My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Rascals Electro Giant Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Rascals Electro Giant Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Princess Lumberjack
Zap
Goblin Gang Princess
Barbarian Barrel
Ice Spirit Goblin Gang Rascals Princess Lumberjack
The Log
Ice Spirit Goblin Gang Rascals Princess Lumberjack
Earthquake
Goblin Gang
Arrows
Ice Spirit Goblin Gang Rascals Princess
Royal Delivery
Ice Spirit Goblin Gang Rascals Princess Lumberjack
Fireball
Goblin Gang Rascals Princess Lumberjack
Poison
Goblin Gang Rascals Princess
Lightning
Lumberjack
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Poison Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Poison Electro Giant Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Poison Electro Giant Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Goblin Gang Princess Poison Lumberjack Rascals Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Goblin Gang Princess

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Rascals Princess Lumberjack
Zap
Ice Spirit Poison Princess Lumberjack
Goblin Gang
Princess
Rascals
Ice Spirit Lumberjack
Poison
Zap
Electro Giant
Lumberjack
Princess
Ice Spirit Zap Goblin Gang
Lumberjack
Ice Spirit Zap Rascals Electro Giant

Defense Synergies 2 13

Ice Spirit
Zap Goblin Gang Rascals Poison Princess Lumberjack
Zap
Ice Spirit Goblin Gang Rascals Poison Princess Lumberjack
Goblin Gang
Ice Spirit Zap Rascals Princess Lumberjack
Rascals
Ice Spirit Zap Goblin Gang Princess
Poison
Ice Spirit Zap
Electro Giant
Princess
Ice Spirit Zap Goblin Gang Rascals
Lumberjack
Ice Spirit Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Lumberjack Ice Spirit Zap Goblin Gang Rascals
Goblin Gang Lumberjack Rascals
Lumberjack Goblin Gang Rascals
Poison Princess Lumberjack
Goblin Gang Zap Rascals Lumberjack
Ice Spirit Zap Goblin Gang Rascals Poison Princess
Zap Rascals Poison Electro Giant
Goblin Gang Rascals Princess Lumberjack
Goblin Gang Ice Spirit Rascals Lumberjack
Goblin Gang Poison Zap Rascals Electro Giant Princess Lumberjack
Zap Goblin Gang Rascals Poison Princess
Lumberjack Ice Spirit Zap Goblin Gang Rascals
Ice Spirit Zap Goblin Gang Rascals Poison Princess Lumberjack
Goblin Gang Rascals Lumberjack
Ice Spirit Zap Goblin Gang Rascals Electro Giant Lumberjack
Goblin Gang Rascals Poison Lumberjack
Ice Spirit Zap Goblin Gang Rascals Lumberjack
Zap Poison Ice Spirit Rascals Princess Lumberjack
Lumberjack
Goblin Gang Rascals Poison Electro Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Lumberjack Zap Electro Giant
Poison Zap Goblin Gang Lumberjack
Goblin Gang Lumberjack Ice Spirit Zap Rascals
Goblin Gang Lumberjack Zap Rascals
Goblin Gang Rascals Lumberjack
Poison Electro Giant Ice Spirit Zap Goblin Gang Rascals Princess
Goblin Gang Rascals Lumberjack
Rascals Lumberjack
Zap Ice Spirit Poison
Goblin Gang
Rascals Lumberjack
Zap Poison Electro Giant
Rascals Goblin Gang Lumberjack
Rascals Electro Giant Princess
Goblin Gang Rascals Electro Giant Ice Spirit Zap Poison Lumberjack
Poison Zap Rascals Electro Giant Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Rascals
Poison Zap Princess
Poison
Rascals Poison
Poison Zap
Poison Electro Giant Ice Spirit Zap Princess
Poison Princess
Poison Ice Spirit Zap Princess
Poison Zap
Goblin Gang Poison Lumberjack
Poison Zap Princess
Poison Zap Princess
Poison Princess
Poison Princess
Princess Zap Poison
Zap Poison Princess
Poison Princess
Poison
Zap Poison Princess
Zap Poison Electro Giant Princess
Poison
Poison Princess
Zap Poison
Zap Poison Electro Giant Ice Spirit Princess
Poison Zap Princess
Zap Poison Princess
Poison Zap
Poison Zap Electro Giant Princess
Zap Ice Spirit Poison Electro Giant
Poison Zap
Zap Ice Spirit Poison Princess
Poison Princess
Zap Ice Spirit Goblin Gang Princess
Poison Zap Princess
Poison Goblin Gang Rascals Princess Lumberjack
Zap Poison Princess
Zap Poison Electro Giant
Zap Electro Giant Ice Spirit Goblin Gang Rascals Poison Princess
Zap Poison Princess
Poison Zap Electro Giant Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: