My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Baby Dragon Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Minion Horde Baby Dragon Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde
Giant Snowball
Goblin Gang Minion Horde Baby Dragon Princess
Zap
Goblin Gang Minion Horde Princess
Barbarian Barrel
Ice Spirit Goblin Gang Princess
The Log
Ice Spirit Goblin Gang Princess
Earthquake
Goblin Gang
Arrows
Ice Spirit Goblin Gang Minion Horde Princess
Royal Delivery
Ice Spirit Goblin Gang Minion Horde Baby Dragon Princess
Fireball
Goblin Gang Minion Horde Baby Dragon Princess
Poison
Goblin Gang Minion Horde Princess
Lightning
Baby Dragon
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Baby Dragon Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Spirit Zap Goblin Gang Princess Baby Dragon Minion Horde Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Ice Spirit Zap Goblin Gang

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minion Horde Baby Dragon Golem Princess
Zap
Ice Spirit Mirror Minion Horde Baby Dragon Golem Princess
Goblin Gang
Mirror Baby Dragon Golem Princess
Minion Horde
Ice Spirit Zap Mirror Golem
Mirror
Zap Goblin Gang Minion Horde Princess
Baby Dragon
Golem Ice Spirit Zap Goblin Gang
Golem
Baby Dragon Ice Spirit Zap Goblin Gang Minion Horde
Princess
Ice Spirit Zap Goblin Gang Mirror

Defense Synergies 4 10

Ice Spirit
Zap Goblin Gang Minion Horde Baby Dragon Princess
Zap
Ice Spirit Mirror Goblin Gang Minion Horde Baby Dragon Princess
Goblin Gang
Ice Spirit Zap Mirror Princess
Minion Horde
Mirror Ice Spirit Zap
Mirror
Zap Minion Horde Goblin Gang Princess
Baby Dragon
Ice Spirit Zap
Golem
Princess
Ice Spirit Zap Goblin Gang Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Baby Dragon
Minion Horde Ice Spirit Zap Goblin Gang
Goblin Gang Minion Horde
Minion Horde Goblin Gang
Princess
Goblin Gang Zap Baby Dragon
Minion Horde Ice Spirit Zap Goblin Gang Baby Dragon Princess
Zap Baby Dragon
Minion Horde Goblin Gang Princess
Goblin Gang Ice Spirit Minion Horde
Goblin Gang Minion Horde Zap Baby Dragon Princess
Minion Horde Zap Goblin Gang Baby Dragon Princess
Minion Horde Ice Spirit Zap Goblin Gang
Ice Spirit Zap Goblin Gang Minion Horde Baby Dragon Princess
Goblin Gang Minion Horde
Minion Horde Ice Spirit Zap Goblin Gang
Minion Horde Goblin Gang
Ice Spirit Zap Goblin Gang Minion Horde Baby Dragon
Zap Baby Dragon Ice Spirit Princess
Goblin Gang Minion Horde Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap
Zap Goblin Gang Baby Dragon
Goblin Gang Ice Spirit Zap Minion Horde
Goblin Gang Zap Minion Horde
Goblin Gang Minion Horde
Ice Spirit Zap Goblin Gang Minion Horde Baby Dragon Princess
Goblin Gang Minion Horde
Minion Horde
Zap Minion Horde Ice Spirit Baby Dragon
Goblin Gang Minion Horde
Minion Horde
Zap
Goblin Gang Minion Horde
Minion Horde Baby Dragon Princess
Goblin Gang Ice Spirit Zap Minion Horde Baby Dragon
Zap Minion Horde Baby Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde Baby Dragon
Zap Baby Dragon Princess
Minion Horde Baby Dragon
Zap Minion Horde Baby Dragon
Ice Spirit Zap Minion Horde Baby Dragon Princess
Minion Horde Baby Dragon Princess
Ice Spirit Zap Baby Dragon Princess
Zap
Goblin Gang Minion Horde
Zap Minion Horde Princess
Zap Baby Dragon Princess
Baby Dragon Princess
Minion Horde Baby Dragon Princess
Princess Zap Baby Dragon
Zap Minion Horde Baby Dragon Princess
Minion Horde Baby Dragon Princess
Minion Horde
Zap Baby Dragon Princess
Zap Baby Dragon Princess
Minion Horde Baby Dragon
Princess
Zap Minion Horde Baby Dragon
Zap Ice Spirit Baby Dragon Princess
Minion Horde
Zap Baby Dragon Princess
Zap Baby Dragon Princess
Zap Baby Dragon
Zap Minion Horde Baby Dragon Princess
Zap Ice Spirit Minion Horde
Minion Horde
Zap Minion Horde
Zap Ice Spirit Minion Horde Princess
Minion Horde
Princess
Zap Minion Horde Ice Spirit Goblin Gang Princess
Zap Baby Dragon Princess
Goblin Gang Minion Horde Baby Dragon Princess
Zap Baby Dragon Princess
Zap
Minion Horde
Zap Ice Spirit Goblin Gang Minion Horde Baby Dragon Princess
Zap Princess
Zap Baby Dragon Princess

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