My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Tesla Baby Dragon X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Knight Baby Dragon X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Baby Dragon
Zap
Goblins X-Bow
Barbarian Barrel
Ice Spirit Goblins Knight Tesla X-Bow
The Log
Ice Spirit Goblins X-Bow
Earthquake
Tesla X-Bow
Arrows
Ice Spirit Goblins
Royal Delivery
Ice Spirit Goblins Knight Baby Dragon
Fireball
Tesla Baby Dragon X-Bow
Poison
X-Bow
Lightning
Knight Tesla Baby Dragon X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Zap The Log Knight Tesla Baby Dragon X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Goblins Zap The Log

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Goblins Baby Dragon X-Bow
Goblins
Ice Spirit Zap Baby Dragon X-Bow
Zap
Ice Spirit X-Bow Goblins Knight Baby Dragon The Log
Knight
Ice Spirit Baby Dragon X-Bow Zap The Log
Tesla
Baby Dragon
Knight Ice Spirit Goblins Zap
X-Bow
Zap Knight The Log Ice Spirit Goblins
The Log
X-Bow Zap Knight

Defense Synergies 7 19

Ice Spirit
Zap X-Bow Goblins Knight Tesla Baby Dragon The Log
Goblins
Ice Spirit Zap Knight Tesla X-Bow The Log
Zap
Ice Spirit Goblins Knight Tesla Baby Dragon X-Bow The Log
Knight
Tesla X-Bow Ice Spirit Goblins Zap Baby Dragon The Log
Tesla
Knight X-Bow The Log Ice Spirit Goblins Zap Baby Dragon
Baby Dragon
Ice Spirit Zap Knight Tesla The Log
X-Bow
Ice Spirit Knight Tesla The Log Goblins Zap
The Log
Tesla X-Bow Ice Spirit Goblins Zap Knight Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Baby Dragon X-Bow The Log
Ice Spirit Goblins Zap Knight Tesla X-Bow The Log
Tesla Goblins Knight
Tesla Goblins Knight
X-Bow The Log
The Log Goblins Zap Tesla Baby Dragon X-Bow
Tesla Ice Spirit Zap Baby Dragon X-Bow
Zap Tesla Baby Dragon X-Bow The Log
Tesla Goblins X-Bow
Knight Ice Spirit Goblins Tesla
Goblins Zap Knight Tesla Baby Dragon X-Bow The Log
Tesla Zap Baby Dragon
Tesla Ice Spirit Zap Knight X-Bow The Log
Ice Spirit Goblins Zap Tesla Baby Dragon X-Bow The Log
Knight Tesla X-Bow
Ice Spirit Zap Tesla X-Bow The Log
Tesla Goblins Knight X-Bow
Ice Spirit Tesla Goblins Zap Knight Baby Dragon X-Bow The Log
Zap Baby Dragon The Log Ice Spirit Knight Tesla
Tesla
Goblins Knight Tesla Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Zap Tesla X-Bow
Zap Knight Tesla Baby Dragon X-Bow The Log
Ice Spirit Goblins Zap Knight The Log
Zap Knight Tesla X-Bow The Log
Knight Tesla
Ice Spirit Zap Tesla Baby Dragon
Goblins Knight Tesla
Knight Tesla
Zap Ice Spirit Goblins Knight Baby Dragon X-Bow The Log
Tesla
Knight Tesla
Zap The Log
Knight Tesla
Tesla Baby Dragon
Tesla Ice Spirit Goblins Zap Knight Baby Dragon X-Bow The Log
Zap Tesla Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon X-Bow The Log
Zap Baby Dragon X-Bow The Log
Baby Dragon X-Bow The Log
Knight The Log
Zap Baby Dragon The Log
Ice Spirit Zap Baby Dragon
Baby Dragon The Log
X-Bow The Log Ice Spirit Zap Baby Dragon
The Log Zap X-Bow
Goblins X-Bow
Zap Knight X-Bow The Log
Zap Baby Dragon
Knight Baby Dragon The Log
Baby Dragon X-Bow
Zap Baby Dragon X-Bow The Log
X-Bow Zap Baby Dragon The Log
Baby Dragon X-Bow The Log
Zap Baby Dragon X-Bow The Log
Zap Baby Dragon X-Bow The Log
Baby Dragon X-Bow The Log
X-Bow The Log
Zap Baby Dragon X-Bow The Log
Zap The Log Ice Spirit Baby Dragon
X-Bow The Log Zap Baby Dragon
Zap Baby Dragon X-Bow The Log
Zap Baby Dragon X-Bow The Log
Zap Baby Dragon X-Bow
Zap Ice Spirit
Zap X-Bow The Log
Zap Ice Spirit
The Log
Zap Ice Spirit X-Bow
Zap Baby Dragon
The Log
Knight Baby Dragon
The Log Zap Baby Dragon
Zap
Zap Ice Spirit Baby Dragon The Log
Zap
Zap Baby Dragon X-Bow The Log

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