My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Ice Golem Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Rascals Ice Golem Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Rascals Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Mega Minion Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Ice Spirit Goblin Gang Rascals
The Log
Ice Spirit Goblin Gang Rascals Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Ice Spirit Goblin Gang Rascals
Royal Delivery
Ice Spirit Goblin Gang Rascals Mega Minion Hog Rider
Fireball
Goblin Gang Rascals Mega Minion Hog Rider
Poison
Goblin Gang Rascals Mega Minion
Lightning
Ice Golem Mega Minion
Rocket
Rascals Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Ice Golem Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Golem Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Ice Golem Goblin Gang Mega Minion Fireball Hog Rider Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap Ice Golem Goblin Gang

Attack Synergies 10 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider Rascals Mega Minion
Zap
Ice Spirit Mega Minion Fireball Hog Rider Ice Golem
Goblin Gang
Ice Golem Hog Rider
Rascals
Ice Spirit Mega Minion Hog Rider
Ice Golem
Goblin Gang Mega Minion Hog Rider Zap
Mega Minion
Zap Ice Golem Ice Spirit Rascals Fireball
Fireball
Zap Hog Rider Mega Minion
Hog Rider
Ice Spirit Zap Goblin Gang Ice Golem Fireball Rascals

Defense Synergies 5 10

Ice Spirit
Zap Goblin Gang Rascals Ice Golem Mega Minion Fireball
Zap
Ice Spirit Mega Minion Fireball Goblin Gang Rascals Ice Golem
Goblin Gang
Ice Spirit Zap Rascals Ice Golem
Rascals
Ice Spirit Zap Goblin Gang
Ice Golem
Mega Minion Ice Spirit Zap Goblin Gang Fireball
Mega Minion
Zap Ice Golem Ice Spirit
Fireball
Zap Ice Spirit Ice Golem
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Mega Minion Fireball
Ice Spirit Zap Goblin Gang Rascals Mega Minion
Goblin Gang Rascals Mega Minion
Goblin Gang Rascals Mega Minion
Fireball
Goblin Gang Fireball Zap Rascals Mega Minion
Mega Minion Ice Spirit Zap Goblin Gang Rascals Fireball
Zap Rascals Ice Golem Fireball
Goblin Gang Rascals
Goblin Gang Ice Spirit Rascals Ice Golem
Goblin Gang Zap Rascals Ice Golem Mega Minion Fireball
Mega Minion Zap Goblin Gang Rascals Fireball
Ice Spirit Zap Goblin Gang Rascals Fireball
Fireball Ice Spirit Zap Goblin Gang Rascals Mega Minion
Goblin Gang Rascals
Ice Spirit Zap Goblin Gang Rascals Fireball
Goblin Gang Rascals Fireball
Ice Spirit Fireball Zap Goblin Gang Rascals Mega Minion
Zap Ice Spirit Rascals Ice Golem Mega Minion Fireball
Goblin Gang Rascals Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Zap Ice Golem Fireball
Fireball Zap Goblin Gang Ice Golem Mega Minion
Goblin Gang Ice Spirit Zap Rascals Ice Golem
Goblin Gang Zap Rascals Ice Golem Fireball
Goblin Gang Rascals
Fireball Ice Spirit Zap Goblin Gang Rascals Ice Golem
Goblin Gang Rascals Ice Golem Mega Minion Fireball
Rascals
Zap Ice Spirit Ice Golem Mega Minion Fireball
Goblin Gang Mega Minion
Rascals Mega Minion
Zap Fireball
Rascals Goblin Gang Ice Golem Fireball
Rascals Fireball
Goblin Gang Rascals Ice Spirit Zap Ice Golem Mega Minion Fireball
Zap Rascals Ice Golem Mega Minion Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Ice Golem
Fireball Zap
Fireball
Rascals Ice Golem Fireball
Fireball Zap
Fireball Ice Spirit Zap Ice Golem Mega Minion
Fireball Ice Spirit Zap Ice Golem
Fireball Zap
Goblin Gang Fireball
Zap Fireball
Fireball Zap
Ice Golem Fireball
Fireball
Zap Ice Golem Fireball
Zap Fireball
Fireball
Fireball
Zap Mega Minion Fireball
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Ice Golem Ice Spirit Fireball
Mega Minion
Fireball Zap
Fireball Zap
Fireball Zap
Zap Ice Golem Fireball
Zap Ice Spirit Mega Minion Fireball
Mega Minion Fireball
Zap Fireball
Zap Ice Spirit Fireball
Fireball
Zap Ice Spirit Goblin Gang Fireball
Fireball Zap Mega Minion
Fireball
Fireball Goblin Gang Rascals Mega Minion
Zap Ice Golem Fireball
Zap Fireball
Mega Minion
Zap Ice Spirit Goblin Gang Rascals Fireball
Zap Fireball
Zap Fireball

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