My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bowler Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon Graveyard
Giant Snowball
Guards Inferno Dragon Graveyard
Zap
Guards Inferno Dragon Graveyard
Barbarian Barrel
Guards Ice Wizard Graveyard
The Log
Guards Graveyard
Earthquake
Guards Graveyard
Arrows
Guards Graveyard
Royal Delivery
Guards Bowler Ice Wizard Inferno Dragon Graveyard
Fireball
Bowler Ice Wizard Inferno Dragon
Poison
Guards Ice Wizard Graveyard
Lightning
Bowler Ice Wizard Inferno Dragon
Rocket
Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Freeze Bowler Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Freeze Bowler Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Guards Tornado Ice Wizard Freeze Inferno Dragon Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Guards Tornado Ice Wizard

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarian Barrel
Graveyard Tornado Bowler Ice Wizard
Guards
Graveyard
Tornado
Barbarian Barrel Freeze Bowler Ice Wizard Graveyard
Freeze
Graveyard Tornado
Bowler
Graveyard Barbarian Barrel Tornado Ice Wizard
Ice Wizard
Barbarian Barrel Tornado Bowler Graveyard
Inferno Dragon
Graveyard
Barbarian Barrel Freeze Bowler Guards Tornado Ice Wizard

Defense Synergies 2 8

Barbarian Barrel
Guards Tornado Bowler Ice Wizard
Guards
Barbarian Barrel Ice Wizard
Tornado
Bowler Ice Wizard Barbarian Barrel Inferno Dragon
Freeze
Bowler
Tornado Barbarian Barrel Ice Wizard
Ice Wizard
Tornado Barbarian Barrel Guards Bowler Inferno Dragon
Inferno Dragon
Tornado Ice Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Barbarian Barrel
Inferno Dragon Ice Wizard
Tornado Bowler Freeze Ice Wizard Inferno Dragon
Inferno Dragon Guards Bowler Ice Wizard
Barbarian Barrel Tornado Bowler
Barbarian Barrel Tornado Freeze Bowler Guards Ice Wizard
Tornado Inferno Dragon Freeze Ice Wizard
Bowler Barbarian Barrel
Inferno Dragon Tornado Ice Wizard
Guards Tornado Barbarian Barrel Bowler Ice Wizard
Guards Ice Wizard Barbarian Barrel Tornado Freeze Bowler
Inferno Dragon Tornado Ice Wizard
Bowler Guards Freeze Ice Wizard
Bowler Barbarian Barrel Guards Tornado Freeze
Inferno Dragon
Tornado Freeze Bowler Inferno Dragon
Tornado Bowler
Barbarian Barrel Guards Tornado Bowler Ice Wizard
Barbarian Barrel Tornado Freeze Guards Bowler Ice Wizard Inferno Dragon
Tornado Inferno Dragon
Bowler Barbarian Barrel Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Barbarian Barrel Bowler
Barbarian Barrel Bowler Inferno Dragon
Guards Bowler
Guards Bowler Barbarian Barrel Tornado
Guards Bowler Inferno Dragon
Tornado Freeze Ice Wizard
Guards Bowler Ice Wizard
Inferno Dragon
Freeze Barbarian Barrel Tornado Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Guards Bowler
Guards Tornado Bowler
Bowler Guards
Bowler
Guards Barbarian Barrel Tornado Freeze Bowler Inferno Dragon
Bowler Barbarian Barrel Freeze Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Guards Freeze
Barbarian Barrel Tornado Bowler Ice Wizard
Barbarian Barrel
Barbarian Barrel Guards Freeze
Barbarian Barrel Bowler
Tornado Freeze Ice Wizard
Tornado Bowler
Barbarian Barrel Tornado Freeze Bowler Ice Wizard
Tornado
Guards Tornado Bowler
Barbarian Barrel Tornado Bowler
Tornado
Barbarian Barrel Bowler
Barbarian Barrel Freeze
Barbarian Barrel
Barbarian Barrel Bowler
Barbarian Barrel Bowler
Barbarian Barrel Tornado Freeze
Barbarian Barrel Bowler
Barbarian Barrel Tornado Bowler
Bowler
Tornado
Tornado Bowler
Barbarian Barrel
Tornado Freeze Barbarian Barrel Bowler Ice Wizard
Inferno Dragon
Barbarian Barrel Tornado Bowler Ice Wizard
Tornado Bowler
Barbarian Barrel Tornado
Tornado Ice Wizard
Guards Freeze
Bowler
Freeze
Bowler
Barbarian Barrel Guards Freeze
Tornado Ice Wizard
Freeze
Barbarian Barrel
Bowler
Bowler
Tornado
Guards Tornado Freeze Bowler
Tornado
Barbarian Barrel Tornado Freeze Bowler

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