My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Ice Golem Bowler Giant Skeleton X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem Giant Skeleton X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Miner
Giant Snowball
Miner
Zap
X-Bow
Barbarian Barrel
Ice Spirit Giant Skeleton X-Bow
The Log
Ice Spirit Giant Skeleton X-Bow
Earthquake
X-Bow
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Bowler Giant Skeleton Miner
Fireball
Bowler X-Bow
Poison
X-Bow
Lightning
Ice Golem Bowler X-Bow
Rocket
Bowler X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Ice Golem Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Ice Golem Tornado Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Golem Tornado Bowler Giant Skeleton Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Ice Golem Tornado Miner Bowler Giant Skeleton X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap Ice Golem Tornado

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Bowler Giant Skeleton X-Bow Miner
Zap
Ice Spirit Tornado X-Bow Miner Ice Golem Bowler Giant Skeleton
Ice Golem
X-Bow Zap Miner
Tornado
Zap Bowler Giant Skeleton
Bowler
Ice Spirit Zap Tornado Miner
Giant Skeleton
Ice Spirit Zap Tornado X-Bow Miner
X-Bow
Zap Ice Golem Ice Spirit Giant Skeleton
Miner
Zap Ice Spirit Ice Golem Bowler Giant Skeleton

Defense Synergies 4 16

Ice Spirit
Zap X-Bow Ice Golem Tornado Bowler Giant Skeleton Miner
Zap
Ice Spirit Ice Golem Tornado Bowler Giant Skeleton X-Bow Miner
Ice Golem
X-Bow Ice Spirit Zap Tornado Bowler Giant Skeleton
Tornado
Bowler Ice Spirit Zap Ice Golem Giant Skeleton X-Bow
Bowler
Tornado Ice Spirit Zap Ice Golem
Giant Skeleton
Ice Spirit Zap Ice Golem Tornado
X-Bow
Ice Spirit Ice Golem Zap Tornado
Miner
Ice Spirit Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Ice Golem X-Bow
Ice Spirit Zap X-Bow
Tornado Bowler Giant Skeleton
Bowler
Tornado Bowler Giant Skeleton X-Bow
Tornado Bowler Zap X-Bow
Tornado Ice Spirit Zap X-Bow
Bowler Zap Ice Golem Giant Skeleton X-Bow
Tornado X-Bow
Tornado Ice Spirit Ice Golem Bowler Giant Skeleton Miner
Zap Ice Golem Tornado Bowler Giant Skeleton X-Bow
Zap Tornado
Bowler Ice Spirit Zap Giant Skeleton X-Bow
Bowler Ice Spirit Zap Tornado X-Bow
X-Bow
Tornado Ice Spirit Zap Bowler X-Bow
Tornado Bowler X-Bow
Ice Spirit Zap Tornado Bowler X-Bow
Zap Tornado Ice Spirit Ice Golem Bowler Giant Skeleton
Tornado
Bowler Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Ice Golem Bowler Giant Skeleton X-Bow
Zap Ice Golem Bowler X-Bow Miner
Giant Skeleton Ice Spirit Zap Ice Golem Bowler
Bowler Giant Skeleton Zap Ice Golem Tornado X-Bow
Giant Skeleton Bowler
Ice Spirit Zap Ice Golem Tornado
Ice Golem Bowler Giant Skeleton
Giant Skeleton
Zap Giant Skeleton Ice Spirit Ice Golem Tornado X-Bow
Bowler Giant Skeleton
Zap Tornado Bowler Giant Skeleton
Bowler Giant Skeleton Ice Golem
Bowler
Ice Spirit Zap Ice Golem Tornado Bowler Giant Skeleton X-Bow
Bowler Zap Ice Golem Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Giant Skeleton X-Bow
Zap Tornado Bowler X-Bow Miner
Giant Skeleton X-Bow Miner
Ice Golem Giant Skeleton
Zap Bowler
Ice Spirit Zap Ice Golem Tornado
Tornado Bowler
X-Bow Ice Spirit Zap Ice Golem Tornado Bowler
Miner Zap Tornado X-Bow
Tornado Bowler X-Bow
Miner Zap Tornado Bowler X-Bow
Zap Tornado
Ice Golem Bowler Miner
X-Bow
Zap Ice Golem X-Bow
X-Bow Zap Bowler
Bowler X-Bow
Tornado
Zap Bowler X-Bow
Zap Tornado Bowler X-Bow Miner
Bowler Giant Skeleton X-Bow
Tornado
Tornado Bowler X-Bow
Zap X-Bow
Zap Ice Golem Tornado Ice Spirit Bowler
X-Bow Miner Zap Tornado Bowler
Zap Tornado Bowler X-Bow Miner
Miner Zap Tornado X-Bow
Zap Ice Golem Tornado X-Bow
Zap Ice Spirit
Bowler
Zap X-Bow Miner
Zap Ice Spirit
Giant Skeleton
Bowler
Zap Ice Spirit X-Bow
Zap Tornado
Miner Bowler
Zap Ice Golem Bowler
Zap Tornado Giant Skeleton
Zap Ice Spirit Tornado Bowler Giant Skeleton
Zap Tornado
Zap Tornado Bowler Giant Skeleton X-Bow Miner

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