My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Goblin Hut Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Goblin Hut Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Giant Miner
Giant Snowball
Spear Goblins Minion Horde Goblin Hut Miner
Zap
Spear Goblins Minion Horde Goblin Hut
Barbarian Barrel
Spear Goblins Goblin Hut Ice Wizard
The Log
Spear Goblins Goblin Hut
Earthquake
Spear Goblins Goblin Hut
Arrows
Spear Goblins Minion Horde Goblin Hut
Royal Delivery
Spear Goblins Minion Horde Goblin Hut Miner Ice Wizard
Fireball
Minion Horde Goblin Hut Ice Wizard
Poison
Spear Goblins Minion Horde Goblin Hut Ice Wizard
Lightning
Goblin Hut Ice Wizard
Rocket
Minion Horde Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Rocket Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Miner Ice Wizard Minion Horde Giant Goblin Hut Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Miner Ice Wizard

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Giant Goblin Hut
Arrows
Giant Miner
Minion Horde
Miner Giant
Giant
Arrows Miner Spear Goblins Minion Horde Goblin Hut Rocket Ice Wizard
Goblin Hut
Spear Goblins Giant Miner Ice Wizard
Rocket
Giant Miner
Miner
Spear Goblins Minion Horde Giant Arrows Goblin Hut Rocket
Ice Wizard
Giant Goblin Hut

Defense Synergies 0 7

Spear Goblins
Arrows Goblin Hut Ice Wizard
Arrows
Spear Goblins Goblin Hut Ice Wizard
Minion Horde
Ice Wizard
Giant
Goblin Hut
Spear Goblins Arrows Ice Wizard
Rocket
Miner
Ice Wizard
Spear Goblins Arrows Minion Horde Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Minion Horde Goblin Hut
Minion Horde Goblin Hut Ice Wizard
Minion Horde Goblin Hut Rocket Ice Wizard
Minion Horde Goblin Hut Ice Wizard
Arrows Rocket
Arrows Spear Goblins Ice Wizard
Minion Horde Rocket Spear Goblins Arrows Goblin Hut Ice Wizard
Rocket Arrows
Minion Horde Goblin Hut Ice Wizard
Spear Goblins Minion Horde Miner Ice Wizard
Minion Horde Ice Wizard Spear Goblins Arrows Goblin Hut
Arrows Minion Horde Spear Goblins Goblin Hut Ice Wizard
Minion Horde Goblin Hut Rocket Ice Wizard
Rocket Arrows Minion Horde Goblin Hut
Minion Horde Goblin Hut
Minion Horde Rocket Goblin Hut
Minion Horde Arrows Goblin Hut
Arrows Spear Goblins Minion Horde Goblin Hut Ice Wizard
Arrows Spear Goblins Goblin Hut Ice Wizard
Goblin Hut
Spear Goblins Arrows Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Goblin Hut
Arrows Rocket Miner
Spear Goblins Minion Horde Goblin Hut Rocket
Rocket Minion Horde
Minion Horde Goblin Hut
Arrows Rocket Minion Horde Goblin Hut Ice Wizard
Rocket Spear Goblins Minion Horde Goblin Hut Ice Wizard
Minion Horde
Minion Horde Rocket Spear Goblins Goblin Hut
Minion Horde Goblin Hut
Minion Horde Goblin Hut
Rocket Arrows
Rocket Minion Horde
Minion Horde
Goblin Hut Spear Goblins Minion Horde Rocket
Arrows Minion Horde Goblin Hut Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Rocket
Arrows Miner Ice Wizard
Rocket Arrows Minion Horde Goblin Hut Miner
Arrows Rocket
Rocket Arrows Minion Horde
Arrows Spear Goblins Minion Horde Rocket Ice Wizard
Arrows Minion Horde
Arrows Ice Wizard
Arrows Miner
Rocket Minion Horde
Rocket Miner Arrows Minion Horde
Arrows Rocket
Rocket Goblin Hut Miner
Arrows Minion Horde Rocket
Arrows Goblin Hut
Rocket Spear Goblins Arrows Minion Horde Goblin Hut
Arrows Minion Horde Goblin Hut Rocket
Arrows Rocket
Minion Horde Rocket
Rocket Arrows
Rocket Arrows Miner
Rocket Minion Horde
Rocket Arrows
Rocket
Rocket Arrows Minion Horde
Arrows Ice Wizard
Minion Horde
Arrows Miner Ice Wizard
Arrows Miner
Rocket Miner Arrows
Arrows Minion Horde Ice Wizard
Rocket Minion Horde Goblin Hut
Minion Horde
Arrows Minion Horde Rocket Miner
Rocket Arrows Minion Horde
Minion Horde
Rocket Arrows
Minion Horde Spear Goblins Goblin Hut Rocket
Rocket Arrows Ice Wizard
Arrows
Miner Minion Horde Rocket
Arrows
Rocket Arrows
Minion Horde
Minion Horde Rocket
Rocket
Rocket Miner

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