My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Furnace P.E.K.K.A Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Ram Rider
Giant Snowball
Minions Furnace Ram Rider
Zap
Minions Furnace Ram Rider
Barbarian Barrel
Ice Spirit Furnace Electro Wizard
The Log
Ice Spirit Furnace Ram Rider
Earthquake
Furnace
Arrows
Ice Spirit Minions Furnace
Royal Delivery
Ice Spirit Minions P.E.K.K.A Electro Wizard Ram Rider
Fireball
Minions Furnace Electro Wizard Ram Rider
Poison
Minions Furnace Electro Wizard
Lightning
Furnace Electro Wizard Ram Rider
Rocket
Furnace Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Furnace Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Minions Furnace Poison Electro Wizard Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Zap Minions Furnace

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minions P.E.K.K.A Furnace Ram Rider
Zap
Ice Spirit P.E.K.K.A Electro Wizard Ram Rider Minions Furnace Poison
Minions
Ice Spirit Zap P.E.K.K.A Ram Rider
Furnace
Ice Spirit Zap P.E.K.K.A Ram Rider
Poison
P.E.K.K.A Zap Ram Rider
P.E.K.K.A
Ice Spirit Zap Poison Electro Wizard Minions Furnace Ram Rider
Electro Wizard
Zap P.E.K.K.A Ram Rider
Ram Rider
Zap Ice Spirit Minions Furnace Poison P.E.K.K.A Electro Wizard

Defense Synergies 2 18

Ice Spirit
Zap Minions Furnace Poison P.E.K.K.A Electro Wizard Ram Rider
Zap
Ice Spirit Electro Wizard Minions Furnace Poison P.E.K.K.A Ram Rider
Minions
Ice Spirit Zap P.E.K.K.A Electro Wizard Ram Rider
Furnace
Ice Spirit Zap Electro Wizard
Poison
Ice Spirit Zap Electro Wizard
P.E.K.K.A
Ice Spirit Zap Minions Electro Wizard
Electro Wizard
Zap Ice Spirit Minions Furnace Poison P.E.K.K.A Ram Rider
Ram Rider
Ice Spirit Zap Minions Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Electro Wizard Ram Rider
P.E.K.K.A Ice Spirit Zap Minions Furnace Electro Wizard Ram Rider
Furnace P.E.K.K.A Ram Rider Minions Electro Wizard
P.E.K.K.A Minions Furnace Electro Wizard Ram Rider
Poison P.E.K.K.A
Zap Minions Furnace Electro Wizard
Minions Furnace Electro Wizard Ram Rider Ice Spirit Zap Poison
Zap Poison P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A Minions Furnace
Ice Spirit Electro Wizard
Minions Poison Electro Wizard Zap Furnace Ram Rider
Minions Zap Furnace Poison Electro Wizard Ram Rider
Furnace P.E.K.K.A Ice Spirit Zap Minions Electro Wizard Ram Rider
Ice Spirit Zap Minions Furnace Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Furnace Electro Wizard Ram Rider
Ice Spirit Zap Furnace P.E.K.K.A Electro Wizard Ram Rider
Minions Furnace Poison P.E.K.K.A Electro Wizard
Ice Spirit Zap Minions Furnace Electro Wizard Ram Rider
Zap Furnace Poison Ice Spirit Minions Electro Wizard Ram Rider
P.E.K.K.A Electro Wizard Ram Rider
Minions Furnace Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Furnace P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap
P.E.K.K.A Ice Spirit Zap Minions Furnace Electro Wizard Ram Rider
P.E.K.K.A Zap Electro Wizard Ram Rider
P.E.K.K.A Ram Rider
Furnace Poison Ice Spirit Zap Minions Electro Wizard Ram Rider
P.E.K.K.A Minions Furnace Electro Wizard Ram Rider
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Ice Spirit Minions Poison
P.E.K.K.A
P.E.K.K.A Minions
P.E.K.K.A Zap Poison Electro Wizard
P.E.K.K.A Ram Rider
Furnace
Electro Wizard Ice Spirit Zap Minions Furnace Poison P.E.K.K.A
Minions Poison Zap P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap Electro Wizard Ram Rider
Poison
Poison
Poison Zap Furnace
Poison Ice Spirit Zap Minions Furnace Ram Rider
Furnace Poison
Poison Ice Spirit Zap Ram Rider
Poison Zap Ram Rider
Minions Poison Electro Wizard
Poison Zap Electro Wizard Ram Rider
Poison Zap
Poison
Minions Poison
Zap Furnace Poison
Zap Furnace Poison
Furnace Poison
Poison
Minions
Zap Poison Electro Wizard
Zap Poison
Minions Poison
Poison
Zap Poison
Zap Poison Ice Spirit Furnace
Poison Zap Electro Wizard Ram Rider
Zap Poison Ram Rider
Poison Zap
Poison Zap Furnace Electro Wizard
Zap Electro Wizard Ice Spirit Minions Poison
Poison Zap
Zap Ice Spirit Poison Electro Wizard
P.E.K.K.A
Poison
Zap Electro Wizard Ice Spirit Minions
Poison Zap Electro Wizard Ram Rider
Poison Electro Wizard
Zap Poison
Zap Poison
P.E.K.K.A
Zap Ice Spirit Minions Poison Electro Wizard
Zap Poison Electro Wizard
Poison Zap Electro Wizard

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