My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Balloon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Balloon
Giant Snowball
Minion Horde Skeleton Army Witch Balloon
Zap
Minion Horde Skeleton Army Witch Balloon
Barbarian Barrel
Valkyrie Wizard Skeleton Army Witch Ice Wizard
The Log
Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch
Royal Delivery
Minion Horde Valkyrie Wizard Skeleton Army Witch Balloon Ice Wizard
Fireball
Minion Horde Wizard Skeleton Army Witch Balloon Ice Wizard
Poison
Minion Horde Wizard Skeleton Army Witch Balloon Ice Wizard
Lightning
Valkyrie Wizard Witch Balloon Ice Wizard
Rocket
Minion Horde Valkyrie Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Ice Wizard Valkyrie Minion Horde Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Skeleton Army Ice Wizard Valkyrie

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage
Valkyrie
Balloon Wizard Witch
Wizard
Valkyrie Rage Balloon
Rage
Minion Horde Witch Balloon Wizard
Skeleton Army
Witch
Rage Valkyrie
Balloon
Valkyrie Rage Wizard Ice Wizard
Ice Wizard
Balloon

Defense Synergies 0 8

Minion Horde
Ice Wizard
Valkyrie
Wizard Witch Ice Wizard
Wizard
Valkyrie Skeleton Army Ice Wizard
Rage
Skeleton Army
Wizard Ice Wizard
Witch
Valkyrie Ice Wizard
Balloon
Ice Wizard
Minion Horde Valkyrie Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard
Minion Horde Skeleton Army Valkyrie Witch Ice Wizard
Minion Horde Skeleton Army Witch Valkyrie Ice Wizard
Minion Horde Skeleton Army Witch Valkyrie Ice Wizard
Valkyrie Skeleton Army
Skeleton Army Valkyrie Ice Wizard
Minion Horde Wizard Witch Ice Wizard
Valkyrie
Minion Horde Witch Skeleton Army Ice Wizard
Skeleton Army Minion Horde Valkyrie Ice Wizard
Minion Horde Valkyrie Skeleton Army Witch Ice Wizard Wizard
Minion Horde Wizard Witch Ice Wizard
Minion Horde Skeleton Army Valkyrie Wizard Witch Ice Wizard
Valkyrie Wizard Skeleton Army Minion Horde Witch
Skeleton Army Minion Horde
Minion Horde Skeleton Army
Minion Horde Wizard Valkyrie Skeleton Army Witch
Minion Horde Valkyrie Wizard Skeleton Army Witch Ice Wizard
Valkyrie Wizard Witch Ice Wizard
Valkyrie Wizard Skeleton Army Minion Horde Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch
Valkyrie Wizard
Skeleton Army Minion Horde Valkyrie Witch
Valkyrie Skeleton Army Minion Horde
Minion Horde Valkyrie Skeleton Army Witch
Wizard Minion Horde Witch Ice Wizard
Skeleton Army Minion Horde Valkyrie Witch Ice Wizard
Minion Horde Valkyrie Skeleton Army
Minion Horde Valkyrie Skeleton Army Witch
Witch Minion Horde Skeleton Army
Minion Horde Valkyrie Witch
Skeleton Army Valkyrie
Skeleton Army Minion Horde Valkyrie Wizard Witch
Wizard Minion Horde Valkyrie Skeleton Army Witch
Skeleton Army Witch Minion Horde Valkyrie
Valkyrie Minion Horde Wizard Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie
Ice Wizard
Minion Horde
Valkyrie
Wizard Minion Horde Valkyrie
Wizard Minion Horde Witch Ice Wizard
Minion Horde Wizard Witch
Wizard Ice Wizard
Wizard
Minion Horde
Minion Horde Valkyrie Wizard
Wizard
Minion Horde
Minion Horde Wizard Witch
Minion Horde Wizard
Minion Horde
Wizard
Valkyrie Wizard Witch
Minion Horde
Wizard
Minion Horde
Valkyrie Wizard Witch Ice Wizard
Minion Horde Witch
Wizard Witch Ice Wizard
Wizard Witch
Minion Horde Wizard Witch Ice Wizard
Minion Horde Wizard Witch
Minion Horde
Minion Horde Wizard
Minion Horde
Minion Horde
Wizard
Minion Horde Skeleton Army Witch
Wizard Witch Ice Wizard
Minion Horde Valkyrie Wizard
Wizard
Minion Horde
Minion Horde Witch
Witch
Witch

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