My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight Giant Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Mortar Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant
Giant Snowball
Archers
Zap
Archers Mortar
Barbarian Barrel
Ice Spirit Archers Knight Mortar Executioner
The Log
Ice Spirit Archers
Earthquake
Archers Mortar
Arrows
Ice Spirit Archers
Royal Delivery
Ice Spirit Archers Knight Executioner
Fireball
Archers Mortar Executioner
Poison
Archers Mortar Executioner
Lightning
Knight Mortar Executioner
Rocket
Mortar Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Tornado Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Archers Knight Tornado Mortar Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Archers Knight

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Archers Mortar Giant Executioner
Archers
Knight Ice Spirit Mortar Giant
Knight
Ice Spirit Archers Mortar Executioner The Log
Mortar
Knight Ice Spirit Archers Tornado The Log
Giant
Ice Spirit Archers Tornado Executioner The Log
Tornado
Executioner Mortar Giant The Log
Executioner
Knight Tornado Ice Spirit Giant The Log
The Log
Knight Mortar Giant Tornado Executioner

Defense Synergies 3 16

Ice Spirit
Archers Knight Mortar Tornado Executioner The Log
Archers
Knight Ice Spirit Mortar Tornado The Log
Knight
Archers Executioner Ice Spirit Mortar Tornado The Log
Mortar
Ice Spirit Archers Knight Tornado The Log
Giant
Tornado
Executioner Ice Spirit Archers Knight Mortar The Log
Executioner
Knight Tornado Ice Spirit The Log
The Log
Ice Spirit Archers Knight Mortar Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Executioner The Log
Ice Spirit Knight Mortar Executioner The Log
Mortar Tornado Archers Knight Executioner
Knight Mortar
Tornado The Log
Tornado The Log Archers Executioner
Tornado Ice Spirit Archers Mortar Executioner
The Log
Mortar Tornado
Knight Tornado Ice Spirit Archers
Archers Executioner Knight Tornado The Log
Executioner Archers Tornado
Mortar Ice Spirit Knight The Log
Executioner Ice Spirit Mortar Tornado The Log
Knight Mortar
Tornado Ice Spirit Mortar The Log
Knight Mortar Tornado Executioner
Ice Spirit Mortar Archers Knight Tornado Executioner The Log
Mortar Tornado Executioner The Log Ice Spirit Archers Knight
Mortar Tornado
Archers Knight Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers
Archers Knight Mortar Executioner The Log
Ice Spirit Knight The Log
Knight Tornado The Log
Knight Executioner
Executioner Ice Spirit Archers Tornado
Archers Knight
Knight
Ice Spirit Knight Mortar Tornado The Log
Knight
Tornado The Log
Knight Executioner
Archers Executioner
Ice Spirit Archers Knight Mortar Tornado Executioner The Log
Executioner Archers The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar The Log
Mortar Tornado Executioner The Log
The Log
Knight The Log
Executioner Mortar The Log
Executioner Ice Spirit Tornado
Archers Mortar Tornado Executioner The Log
The Log Ice Spirit Tornado Executioner
The Log Mortar Tornado
Tornado
Knight Mortar Tornado The Log
Archers Tornado Executioner
Knight Mortar Executioner The Log
Mortar
Mortar The Log
Mortar Executioner The Log
Mortar Executioner The Log
Mortar Tornado
Archers Mortar Executioner The Log
Mortar Tornado The Log
The Log
Tornado
Tornado The Log
Mortar The Log
Tornado The Log Ice Spirit Mortar Executioner
Mortar The Log Tornado Executioner
Mortar Tornado The Log
Mortar Tornado The Log
Archers Tornado Executioner
Ice Spirit
Mortar The Log
Ice Spirit
The Log
Ice Spirit Archers
Archers Tornado Executioner
The Log
Knight Executioner
The Log Mortar Executioner
Tornado
Executioner
Ice Spirit Tornado The Log
Tornado Executioner
Mortar Tornado Executioner The Log

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