
Tornado Mega Minion Giant Skeleton Ice Wizard
Mega Minion Ice Wizard
Fireball Barbarian Barrel Tornado Giant Skeleton
Fireball Barbarian Barrel Tornado Mega Minion Ice Wizard Royal Ghost
Mega Minion Tornado Fireball Ice Wizard
Fireball Barbarian Barrel Giant Skeleton
Tornado Ice Wizard
Tornado Barbarian Barrel Giant Skeleton Ice Wizard Royal Ghost
Ice Wizard Mega Minion Fireball Barbarian Barrel Tornado Giant Skeleton Royal Ghost
Mega Minion Fireball Tornado Ice Wizard
Fireball Giant Skeleton Ice Wizard
Fireball Mega Minion Barbarian Barrel Tornado Royal Ghost
Tornado Fireball
Fireball Tornado
Fireball Mega Minion Barbarian Barrel Tornado Ice Wizard Royal Ghost
Barbarian Barrel Tornado Mega Minion Fireball Giant Skeleton Ice Wizard Royal Ghost
Tornado
Royal Ghost Fireball Barbarian Barrel Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Barbarian Barrel Giant Skeleton Royal Ghost
Fireball Mega Minion Barbarian Barrel Royal Ghost
Giant Skeleton
Giant Skeleton Fireball Barbarian Barrel Tornado
Giant Skeleton
Fireball Tornado Ice Wizard
Mega Minion Fireball Giant Skeleton Ice Wizard
Giant Skeleton
Giant Skeleton Mega Minion Fireball Barbarian Barrel Tornado
Mega Minion
Mega Minion Giant Skeleton
Fireball Tornado Giant Skeleton
Giant Skeleton Fireball
Fireball
Mega Minion Fireball Barbarian Barrel Tornado Giant Skeleton
Mega Minion Fireball Barbarian Barrel Giant Skeleton Ice Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Giant Skeleton Royal Ghost
Fireball Barbarian Barrel Tornado Ice Wizard Royal Ghost
Fireball Barbarian Barrel Giant Skeleton
Fireball Barbarian Barrel Giant Skeleton
Fireball Barbarian Barrel
Fireball Mega Minion Tornado Ice Wizard
Tornado
Fireball Barbarian Barrel Tornado Ice Wizard
Fireball Tornado
Fireball Tornado
Fireball Barbarian Barrel Tornado
Fireball Tornado
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel Tornado
Mega Minion Fireball Barbarian Barrel
Fireball Barbarian Barrel Tornado
Fireball Giant Skeleton
Fireball Tornado
Tornado
Fireball Barbarian Barrel
Tornado Fireball Barbarian Barrel Ice Wizard
Mega Minion
Fireball Barbarian Barrel Tornado Ice Wizard Royal Ghost
Fireball Tornado
Fireball Barbarian Barrel Tornado
Fireball Tornado Ice Wizard
Mega Minion Fireball
Mega Minion Fireball
Fireball
Fireball
Giant Skeleton
Fireball
Fireball Barbarian Barrel
Fireball Mega Minion Tornado Ice Wizard
Fireball Barbarian Barrel
Fireball Mega Minion
Fireball
Fireball Tornado Giant Skeleton
Mega Minion
Fireball Tornado Giant Skeleton
Fireball Tornado
Fireball Barbarian Barrel Tornado Giant Skeleton Royal Ghost

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