My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Ice Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Princess Ice Wizard Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elite Barbarians Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Prince Inferno Dragon
Giant Snowball
Goblins Princess Inferno Dragon
Zap
Goblins Prince Princess Inferno Dragon
Barbarian Barrel
Goblins Elite Barbarians Princess Ice Wizard Electro Wizard
The Log
Goblins Elite Barbarians Prince Princess
Earthquake
Arrows
Goblins Princess
Royal Delivery
Goblins Elite Barbarians Prince Princess Ice Wizard Electro Wizard Inferno Dragon
Fireball
Elite Barbarians Princess Ice Wizard Electro Wizard Inferno Dragon
Poison
Princess Ice Wizard Electro Wizard
Lightning
Elite Barbarians Prince Ice Wizard Electro Wizard Inferno Dragon
Rocket
Elite Barbarians Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Princess Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Princess Ice Wizard Electro Wizard Inferno Dragon Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Princess Ice Wizard

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
Elite Barbarians Prince Electro Wizard Goblins Princess Ice Wizard
Elite Barbarians
Zap
Prince
Zap Princess Ice Wizard Electro Wizard
Princess
Zap Prince
Ice Wizard
Zap Prince
Electro Wizard
Zap Prince
Inferno Dragon

Defense Synergies 1 14

Goblins
Zap Princess Ice Wizard Electro Wizard
Zap
Electro Wizard Goblins Elite Barbarians Prince Princess Ice Wizard Inferno Dragon
Elite Barbarians
Zap
Prince
Zap Ice Wizard Electro Wizard
Princess
Goblins Zap Ice Wizard
Ice Wizard
Goblins Zap Prince Princess Inferno Dragon
Electro Wizard
Zap Goblins Prince Inferno Dragon
Inferno Dragon
Zap Ice Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard
Elite Barbarians Inferno Dragon Goblins Zap Prince Ice Wizard Electro Wizard
Prince Goblins Elite Barbarians Ice Wizard Electro Wizard Inferno Dragon
Elite Barbarians Prince Inferno Dragon Goblins Ice Wizard Electro Wizard
Elite Barbarians Prince Princess
Goblins Zap Ice Wizard Electro Wizard
Electro Wizard Inferno Dragon Zap Princess Ice Wizard
Zap Electro Wizard
Inferno Dragon Goblins Elite Barbarians Prince Princess Ice Wizard
Elite Barbarians Goblins Prince Ice Wizard Electro Wizard
Goblins Ice Wizard Electro Wizard Zap Princess
Inferno Dragon Zap Princess Ice Wizard Electro Wizard
Prince Zap Elite Barbarians Ice Wizard Electro Wizard
Goblins Zap Prince Princess Electro Wizard
Elite Barbarians Inferno Dragon Prince Electro Wizard
Zap Elite Barbarians Prince Electro Wizard Inferno Dragon
Goblins Elite Barbarians Prince Electro Wizard
Goblins Zap Elite Barbarians Prince Ice Wizard Electro Wizard
Zap Princess Ice Wizard Electro Wizard Inferno Dragon
Elite Barbarians Prince Electro Wizard Inferno Dragon
Goblins Elite Barbarians Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Elite Barbarians Prince Electro Wizard
Electro Wizard Zap Elite Barbarians Prince Inferno Dragon
Goblins Zap Elite Barbarians Prince Electro Wizard
Prince Zap Elite Barbarians Electro Wizard
Elite Barbarians Prince Inferno Dragon
Zap Princess Ice Wizard Electro Wizard
Prince Goblins Elite Barbarians Ice Wizard Electro Wizard
Elite Barbarians Prince Inferno Dragon
Zap Electro Wizard Goblins Elite Barbarians Prince Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians Prince
Zap Elite Barbarians Prince Electro Wizard
Elite Barbarians Prince
Princess
Elite Barbarians Electro Wizard Goblins Zap Prince Inferno Dragon
Zap Elite Barbarians Princess Ice Wizard Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess Ice Wizard Electro Wizard
Prince
Zap
Zap Princess Ice Wizard
Princess
Zap Princess Ice Wizard
Zap
Goblins Elite Barbarians Prince Electro Wizard
Zap Prince Princess Electro Wizard
Zap Princess
Elite Barbarians Princess
Princess
Princess Zap Elite Barbarians Prince
Zap Princess
Princess
Zap Prince Princess Electro Wizard
Zap Princess
Prince
Princess
Prince
Zap
Zap Princess Ice Wizard
Inferno Dragon
Zap Princess Ice Wizard Electro Wizard
Zap Prince Princess
Zap
Elite Barbarians Zap Princess Ice Wizard Electro Wizard
Zap Electro Wizard
Elite Barbarians
Zap
Zap Princess Electro Wizard
Prince
Princess
Zap Electro Wizard Prince Princess
Zap Princess Ice Wizard Electro Wizard
Prince Princess Electro Wizard
Zap Princess
Zap
Elite Barbarians Prince
Zap Elite Barbarians Princess Electro Wizard
Zap Princess Electro Wizard
Zap Prince Princess Electro Wizard

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