My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Tombstone Electro Dragon Golem Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Elite Barbarians Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians
Giant Snowball
Tombstone Electro Dragon
Zap
Royal Giant Tombstone
Barbarian Barrel
Ice Spirit Elite Barbarians Tombstone Ice Wizard
The Log
Ice Spirit Royal Giant Elite Barbarians Tombstone
Earthquake
Tombstone
Arrows
Ice Spirit Tombstone
Royal Delivery
Ice Spirit Elite Barbarians Electro Dragon Ice Wizard
Fireball
Elite Barbarians Tombstone Electro Dragon Ice Wizard
Poison
Tombstone Electro Dragon Ice Wizard
Lightning
Elite Barbarians Tombstone Electro Dragon Ice Wizard
Rocket
Elite Barbarians Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tombstone Rocket Golem Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Tombstone Ice Wizard Electro Dragon Royal Giant Elite Barbarians Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Spirit Tombstone Ice Wizard Electro Dragon

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Royal Giant Elite Barbarians Golem
Royal Giant
Ice Spirit Ice Wizard Ice Spirit Elite Barbarians Rocket Electro Dragon
Elite Barbarians
Ice Spirit Royal Giant
Tombstone
Rocket
Royal Giant Golem
Electro Dragon
Golem Royal Giant Ice Wizard
Golem
Electro Dragon Ice Spirit Rocket Ice Wizard
Ice Wizard
Royal Giant Electro Dragon Golem

Defense Synergies 0 9

Ice Spirit
Elite Barbarians Tombstone Rocket Electro Dragon Ice Wizard
Royal Giant
Elite Barbarians
Ice Spirit
Tombstone
Ice Spirit Rocket Electro Dragon Ice Wizard
Rocket
Ice Spirit Tombstone
Electro Dragon
Ice Spirit Tombstone Ice Wizard
Golem
Ice Wizard
Ice Spirit Tombstone Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tombstone Electro Dragon
Elite Barbarians Ice Spirit Tombstone Electro Dragon Ice Wizard
Rocket Elite Barbarians Tombstone Electro Dragon Ice Wizard
Elite Barbarians Tombstone Electro Dragon Ice Wizard
Elite Barbarians Tombstone Rocket
Electro Dragon Ice Wizard
Rocket Ice Spirit Tombstone Electro Dragon Ice Wizard
Rocket Electro Dragon
Elite Barbarians Tombstone Ice Wizard
Elite Barbarians Ice Spirit Ice Wizard
Ice Wizard Tombstone Electro Dragon
Electro Dragon Ice Wizard
Tombstone Ice Spirit Elite Barbarians Rocket Electro Dragon Ice Wizard
Rocket Ice Spirit Tombstone Electro Dragon
Elite Barbarians Tombstone
Rocket Ice Spirit Elite Barbarians
Elite Barbarians Tombstone Electro Dragon
Ice Spirit Tombstone Elite Barbarians Electro Dragon Ice Wizard
Ice Spirit Tombstone Electro Dragon Ice Wizard
Elite Barbarians
Elite Barbarians Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Tombstone
Elite Barbarians Rocket Electro Dragon
Tombstone Ice Spirit Elite Barbarians Rocket Electro Dragon
Rocket Elite Barbarians
Elite Barbarians Tombstone
Rocket Ice Spirit Electro Dragon Ice Wizard
Rocket Elite Barbarians Tombstone Ice Wizard
Elite Barbarians
Rocket Electro Dragon Ice Spirit Elite Barbarians Tombstone
Tombstone
Elite Barbarians Tombstone Electro Dragon
Rocket Elite Barbarians
Elite Barbarians Rocket Tombstone
Electro Dragon
Elite Barbarians Tombstone Electro Dragon Ice Spirit Rocket
Elite Barbarians Electro Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Electro Dragon
Electro Dragon Ice Wizard
Rocket Electro Dragon
Rocket
Rocket
Ice Spirit Rocket Electro Dragon Ice Wizard
Ice Spirit Electro Dragon Ice Wizard
Electro Dragon
Rocket Elite Barbarians Electro Dragon
Rocket Electro Dragon
Rocket Electro Dragon
Rocket Elite Barbarians
Rocket Electro Dragon
Elite Barbarians
Rocket Electro Dragon
Rocket Electro Dragon
Rocket
Rocket
Rocket Electro Dragon
Rocket Electro Dragon
Rocket
Rocket
Rocket
Rocket Electro Dragon
Ice Spirit Electro Dragon Ice Wizard
Electro Dragon Ice Wizard
Electro Dragon
Rocket
Elite Barbarians Electro Dragon Ice Wizard
Rocket Electro Dragon Ice Spirit
Elite Barbarians
Rocket Electro Dragon
Rocket Ice Spirit Electro Dragon
Rocket
Ice Spirit Tombstone Rocket Electro Dragon
Rocket Electro Dragon Ice Wizard
Rocket Electro Dragon
Electro Dragon
Rocket
Elite Barbarians Electro Dragon
Electro Dragon Ice Spirit Elite Barbarians Rocket
Rocket Electro Dragon
Electro Dragon Rocket

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