My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Valkyrie Battle Ram P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Battle Ram
Giant Snowball
Bomber Bats Battle Ram
Zap
Bomber Bats Battle Ram
Barbarian Barrel
Bomber Valkyrie Battle Ram Ice Wizard
The Log
Bomber Battle Ram
Earthquake
Bomber
Arrows
Bomber Bats
Royal Delivery
Bomber Bats Valkyrie Battle Ram P.E.K.K.A Ice Wizard
Fireball
Bomber Battle Ram Ice Wizard
Poison
Bomber Bats Ice Wizard
Lightning
Valkyrie Battle Ram Ice Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Battle Ram P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Arrows Ice Wizard Valkyrie Battle Ram P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Zap Arrows

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap Valkyrie Battle Ram P.E.K.K.A
Bats
Valkyrie Bomber Zap Battle Ram P.E.K.K.A
Zap
Arrows Battle Ram P.E.K.K.A Bomber Bats Valkyrie Ice Wizard
Arrows
Zap P.E.K.K.A Battle Ram
Valkyrie
Bats Bomber Zap Battle Ram P.E.K.K.A
Battle Ram
Zap Bomber Bats Arrows Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Arrows Bomber Bats Valkyrie Battle Ram Ice Wizard
Ice Wizard
Zap P.E.K.K.A

Defense Synergies 0 18

Bomber
Bats Zap Valkyrie P.E.K.K.A
Bats
Bomber Zap Valkyrie P.E.K.K.A Ice Wizard
Zap
Bomber Bats Arrows Valkyrie P.E.K.K.A Ice Wizard
Arrows
Zap Valkyrie P.E.K.K.A Ice Wizard
Valkyrie
Bomber Bats Zap Arrows P.E.K.K.A Ice Wizard
Battle Ram
P.E.K.K.A
Bomber Bats Zap Arrows Valkyrie Ice Wizard
Ice Wizard
Bats Zap Arrows Valkyrie P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Valkyrie
P.E.K.K.A Bomber Bats Zap Valkyrie Ice Wizard
P.E.K.K.A Bomber Bats Valkyrie Ice Wizard
P.E.K.K.A Bomber Bats Valkyrie Ice Wizard
Bomber Arrows Valkyrie P.E.K.K.A
Arrows Bomber Bats Zap Valkyrie Ice Wizard
Bats Zap Arrows Ice Wizard
Zap Arrows Valkyrie P.E.K.K.A
P.E.K.K.A Ice Wizard
Bomber Valkyrie Ice Wizard
Bats Valkyrie Ice Wizard Bomber Zap Arrows
Arrows Bats Zap Ice Wizard
P.E.K.K.A Bomber Bats Zap Valkyrie Ice Wizard
Bomber Valkyrie Bats Zap Arrows P.E.K.K.A
P.E.K.K.A
Zap P.E.K.K.A
Bomber Bats Arrows Valkyrie P.E.K.K.A
Arrows Bomber Bats Zap Valkyrie Ice Wizard
Zap Arrows Valkyrie Bomber Bats Ice Wizard
P.E.K.K.A
Bomber Valkyrie Bats Arrows P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A
Bomber Zap Arrows Valkyrie
P.E.K.K.A Bats Zap Valkyrie
Valkyrie P.E.K.K.A Bats Zap
P.E.K.K.A Valkyrie
Arrows Bats Zap Ice Wizard
P.E.K.K.A Bats Valkyrie Ice Wizard
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Bats Valkyrie
P.E.K.K.A
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Zap Arrows Valkyrie
P.E.K.K.A Valkyrie
Bomber Valkyrie
Bomber Bats Zap Valkyrie P.E.K.K.A
Bats Arrows Valkyrie Bomber Zap P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap Ice Wizard
Arrows
Arrows Valkyrie
Bomber Zap Arrows Valkyrie
Arrows Bats Zap Ice Wizard
Bomber Arrows
Arrows Zap Ice Wizard
Arrows Zap
Bats
Zap Arrows Valkyrie
Zap Arrows
Arrows
Zap Arrows
Bomber Zap Arrows
Arrows
Arrows
Bomber Bats
Bomber Zap Arrows
Bomber Zap Arrows Valkyrie
Arrows
Zap Arrows
Zap Arrows Bomber Valkyrie Ice Wizard
Arrows Zap Ice Wizard
Zap Arrows
Zap Arrows
Bats Zap Arrows Ice Wizard
Zap Bats
Bomber Zap Arrows
Zap Arrows
P.E.K.K.A
Arrows
Zap Bats
Zap Arrows Ice Wizard
Arrows
Valkyrie
Arrows Bomber Zap
Zap Arrows
P.E.K.K.A
Zap Bats
Bats Zap
Zap

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