Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Good
Versatility Deck versatility Good
Synergy Deck synergy Good

2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Spirit Minions Mega Minion Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Mega Minion Hunter

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Barbarian Barrel

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Minions Royal Giant
Giant Snowball Minions Cannon Mega Minion
Zap Minions Cannon Royal Giant
Barbarian Barrel Ice Spirit Cannon Hunter
The Log Ice Spirit Cannon Royal Giant Hunter
Earthquake Cannon
Arrows Ice Spirit Minions
Royal Delivery Ice Spirit Minions Mega Minion Hunter
Fireball Minions Cannon Mega Minion Hunter
Poison Minions Cannon Mega Minion Hunter
Lightning Cannon Mega Minion Hunter
Rocket Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Hunter Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Barbarian Barrel Hunter Freeze

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Barbarian Barrel Minions Cannon Mega Minion Hunter Freeze Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Barbarian Barrel Minions Cannon

Synergies   3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit + Mega Minion Cannon Royal Giant Hunter Barbarian Barrel
Minions + Royal Giant Mega Minion Barbarian Barrel
Cannon + Ice Spirit Mega Minion Barbarian Barrel
Royal Giant + Minions Mega Minion Ice Spirit Hunter
+ Royal Giant Ice Spirit Minions Cannon Freeze
+ Ice Spirit Minions Hunter Cannon
+ Royal Giant Ice Spirit Barbarian Barrel
+ Mega Minion

Counters   48 84

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Mega Minion Minions Barbarian Barrel
Ice Spirit Minions Hunter Mega Minion
Barbarian Barrel Hunter Ice Spirit
Barbarian Barrel
Royal Giant Mega Minion Cannon Barbarian Barrel Minions
Hunter Mega Minion
Mega Minion Cannon Minions Ice Spirit
Mega Minion Hunter Minions Ice Spirit
Barbarian Barrel Hunter Mega Minion
Mega Minion Minions Cannon Ice Spirit
Minions Mega Minion Cannon Freeze Ice Spirit
Barbarian Barrel Hunter
Mega Minion Minions Hunter Ice Spirit
Barbarian Barrel Hunter Mega Minion
Hunter
Mega Minion Cannon Ice Spirit Minions Hunter
Minions Mega Minion Ice Spirit Barbarian Barrel
Cannon Hunter Freeze Minions Mega Minion Ice Spirit
Minions Mega Minion Hunter
Barbarian Barrel Hunter Cannon Mega Minion Ice Spirit Minions
Royal Giant Barbarian Barrel Ice Spirit
Ice Spirit Mega Minion Hunter Minions
Minions Royal Giant Mega Minion
Barbarian Barrel Hunter
Mega Minion Minions Hunter Cannon
Cannon Mega Minion Minions Hunter
Royal Giant Barbarian Barrel Cannon Mega Minion
Minions Mega Minion Royal Giant Ice Spirit Barbarian Barrel Freeze
Mega Minion Barbarian Barrel Cannon
Ice Spirit Barbarian Barrel Mega Minion Hunter Cannon
Mega Minion Minions Royal Giant Cannon
Cannon Barbarian Barrel Hunter
Barbarian Barrel Minions Hunter Ice Spirit
Barbarian Barrel Hunter Mega Minion Freeze Minions
Minions Cannon Mega Minion Ice Spirit Barbarian Barrel Hunter
Freeze
Mega Minion Hunter Minions Ice Spirit
Hunter
Cannon Mega Minion Ice Spirit Minions Barbarian Barrel
Minions Ice Spirit Mega Minion
Hunter Mega Minion Barbarian Barrel Ice Spirit
Minions Hunter Mega Minion Cannon Freeze Ice Spirit
Minions Mega Minion Cannon
Hunter Minions Cannon Mega Minion Barbarian Barrel
Mega Minion Minions Hunter
Mega Minion Cannon Barbarian Barrel Ice Spirit
Mega Minion Hunter
Royal Giant Cannon Minions Barbarian Barrel Mega Minion
Cannon Hunter Mega Minion
Minions Mega Minion Cannon
Mega Minion Cannon Minions
Ice Spirit Mega Minion Minions Hunter
Barbarian Barrel Mega Minion Cannon Hunter Minions
Barbarian Barrel Mega Minion Minions Cannon
Minions Mega Minion Hunter Ice Spirit
Barbarian Barrel Hunter
Minions Barbarian Barrel Mega Minion Ice Spirit
Mega Minion Cannon Minions Ice Spirit Hunter
Minions Mega Minion Ice Spirit
Ice Spirit Mega Minion Cannon Minions
Ice Spirit Minions Mega Minion Hunter Barbarian Barrel
Cannon Hunter
Minions Cannon Hunter Barbarian Barrel Mega Minion
Ice Spirit Minions Mega Minion Freeze Barbarian Barrel
Mega Minion Minions Hunter
Mega Minion Cannon Hunter Minions

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Barbarian Barrel Ice Spirit Freeze Hunter Minions
Barbarian Barrel Hunter Ice Spirit Mega Minion
Cannon Barbarian Barrel Ice Spirit Hunter Minions Mega Minion
Barbarian Barrel Mega Minion Cannon Hunter
Hunter Minions Mega Minion Ice Spirit Freeze
Ice Spirit Barbarian Barrel Hunter Mega Minion
Barbarian Barrel Mega Minion Ice Spirit Cannon Hunter
Minions Mega Minion Cannon Hunter Ice Spirit Barbarian Barrel
Mega Minion Minions Ice Spirit Hunter
Mega Minion Minions Royal Giant
Royal Giant
Barbarian Barrel Ice Spirit
Hunter Mega Minion
Royal Giant Minions Barbarian Barrel Mega Minion
Hunter Cannon Barbarian Barrel Ice Spirit Mega Minion