My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Baby Dragon Giant Skeleton Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Baby Dragon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Bats Skeleton Barrel Clone Baby Dragon Lumberjack
Zap
Bats Skeleton Barrel Clone
Barbarian Barrel
Skeleton Barrel Clone Giant Skeleton Ice Wizard Lumberjack
The Log
Skeleton Barrel Clone Giant Skeleton Lumberjack
Earthquake
Clone
Arrows
Bats Skeleton Barrel Clone
Royal Delivery
Bats Skeleton Barrel Clone Baby Dragon Giant Skeleton Ice Wizard Lumberjack
Fireball
Skeleton Barrel Clone Baby Dragon Ice Wizard Lumberjack
Poison
Bats Skeleton Barrel Clone Ice Wizard
Lightning
Baby Dragon Ice Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Clone Tornado Baby Dragon Giant Skeleton Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Barrel Clone Tornado Ice Wizard Baby Dragon Lumberjack Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Skeleton Barrel Clone Tornado

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Giant Skeleton Clone Baby Dragon Lumberjack
Skeleton Barrel
Bats Clone Tornado Giant Skeleton Lumberjack
Clone
Skeleton Barrel Giant Skeleton Bats Baby Dragon Lumberjack
Tornado
Baby Dragon Skeleton Barrel Giant Skeleton Ice Wizard
Baby Dragon
Tornado Bats Clone Giant Skeleton Ice Wizard Lumberjack
Giant Skeleton
Bats Clone Skeleton Barrel Tornado Baby Dragon Ice Wizard Lumberjack
Ice Wizard
Tornado Baby Dragon Giant Skeleton Lumberjack
Lumberjack
Bats Skeleton Barrel Clone Baby Dragon Giant Skeleton Ice Wizard

Defense Synergies 2 11

Bats
Baby Dragon Giant Skeleton Ice Wizard Lumberjack
Skeleton Barrel
Clone
Tornado
Ice Wizard Baby Dragon Giant Skeleton
Baby Dragon
Ice Wizard Bats Tornado Giant Skeleton Lumberjack
Giant Skeleton
Bats Tornado Baby Dragon Ice Wizard Lumberjack
Ice Wizard
Tornado Baby Dragon Bats Giant Skeleton Lumberjack
Lumberjack
Bats Baby Dragon Giant Skeleton Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Baby Dragon
Lumberjack Bats Ice Wizard
Tornado Lumberjack Bats Giant Skeleton Ice Wizard
Lumberjack Bats Ice Wizard
Tornado Giant Skeleton Lumberjack
Tornado Bats Baby Dragon Ice Wizard Lumberjack
Bats Tornado Baby Dragon Ice Wizard
Skeleton Barrel Baby Dragon Giant Skeleton
Tornado Ice Wizard Lumberjack
Tornado Giant Skeleton Ice Wizard Lumberjack
Bats Ice Wizard Tornado Baby Dragon Giant Skeleton Lumberjack
Bats Tornado Baby Dragon Ice Wizard
Lumberjack Bats Giant Skeleton Ice Wizard
Bats Tornado Baby Dragon Lumberjack
Lumberjack
Tornado Lumberjack
Bats Tornado Lumberjack
Bats Tornado Baby Dragon Ice Wizard Lumberjack
Tornado Baby Dragon Bats Giant Skeleton Ice Wizard Lumberjack
Tornado Lumberjack
Bats Baby Dragon Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Skeleton
Skeleton Barrel Baby Dragon Lumberjack
Giant Skeleton Lumberjack Bats
Giant Skeleton Lumberjack Bats Tornado
Giant Skeleton Lumberjack
Bats Skeleton Barrel Tornado Baby Dragon Ice Wizard
Bats Giant Skeleton Ice Wizard Lumberjack
Giant Skeleton Lumberjack
Giant Skeleton Bats Tornado Baby Dragon
Bats Giant Skeleton Lumberjack
Tornado Giant Skeleton
Giant Skeleton Lumberjack
Baby Dragon
Bats Tornado Baby Dragon Giant Skeleton Lumberjack
Bats Baby Dragon Giant Skeleton Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Baby Dragon Giant Skeleton
Skeleton Barrel Tornado Baby Dragon Ice Wizard
Skeleton Barrel Baby Dragon Giant Skeleton
Skeleton Barrel Giant Skeleton
Baby Dragon
Bats Skeleton Barrel Tornado Baby Dragon Ice Wizard
Tornado Baby Dragon
Skeleton Barrel Tornado Baby Dragon Ice Wizard
Skeleton Barrel Tornado
Bats Tornado Lumberjack
Skeleton Barrel Tornado
Tornado Baby Dragon
Skeleton Barrel Baby Dragon
Skeleton Barrel Baby Dragon
Skeleton Barrel Baby Dragon
Skeleton Barrel Baby Dragon
Skeleton Barrel Baby Dragon
Tornado
Bats
Skeleton Barrel Baby Dragon
Skeleton Barrel Tornado Baby Dragon
Baby Dragon Giant Skeleton
Tornado
Tornado
Skeleton Barrel Baby Dragon
Tornado Baby Dragon Ice Wizard
Skeleton Barrel Tornado Baby Dragon Ice Wizard
Skeleton Barrel Tornado Baby Dragon
Skeleton Barrel Tornado Baby Dragon
Bats Tornado Baby Dragon Ice Wizard
Bats Skeleton Barrel
Giant Skeleton
Skeleton Barrel Bats
Tornado Baby Dragon Ice Wizard
Baby Dragon Lumberjack
Skeleton Barrel Baby Dragon
Tornado Giant Skeleton
Bats Tornado Baby Dragon Giant Skeleton
Bats Tornado
Skeleton Barrel Tornado Baby Dragon Giant Skeleton

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: