My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Hog Rider Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Balloon
Giant Snowball
Barbarians Minion Horde Hog Rider Balloon Princess
Zap
Minion Horde Balloon Princess
Barbarian Barrel
Barbarians Princess Ice Wizard
The Log
Barbarians Hog Rider Princess
Earthquake
Barbarians Hog Rider
Arrows
Minion Horde Princess
Royal Delivery
Barbarians Minion Horde Hog Rider Balloon Princess Ice Wizard
Fireball
Barbarians Minion Horde Hog Rider Balloon Princess Ice Wizard
Poison
Barbarians Minion Horde Balloon Princess Ice Wizard
Lightning
Balloon Ice Wizard
Rocket
Barbarians Minion Horde Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Princess Ice Wizard Hog Rider Barbarians Minion Horde Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Princess Ice Wizard

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Balloon Minion Horde The Log Princess Ice Wizard
Barbarians
Hog Rider Balloon
Minion Horde
Zap Hog Rider
Hog Rider
Zap The Log Barbarians Minion Horde Balloon Princess
Balloon
Zap Barbarians Hog Rider The Log Princess Ice Wizard
The Log
Hog Rider Zap Balloon Princess
Princess
Zap Hog Rider Balloon The Log
Ice Wizard
Zap Balloon

Defense Synergies 0 11

Zap
Barbarians Minion Horde The Log Princess Ice Wizard
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians The Log Ice Wizard
Hog Rider
Balloon
The Log
Zap Minion Horde Princess Ice Wizard
Princess
Zap The Log Ice Wizard
Ice Wizard
Zap Minion Horde The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde The Log
Barbarians Minion Horde Zap The Log Ice Wizard
Barbarians Minion Horde Ice Wizard
Barbarians Minion Horde Ice Wizard
Barbarians The Log Princess
The Log Zap Ice Wizard
Minion Horde Zap Princess Ice Wizard
Zap Barbarians The Log
Barbarians Minion Horde Princess Ice Wizard
Barbarians Minion Horde Ice Wizard
Barbarians Minion Horde Ice Wizard Zap The Log Princess
Minion Horde Zap Princess Ice Wizard
Barbarians Minion Horde Zap The Log Ice Wizard
Zap Barbarians Minion Horde The Log Princess
Barbarians Minion Horde
Barbarians Minion Horde Zap The Log
Barbarians Minion Horde
Zap Barbarians Minion Horde The Log Ice Wizard
Zap The Log Barbarians Princess Ice Wizard
Barbarians
Barbarians Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap
Zap The Log
Barbarians Zap Minion Horde The Log
Zap Barbarians Minion Horde The Log
Barbarians Minion Horde
Zap Minion Horde Princess Ice Wizard
Barbarians Minion Horde Ice Wizard
Barbarians Minion Horde
Zap Minion Horde Barbarians The Log
Barbarians Minion Horde
Barbarians Minion Horde
Zap Barbarians The Log
Barbarians Minion Horde
Barbarians Minion Horde Princess
Barbarians Zap Minion Horde The Log
Zap Barbarians Minion Horde The Log Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde The Log
Zap The Log Princess Ice Wizard
Minion Horde The Log
Barbarians The Log
Zap Minion Horde The Log
Zap Minion Horde Princess Ice Wizard
Minion Horde The Log Princess
The Log Zap Princess Ice Wizard
The Log Zap
Minion Horde
Zap Minion Horde The Log Princess
Zap Princess
The Log Princess
Minion Horde Princess
Princess Zap The Log
Zap Minion Horde The Log Princess
Minion Horde The Log Princess
Minion Horde
Zap The Log Princess
Zap The Log Princess
Minion Horde The Log
Princess
The Log
Zap Barbarians Minion Horde The Log
Zap The Log Princess Ice Wizard
Minion Horde
The Log Zap Princess Ice Wizard
Zap The Log Princess
Zap The Log
Zap Minion Horde Princess Ice Wizard
Zap Minion Horde
Minion Horde
Zap Minion Horde The Log
Zap Minion Horde Princess
Minion Horde
The Log Princess
Zap Minion Horde Barbarians Princess
Zap Princess Ice Wizard
The Log
Minion Horde Princess
The Log Zap Princess
Zap
Minion Horde
Zap Minion Horde The Log Princess
Zap Princess
Zap The Log Princess

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