My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Baby Dragon Dark Prince Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Baby Dragon Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Dark Prince
Giant Snowball
Spear Goblins Baby Dragon Witch
Zap
Spear Goblins Dark Prince Witch
Barbarian Barrel
Ice Spirit Spear Goblins Dark Prince Witch
The Log
Ice Spirit Spear Goblins Dark Prince Witch
Earthquake
Spear Goblins Witch
Arrows
Ice Spirit Spear Goblins Witch
Royal Delivery
Ice Spirit Spear Goblins Baby Dragon Dark Prince Witch P.E.K.K.A
Fireball
Baby Dragon Witch
Poison
Spear Goblins Witch
Lightning
Baby Dragon Dark Prince Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Baby Dragon Dark Prince The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Baby Dragon Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins The Log Fireball Baby Dragon Dark Prince Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Spear Goblins The Log Fireball

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Spear Goblins Baby Dragon Dark Prince Witch
Spear Goblins
Ice Spirit Baby Dragon Dark Prince
Fireball
Baby Dragon Dark Prince The Log
Baby Dragon
Ice Spirit Spear Goblins Fireball Dark Prince Witch P.E.K.K.A
Dark Prince
Ice Spirit Spear Goblins Fireball Baby Dragon Witch
Witch
Ice Spirit Baby Dragon Dark Prince P.E.K.K.A
P.E.K.K.A
Ice Spirit Baby Dragon Witch The Log
The Log
Fireball P.E.K.K.A

Defense Synergies 2 19

Ice Spirit
Spear Goblins Fireball Baby Dragon Dark Prince Witch P.E.K.K.A The Log
Spear Goblins
Ice Spirit Baby Dragon Dark Prince P.E.K.K.A The Log
Fireball
The Log Ice Spirit Dark Prince
Baby Dragon
Ice Spirit Spear Goblins Dark Prince Witch P.E.K.K.A The Log
Dark Prince
Ice Spirit Spear Goblins Fireball Baby Dragon Witch The Log
Witch
Ice Spirit Baby Dragon Dark Prince The Log
P.E.K.K.A
The Log Ice Spirit Spear Goblins Baby Dragon
The Log
Fireball P.E.K.K.A Ice Spirit Spear Goblins Baby Dragon Dark Prince Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Baby Dragon The Log
P.E.K.K.A Ice Spirit Dark Prince Witch The Log
Witch P.E.K.K.A Dark Prince
Witch P.E.K.K.A Dark Prince
Fireball Dark Prince P.E.K.K.A The Log
Fireball The Log Spear Goblins Baby Dragon Dark Prince
Ice Spirit Spear Goblins Fireball Baby Dragon Witch
Fireball Baby Dragon P.E.K.K.A The Log
Witch P.E.K.K.A
Ice Spirit Spear Goblins Dark Prince
Witch Spear Goblins Fireball Baby Dragon Dark Prince The Log
Spear Goblins Fireball Baby Dragon Witch
P.E.K.K.A Ice Spirit Fireball Dark Prince Witch The Log
Fireball Ice Spirit Baby Dragon Dark Prince Witch P.E.K.K.A The Log
P.E.K.K.A
Ice Spirit Fireball P.E.K.K.A The Log
Fireball Dark Prince Witch P.E.K.K.A
Ice Spirit Fireball Spear Goblins Baby Dragon Dark Prince Witch The Log
Baby Dragon Witch The Log Ice Spirit Spear Goblins Fireball Dark Prince
P.E.K.K.A
Dark Prince Spear Goblins Fireball Baby Dragon Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Fireball Dark Prince Witch P.E.K.K.A
Fireball Baby Dragon The Log
P.E.K.K.A Ice Spirit Spear Goblins Dark Prince Witch The Log
Dark Prince P.E.K.K.A Fireball The Log
P.E.K.K.A Dark Prince Witch
Fireball Ice Spirit Baby Dragon Witch
Dark Prince P.E.K.K.A Spear Goblins Fireball Witch
P.E.K.K.A Dark Prince
P.E.K.K.A Ice Spirit Spear Goblins Fireball Baby Dragon Dark Prince Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Dark Prince Witch
P.E.K.K.A Fireball Dark Prince The Log
Dark Prince P.E.K.K.A Fireball Witch
Fireball Baby Dragon Witch
Witch Ice Spirit Spear Goblins Fireball Baby Dragon Dark Prince P.E.K.K.A The Log
Fireball Baby Dragon Dark Prince Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Dark Prince The Log
Fireball Baby Dragon Dark Prince The Log
Fireball Ice Spirit Spear Goblins Baby Dragon Witch
Baby Dragon Witch The Log
Fireball The Log Ice Spirit Baby Dragon
Fireball The Log
Fireball
Fireball Dark Prince The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Spear Goblins Fireball Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon Dark Prince The Log
Fireball Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Ice Spirit Fireball Baby Dragon Dark Prince Witch
Witch
Fireball The Log Baby Dragon Witch
Fireball Baby Dragon Witch The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon Witch
Ice Spirit Fireball Witch
Fireball
Fireball The Log
Ice Spirit Fireball
P.E.K.K.A
Fireball The Log
Ice Spirit Spear Goblins Fireball Dark Prince Witch
Fireball Baby Dragon Witch
The Log Fireball
Fireball Baby Dragon Dark Prince
The Log Fireball Baby Dragon
Fireball
Dark Prince P.E.K.K.A
Ice Spirit Fireball Baby Dragon Witch The Log
Fireball Witch
Fireball Baby Dragon Dark Prince Witch The Log

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