My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Bad
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Baby Dragon Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Baby Dragon Graveyard
Zap
Graveyard
Barbarian Barrel
Ice Spirit Knight Electro Wizard Graveyard
The Log
Ice Spirit Graveyard
Earthquake
Graveyard
Arrows
Ice Spirit Graveyard
Royal Delivery
Ice Spirit Knight Baby Dragon Bowler Electro Wizard Graveyard
Fireball
Baby Dragon Bowler Electro Wizard
Poison
Electro Wizard Graveyard
Lightning
Knight Baby Dragon Bowler Electro Wizard
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Tornado Baby Dragon Poison Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Tornado Baby Dragon Poison Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Knight Tornado Baby Dragon Poison Electro Wizard Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Knight Tornado Baby Dragon

Attack Synergies 8 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Baby Dragon Bowler Graveyard
Knight
Ice Spirit Baby Dragon Graveyard Poison Electro Wizard
Tornado
Baby Dragon Poison Bowler Graveyard
Baby Dragon
Knight Tornado Graveyard Ice Spirit Poison Bowler Electro Wizard
Poison
Graveyard Knight Tornado Baby Dragon Bowler
Bowler
Graveyard Ice Spirit Tornado Baby Dragon Poison Electro Wizard
Electro Wizard
Graveyard Knight Baby Dragon Bowler
Graveyard
Knight Baby Dragon Poison Bowler Electro Wizard Ice Spirit Tornado

Defense Synergies 2 16

Ice Spirit
Knight Tornado Baby Dragon Poison Bowler Electro Wizard
Knight
Electro Wizard Ice Spirit Tornado Baby Dragon Poison Bowler
Tornado
Bowler Ice Spirit Knight Baby Dragon Poison Electro Wizard
Baby Dragon
Ice Spirit Knight Tornado Bowler
Poison
Ice Spirit Knight Tornado Electro Wizard
Bowler
Tornado Ice Spirit Knight Baby Dragon Electro Wizard
Electro Wizard
Knight Ice Spirit Tornado Poison Bowler
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Baby Dragon Electro Wizard
Ice Spirit Knight Electro Wizard
Tornado Bowler Knight Electro Wizard
Knight Bowler Electro Wizard
Tornado Poison Bowler
Tornado Bowler Baby Dragon Electro Wizard
Tornado Electro Wizard Ice Spirit Baby Dragon Poison
Bowler Baby Dragon Poison Electro Wizard
Tornado
Knight Tornado Ice Spirit Bowler Electro Wizard
Poison Electro Wizard Knight Tornado Baby Dragon Bowler
Tornado Baby Dragon Poison Electro Wizard
Bowler Ice Spirit Knight Electro Wizard
Bowler Ice Spirit Tornado Baby Dragon Poison Electro Wizard
Knight Electro Wizard
Tornado Ice Spirit Bowler Electro Wizard
Knight Tornado Poison Bowler Electro Wizard
Ice Spirit Knight Tornado Baby Dragon Bowler Electro Wizard
Tornado Baby Dragon Poison Ice Spirit Knight Bowler Electro Wizard
Tornado Electro Wizard
Bowler Knight Baby Dragon Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Bowler Electro Wizard
Poison Electro Wizard Knight Baby Dragon Bowler
Ice Spirit Knight Bowler Electro Wizard
Bowler Knight Tornado Electro Wizard
Knight Bowler
Poison Ice Spirit Tornado Baby Dragon Electro Wizard
Knight Bowler Electro Wizard
Knight
Electro Wizard Ice Spirit Knight Tornado Baby Dragon Poison
Knight Bowler
Tornado Poison Bowler Electro Wizard
Bowler Knight
Baby Dragon Bowler
Electro Wizard Ice Spirit Knight Tornado Baby Dragon Poison Bowler
Poison Bowler Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Baby Dragon
Poison Tornado Baby Dragon Bowler Electro Wizard
Baby Dragon Poison
Knight Poison
Poison Baby Dragon Bowler
Poison Ice Spirit Tornado Baby Dragon
Tornado Baby Dragon Poison Bowler
Poison Ice Spirit Tornado Baby Dragon Bowler
Poison Tornado
Tornado Poison Bowler Electro Wizard
Poison Knight Tornado Bowler Electro Wizard
Poison Tornado Baby Dragon
Poison Knight Baby Dragon Bowler
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison Bowler
Baby Dragon Poison Bowler
Tornado Poison
Baby Dragon Poison Bowler Electro Wizard
Tornado Baby Dragon Poison Bowler
Baby Dragon Poison Bowler
Tornado Poison
Tornado Bowler
Baby Dragon Poison
Tornado Poison Ice Spirit Baby Dragon Bowler
Poison Tornado Baby Dragon Bowler Electro Wizard
Tornado Baby Dragon Poison Bowler
Poison Tornado Baby Dragon
Poison Tornado Baby Dragon Electro Wizard
Electro Wizard Ice Spirit Poison
Bowler
Poison
Ice Spirit Poison Electro Wizard
Poison Bowler
Electro Wizard Ice Spirit
Poison Tornado Baby Dragon Electro Wizard
Poison Knight Baby Dragon Bowler Electro Wizard
Baby Dragon Poison Bowler
Tornado Poison
Ice Spirit Tornado Baby Dragon Poison Bowler Electro Wizard
Tornado Poison Electro Wizard
Poison Tornado Baby Dragon Bowler Electro Wizard

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