My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Witch Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Giant Skeleton
Giant Snowball
Clone Witch
Zap
Inferno Tower Clone Witch
Barbarian Barrel
Ice Spirit Valkyrie Inferno Tower Clone Witch Giant Skeleton Electro Wizard
The Log
Ice Spirit Clone Witch Giant Skeleton
Earthquake
Inferno Tower Clone Witch
Arrows
Ice Spirit Clone Witch
Royal Delivery
Ice Spirit Valkyrie Clone Witch Giant Skeleton Electro Wizard
Fireball
Inferno Tower Clone Witch Electro Wizard
Poison
Inferno Tower Clone Witch Electro Wizard
Lightning
Valkyrie Inferno Tower Witch Electro Wizard
Rocket
Valkyrie Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Inferno Tower Clone Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Spirit Clone Valkyrie Electro Wizard Inferno Tower Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Ice Spirit Clone Valkyrie

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Witch Giant Skeleton
Valkyrie
Ice Spirit Witch Giant Skeleton Electro Wizard
Inferno Tower
Mirror
Giant Skeleton
Clone
Giant Skeleton Witch Electro Wizard
Witch
Ice Spirit Valkyrie Clone Giant Skeleton
Giant Skeleton
Clone Ice Spirit Valkyrie Mirror Witch Electro Wizard
Electro Wizard
Valkyrie Clone Giant Skeleton

Defense Synergies 2 13

Ice Spirit
Inferno Tower Valkyrie Witch Giant Skeleton Electro Wizard
Valkyrie
Ice Spirit Inferno Tower Mirror Witch Electro Wizard
Inferno Tower
Ice Spirit Electro Wizard Valkyrie Mirror
Mirror
Valkyrie Inferno Tower Electro Wizard
Clone
Witch
Ice Spirit Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton
Ice Spirit Witch Electro Wizard
Electro Wizard
Inferno Tower Ice Spirit Valkyrie Mirror Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Electro Wizard
Inferno Tower Ice Spirit Valkyrie Witch Electro Wizard
Inferno Tower Witch Valkyrie Giant Skeleton Electro Wizard
Inferno Tower Witch Valkyrie Electro Wizard
Valkyrie Giant Skeleton
Valkyrie Electro Wizard
Inferno Tower Electro Wizard Ice Spirit Witch
Valkyrie Inferno Tower Giant Skeleton Electro Wizard
Inferno Tower Witch
Ice Spirit Valkyrie Inferno Tower Giant Skeleton Electro Wizard
Valkyrie Witch Electro Wizard Giant Skeleton
Inferno Tower Witch Electro Wizard
Inferno Tower Ice Spirit Valkyrie Witch Giant Skeleton Electro Wizard
Valkyrie Ice Spirit Witch Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Ice Spirit Electro Wizard
Valkyrie Inferno Tower Witch Electro Wizard
Ice Spirit Valkyrie Witch Electro Wizard
Valkyrie Witch Ice Spirit Giant Skeleton Electro Wizard
Inferno Tower Electro Wizard
Valkyrie Witch Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower Witch Giant Skeleton Electro Wizard
Electro Wizard Valkyrie
Giant Skeleton Ice Spirit Valkyrie Inferno Tower Witch Electro Wizard
Valkyrie Giant Skeleton Inferno Tower Electro Wizard
Inferno Tower Giant Skeleton Valkyrie Witch
Ice Spirit Witch Electro Wizard
Valkyrie Inferno Tower Witch Giant Skeleton Electro Wizard
Inferno Tower Giant Skeleton Valkyrie
Giant Skeleton Electro Wizard Ice Spirit Valkyrie Inferno Tower Witch
Inferno Tower Witch
Valkyrie Inferno Tower Witch Giant Skeleton
Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie Inferno Tower Witch
Valkyrie Witch
Inferno Tower Witch Electro Wizard Ice Spirit Valkyrie Giant Skeleton
Valkyrie Inferno Tower Witch Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Electro Wizard
Giant Skeleton
Valkyrie Giant Skeleton
Valkyrie
Ice Spirit Witch
Witch
Ice Spirit
Electro Wizard
Valkyrie Electro Wizard
Witch
Electro Wizard
Valkyrie Witch
Giant Skeleton
Ice Spirit Valkyrie Witch
Witch
Witch Electro Wizard
Witch
Witch Electro Wizard
Electro Wizard Ice Spirit Witch
Ice Spirit Electro Wizard
Giant Skeleton
Electro Wizard Ice Spirit Witch
Witch Electro Wizard
Valkyrie Electro Wizard
Giant Skeleton
Ice Spirit Witch Giant Skeleton Electro Wizard
Witch Electro Wizard
Witch Giant Skeleton Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: