My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minion Horde Furnace Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Furnace Baby Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minion Horde Elite Barbarians Hog Rider
Giant Snowball
Archers Minion Horde Hog Rider Furnace Baby Dragon
Zap
Archers Minion Horde Furnace
Barbarian Barrel
Archers Elite Barbarians Furnace Ice Wizard
The Log
Archers Elite Barbarians Hog Rider Furnace
Earthquake
Archers Hog Rider Furnace
Arrows
Archers Minion Horde Furnace
Royal Delivery
Archers Minion Horde Elite Barbarians Hog Rider Baby Dragon Ice Wizard
Fireball
Archers Minion Horde Elite Barbarians Hog Rider Furnace Baby Dragon Ice Wizard
Poison
Archers Minion Horde Furnace Ice Wizard
Lightning
Elite Barbarians Furnace Baby Dragon Ice Wizard
Rocket
Minion Horde Elite Barbarians Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Baby Dragon The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Ice Wizard Hog Rider Furnace Baby Dragon Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Ice Wizard Hog Rider

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Elite Barbarians Hog Rider Baby Dragon
Minion Horde
Hog Rider
Elite Barbarians
Archers Hog Rider Furnace The Log
Hog Rider
The Log Archers Minion Horde Elite Barbarians Furnace Baby Dragon
Furnace
Elite Barbarians Hog Rider Baby Dragon
Baby Dragon
Archers Hog Rider Furnace Ice Wizard
The Log
Hog Rider Elite Barbarians
Ice Wizard
Baby Dragon

Defense Synergies 1 11

Archers
Furnace Baby Dragon The Log Ice Wizard
Minion Horde
The Log Ice Wizard
Elite Barbarians
The Log
Hog Rider
Furnace
Archers Baby Dragon Ice Wizard
Baby Dragon
Ice Wizard Archers Furnace The Log
The Log
Archers Minion Horde Elite Barbarians Baby Dragon Ice Wizard
Ice Wizard
Baby Dragon Archers Minion Horde Furnace The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Baby Dragon The Log
Minion Horde Elite Barbarians Furnace The Log Ice Wizard
Minion Horde Furnace Archers Elite Barbarians Ice Wizard
Minion Horde Elite Barbarians Furnace Ice Wizard
Elite Barbarians The Log
The Log Archers Furnace Baby Dragon Ice Wizard
Minion Horde Furnace Archers Baby Dragon Ice Wizard
Baby Dragon The Log
Minion Horde Elite Barbarians Furnace Ice Wizard
Elite Barbarians Archers Minion Horde Ice Wizard
Archers Minion Horde Ice Wizard Furnace Baby Dragon The Log
Minion Horde Archers Furnace Baby Dragon Ice Wizard
Minion Horde Furnace Elite Barbarians The Log Ice Wizard
Minion Horde Furnace Baby Dragon The Log
Elite Barbarians Minion Horde Furnace
Minion Horde Elite Barbarians Furnace The Log
Minion Horde Elite Barbarians Furnace
Archers Minion Horde Elite Barbarians Furnace Baby Dragon The Log Ice Wizard
Furnace Baby Dragon The Log Archers Ice Wizard
Elite Barbarians
Archers Minion Horde Elite Barbarians Furnace Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Elite Barbarians Furnace
Archers Elite Barbarians Baby Dragon The Log
Minion Horde Elite Barbarians Furnace The Log
Minion Horde Elite Barbarians The Log
Minion Horde Elite Barbarians
Furnace Archers Minion Horde Baby Dragon Ice Wizard
Archers Minion Horde Elite Barbarians Furnace Ice Wizard
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Baby Dragon The Log
Minion Horde
Minion Horde Elite Barbarians
Elite Barbarians The Log
Elite Barbarians Minion Horde
Archers Minion Horde Furnace Baby Dragon
Elite Barbarians Archers Minion Horde Furnace Baby Dragon The Log
Archers Minion Horde Elite Barbarians Baby Dragon The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon The Log
Baby Dragon The Log Ice Wizard
Minion Horde Baby Dragon The Log
The Log
Minion Horde Furnace Baby Dragon The Log
Minion Horde Furnace Baby Dragon Ice Wizard
Archers Minion Horde Furnace Baby Dragon The Log
The Log Baby Dragon Ice Wizard
The Log
Minion Horde Elite Barbarians
Minion Horde The Log
Archers Baby Dragon
Elite Barbarians Baby Dragon The Log
Minion Horde Baby Dragon
Elite Barbarians Furnace Baby Dragon The Log
Minion Horde Furnace Baby Dragon The Log
Minion Horde Furnace Baby Dragon The Log
Minion Horde
Archers Baby Dragon The Log
Baby Dragon The Log
Minion Horde Baby Dragon The Log
The Log
Minion Horde Baby Dragon The Log
The Log Furnace Baby Dragon Ice Wizard
Minion Horde
The Log Baby Dragon Ice Wizard
Baby Dragon The Log
Baby Dragon The Log
Elite Barbarians Archers Minion Horde Furnace Baby Dragon Ice Wizard
Minion Horde
Minion Horde Elite Barbarians
Minion Horde The Log
Minion Horde
Minion Horde
The Log
Minion Horde Archers
Archers Baby Dragon Ice Wizard
The Log
Minion Horde Baby Dragon
The Log Baby Dragon
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Baby Dragon The Log
Baby Dragon The Log

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