My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Giant Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Goblin Barrel
Giant Snowball
Goblins Goblin Barrel Lumberjack
Zap
Goblins Goblin Barrel
Barbarian Barrel
Ice Spirit Goblins Goblin Barrel Ice Wizard Lumberjack
The Log
Ice Spirit Goblins Goblin Barrel Lumberjack
Earthquake
Goblin Barrel
Arrows
Ice Spirit Goblins Goblin Barrel
Royal Delivery
Ice Spirit Goblins Goblin Barrel Ice Wizard Lumberjack
Fireball
Goblin Barrel Ice Wizard Lumberjack
Poison
Ice Wizard
Lightning
Ice Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rocket Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Goblin Barrel Ice Wizard Lumberjack Giant Rocket Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Goblins Goblin Barrel Ice Wizard

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Goblins Giant Lumberjack
Goblins
Ice Spirit Giant
Giant
Goblin Barrel Lightning Ice Spirit Goblins Rocket Ice Wizard Lumberjack
Rocket
Giant
Goblin Barrel
Ice Spirit Giant Ice Wizard Lumberjack
Lightning
Giant
Ice Wizard
Giant Goblin Barrel Lumberjack
Lumberjack
Ice Spirit Giant Goblin Barrel Ice Wizard

Defense Synergies 0 6

Ice Spirit
Goblins Rocket Ice Wizard Lumberjack
Goblins
Ice Spirit Ice Wizard
Giant
Rocket
Ice Spirit
Goblin Barrel
Lightning
Ice Wizard
Ice Spirit Goblins Lumberjack
Lumberjack
Ice Spirit Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning
Lumberjack Ice Spirit Goblins Ice Wizard
Rocket Lumberjack Goblins Lightning Ice Wizard
Lumberjack Goblins Ice Wizard
Lightning Rocket Lumberjack
Goblins Ice Wizard Lumberjack
Rocket Lightning Ice Spirit Ice Wizard
Rocket Lightning
Goblins Ice Wizard Lumberjack
Ice Spirit Goblins Ice Wizard Lumberjack
Goblins Ice Wizard Lumberjack
Ice Wizard
Lumberjack Ice Spirit Rocket Lightning Ice Wizard
Rocket Ice Spirit Goblins Lumberjack
Lumberjack
Rocket Ice Spirit Lightning Lumberjack
Goblins Lumberjack
Ice Spirit Goblins Ice Wizard Lumberjack
Ice Spirit Ice Wizard Lumberjack
Lumberjack
Goblins Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins
Rocket Lightning Lumberjack
Lumberjack Ice Spirit Goblins Rocket Lightning
Rocket Lightning Lumberjack
Lumberjack
Rocket Ice Spirit Ice Wizard
Rocket Goblins Lightning Ice Wizard Lumberjack
Lumberjack
Rocket Lightning Ice Spirit Goblins
Lumberjack
Rocket Lightning
Rocket Lightning Lumberjack
Ice Spirit Goblins Rocket Lightning Lumberjack
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Rocket
Ice Wizard
Rocket Lightning
Lightning Rocket
Rocket
Ice Spirit Rocket Ice Wizard
Ice Spirit Lightning Ice Wizard
Lightning
Rocket Lightning Goblins Lumberjack
Rocket Lightning
Lightning Rocket
Rocket Lightning
Lightning Rocket
Lightning
Rocket Lightning
Lightning Rocket
Lightning Rocket
Rocket Lightning
Rocket Lightning
Rocket Lightning
Rocket Lightning
Rocket Lightning
Rocket Lightning
Rocket Lightning
Ice Spirit Ice Wizard
Lightning Ice Wizard
Lightning
Rocket Lightning
Lightning Ice Wizard
Rocket Lightning Ice Spirit
Lightning
Lightning Rocket
Rocket Lightning Ice Spirit
Rocket Lightning
Lightning Ice Spirit Rocket
Rocket Lightning Ice Wizard
Lightning Rocket Lumberjack
Lightning
Rocket Lightning
Ice Spirit Rocket Lightning
Rocket Lightning
Lightning Rocket

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