My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Witch Princess Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elite Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Sparky
Giant Snowball
Hog Rider Witch Princess
Zap
Witch Princess Sparky
Barbarian Barrel
Ice Spirit Elite Barbarians Witch Princess Sparky
The Log
Ice Spirit Elite Barbarians Hog Rider Witch Princess Sparky
Earthquake
Hog Rider Witch
Arrows
Ice Spirit Witch Princess
Royal Delivery
Ice Spirit Elite Barbarians Hog Rider Witch Princess Sparky
Fireball
Elite Barbarians Hog Rider Witch Princess Sparky
Poison
Witch Princess Sparky
Lightning
Elite Barbarians Witch Sparky
Rocket
Elite Barbarians Hog Rider Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Princess Hog Rider Witch Elite Barbarians Lightning Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Zap Princess Hog Rider

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider Sparky Elite Barbarians Witch Princess
Zap
Ice Spirit Elite Barbarians Hog Rider Sparky Witch Princess
Elite Barbarians
Zap Ice Spirit Hog Rider Sparky
Hog Rider
Ice Spirit Zap Lightning Elite Barbarians Witch Princess
Witch
Ice Spirit Zap Hog Rider
Lightning
Hog Rider
Princess
Ice Spirit Zap Hog Rider Sparky
Sparky
Ice Spirit Zap Elite Barbarians Princess

Defense Synergies 2 7

Ice Spirit
Zap Sparky Elite Barbarians Witch Princess
Zap
Ice Spirit Elite Barbarians Witch Princess Sparky
Elite Barbarians
Ice Spirit Zap
Hog Rider
Witch
Ice Spirit Zap
Lightning
Princess
Ice Spirit Zap
Sparky
Ice Spirit Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Sparky
Elite Barbarians Sparky Ice Spirit Zap Witch
Witch Sparky Elite Barbarians Lightning
Elite Barbarians Witch Sparky
Lightning Elite Barbarians Princess Sparky
Zap
Lightning Ice Spirit Zap Witch Princess
Lightning Zap Sparky
Witch Sparky Elite Barbarians Princess
Elite Barbarians Ice Spirit Sparky
Witch Zap Princess
Zap Witch Princess
Sparky Ice Spirit Zap Elite Barbarians Witch Lightning
Sparky Ice Spirit Zap Witch Princess
Elite Barbarians Sparky
Ice Spirit Zap Elite Barbarians Lightning Sparky
Sparky Elite Barbarians Witch
Ice Spirit Zap Elite Barbarians Witch
Zap Witch Ice Spirit Princess
Sparky Elite Barbarians
Elite Barbarians Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Witch Sparky
Zap Elite Barbarians Lightning
Ice Spirit Zap Elite Barbarians Witch Lightning Sparky
Lightning Zap Elite Barbarians Sparky
Elite Barbarians Witch Sparky
Ice Spirit Zap Witch Princess
Sparky Elite Barbarians Witch Lightning
Elite Barbarians Sparky
Zap Lightning Ice Spirit Elite Barbarians Witch Sparky
Witch Sparky
Elite Barbarians Witch Sparky
Lightning Zap Elite Barbarians
Elite Barbarians Lightning Witch Sparky
Witch Princess Sparky
Elite Barbarians Witch Sparky Ice Spirit Zap Lightning
Zap Elite Barbarians Witch Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess Sparky
Zap Princess
Lightning Sparky
Lightning Sparky
Zap Sparky
Ice Spirit Zap Witch Princess
Witch Princess Sparky
Ice Spirit Zap Lightning Princess
Zap Lightning
Lightning Elite Barbarians Sparky
Lightning Zap Princess Sparky
Lightning Zap Princess
Lightning Elite Barbarians Princess Sparky
Lightning Princess
Lightning Princess Zap Elite Barbarians Sparky
Lightning Zap Witch Princess Sparky
Lightning Princess Sparky
Lightning Sparky
Lightning Sparky
Lightning Zap Princess Sparky
Lightning Zap Witch Princess
Lightning Sparky
Lightning Princess
Lightning Sparky
Lightning Zap
Zap Ice Spirit Witch Princess Sparky
Witch
Zap Witch Lightning Princess Sparky
Lightning Zap Witch Princess Sparky
Lightning Zap Sparky
Elite Barbarians Lightning Zap Witch Princess Sparky
Zap Lightning Ice Spirit Witch
Lightning Elite Barbarians Sparky
Lightning Zap Sparky
Zap Lightning Ice Spirit Princess Sparky
Sparky
Lightning Princess Sparky
Zap Lightning Ice Spirit Witch Princess
Lightning Zap Witch Princess
Lightning Princess Sparky
Zap Lightning Princess
Lightning Zap Sparky
Elite Barbarians Sparky
Zap Ice Spirit Elite Barbarians Witch Lightning Princess Sparky
Zap Witch Lightning Princess
Lightning Zap Witch Princess Sparky

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