My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tombstone Musketeer Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Clone
Giant Snowball
Goblin Gang Tombstone Musketeer Clone Lumberjack
Zap
Goblin Gang Tombstone Clone
Barbarian Barrel
Ice Spirit Goblin Gang Tombstone Musketeer Clone Lumberjack
The Log
Ice Spirit Goblin Gang Tombstone Musketeer Clone Lumberjack
Earthquake
Goblin Gang Tombstone Clone
Arrows
Ice Spirit Goblin Gang Tombstone Clone
Royal Delivery
Ice Spirit Goblin Gang Musketeer Clone Lumberjack
Fireball
Goblin Gang Tombstone Musketeer Clone Lumberjack
Poison
Goblin Gang Tombstone Musketeer Clone
Lightning
Tombstone Musketeer Lumberjack
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tombstone Clone Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Goblin Gang Tombstone Clone Musketeer Lumberjack Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Goblin Gang Tombstone

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Musketeer Golem Lumberjack
Zap
Ice Spirit Musketeer Golem Lumberjack
Goblin Gang
Clone Golem
Tombstone
Musketeer
Ice Spirit Zap Golem Lumberjack
Clone
Golem Goblin Gang Lumberjack
Golem
Clone Ice Spirit Zap Goblin Gang Musketeer Lumberjack
Lumberjack
Ice Spirit Zap Musketeer Clone Golem

Defense Synergies 6 9

Ice Spirit
Zap Goblin Gang Musketeer Tombstone Lumberjack
Zap
Ice Spirit Goblin Gang Tombstone Musketeer Lumberjack
Goblin Gang
Ice Spirit Musketeer Zap Tombstone Lumberjack
Tombstone
Musketeer Ice Spirit Zap Goblin Gang Lumberjack
Musketeer
Ice Spirit Goblin Gang Tombstone Lumberjack Zap
Clone
Golem
Lumberjack
Musketeer Ice Spirit Zap Goblin Gang Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Musketeer
Lumberjack Ice Spirit Zap Goblin Gang Tombstone Musketeer
Goblin Gang Lumberjack Tombstone Musketeer
Lumberjack Goblin Gang Tombstone Musketeer
Tombstone Lumberjack
Goblin Gang Zap Musketeer Lumberjack
Musketeer Ice Spirit Zap Goblin Gang Tombstone
Zap Musketeer
Goblin Gang Tombstone Musketeer Lumberjack
Goblin Gang Ice Spirit Musketeer Lumberjack
Goblin Gang Zap Tombstone Musketeer Lumberjack
Musketeer Zap Goblin Gang
Tombstone Lumberjack Ice Spirit Zap Goblin Gang Musketeer
Ice Spirit Zap Goblin Gang Tombstone Lumberjack
Goblin Gang Tombstone Lumberjack
Ice Spirit Zap Goblin Gang Lumberjack
Goblin Gang Tombstone Musketeer Lumberjack
Ice Spirit Tombstone Zap Goblin Gang Musketeer Lumberjack
Zap Ice Spirit Tombstone Musketeer Lumberjack
Musketeer Lumberjack
Goblin Gang Musketeer Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Tombstone
Zap Goblin Gang Musketeer Lumberjack
Goblin Gang Tombstone Lumberjack Ice Spirit Zap Musketeer
Goblin Gang Lumberjack Zap Musketeer
Goblin Gang Tombstone Musketeer Lumberjack
Ice Spirit Zap Goblin Gang Musketeer
Goblin Gang Tombstone Musketeer Lumberjack
Lumberjack
Zap Ice Spirit Tombstone
Goblin Gang Tombstone Musketeer
Tombstone Musketeer Lumberjack
Zap
Goblin Gang Tombstone Lumberjack
Musketeer
Goblin Gang Tombstone Ice Spirit Zap Musketeer Lumberjack
Zap Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer
Musketeer
Zap
Ice Spirit Zap Musketeer
Musketeer
Ice Spirit Zap
Zap
Goblin Gang Musketeer Lumberjack
Zap Musketeer
Zap Musketeer
Musketeer
Musketeer
Zap Musketeer
Zap Musketeer
Musketeer
Zap Musketeer
Zap
Musketeer
Musketeer
Zap Musketeer
Zap Ice Spirit
Zap Musketeer
Zap Musketeer
Zap Musketeer
Zap Musketeer
Zap Ice Spirit Musketeer
Zap Musketeer
Zap Ice Spirit
Zap Ice Spirit Goblin Gang Tombstone Musketeer
Zap Musketeer
Goblin Gang Musketeer Lumberjack
Zap Musketeer
Zap
Musketeer
Zap Ice Spirit Goblin Gang Musketeer
Zap Musketeer
Zap Musketeer

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