My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant
Giant Snowball
Minions Lumberjack
Zap
Minions Royal Giant Inferno Tower
Barbarian Barrel
Ice Spirit Inferno Tower Wizard Lumberjack
The Log
Ice Spirit Royal Giant Lumberjack
Earthquake
Inferno Tower
Arrows
Ice Spirit Minions
Royal Delivery
Ice Spirit Minions Wizard Lumberjack
Fireball
Minions Inferno Tower Wizard Lumberjack
Poison
Minions Inferno Tower Wizard
Lightning
Inferno Tower Wizard Lumberjack
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Wizard Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Inferno Tower Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Minions Poison Lumberjack Inferno Tower Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit The Log Minions Poison

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Royal Giant Royal Giant Lumberjack
Minions
Ice Spirit Royal Giant Lumberjack
Royal Giant
Ice Spirit Minions Poison Ice Spirit Wizard The Log Lumberjack
Inferno Tower
Wizard
Royal Giant Lumberjack
Poison
Royal Giant The Log
The Log
Royal Giant Poison Lumberjack
Lumberjack
Ice Spirit Minions Royal Giant Wizard The Log

Defense Synergies 2 14

Ice Spirit
Inferno Tower Minions Wizard Poison The Log Lumberjack
Minions
Ice Spirit Inferno Tower The Log Lumberjack
Royal Giant
Inferno Tower
Ice Spirit The Log Minions Poison Lumberjack
Wizard
Ice Spirit The Log Lumberjack
Poison
Ice Spirit Inferno Tower The Log
The Log
Inferno Tower Ice Spirit Minions Wizard Poison Lumberjack
Lumberjack
Ice Spirit Minions Inferno Tower Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Inferno Tower Wizard The Log
Inferno Tower Lumberjack Ice Spirit Minions The Log
Inferno Tower Lumberjack Minions
Inferno Tower Lumberjack Minions
Poison The Log Lumberjack
The Log Minions Lumberjack
Minions Inferno Tower Ice Spirit Wizard Poison
Inferno Tower Poison The Log
Inferno Tower Minions Lumberjack
Ice Spirit Inferno Tower Lumberjack
Minions Poison Wizard The Log Lumberjack
Minions Inferno Tower Wizard Poison
Inferno Tower Lumberjack Ice Spirit Minions Wizard The Log
Wizard Ice Spirit Minions Poison The Log Lumberjack
Inferno Tower Lumberjack
Inferno Tower Ice Spirit The Log Lumberjack
Wizard Minions Inferno Tower Poison Lumberjack
Ice Spirit Minions Wizard The Log Lumberjack
Wizard Poison The Log Ice Spirit Minions Lumberjack
Inferno Tower Lumberjack
Wizard Minions Poison The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Inferno Tower
Poison Wizard The Log Lumberjack
Lumberjack Ice Spirit Minions Inferno Tower The Log
Lumberjack Inferno Tower The Log
Inferno Tower Lumberjack
Wizard Poison Ice Spirit Minions
Minions Inferno Tower Lumberjack
Inferno Tower Lumberjack
Ice Spirit Minions Inferno Tower Poison The Log
Inferno Tower
Minions Inferno Tower Lumberjack
Poison The Log
Inferno Tower Wizard Lumberjack
Wizard
Inferno Tower Ice Spirit Minions Poison The Log Lumberjack
Minions Poison Inferno Tower Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison The Log
Poison The Log
Poison The Log
Wizard Poison The Log
Wizard Poison Ice Spirit Minions
Wizard Poison The Log
Poison The Log Ice Spirit Wizard
Poison The Log Wizard
Minions Poison Lumberjack
Poison Wizard The Log
Poison Wizard
Poison The Log
Minions Poison
Poison The Log
Wizard Poison The Log
Wizard Poison The Log
Poison
Minions
Wizard Poison The Log
Wizard Poison The Log
Minions Poison The Log
Wizard Poison
The Log
Poison The Log
Poison The Log Ice Spirit Wizard
Poison The Log Wizard
Wizard Poison The Log
Poison The Log
Poison Wizard
Ice Spirit Minions Wizard Poison
Poison Wizard The Log
Ice Spirit Poison
Wizard Poison The Log
Ice Spirit Minions
Poison Wizard
The Log
Poison Wizard Lumberjack
The Log Wizard Poison
Poison
Ice Spirit Minions Poison The Log
Poison
Poison The Log

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