My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Goblins Dart Goblin P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Goblins Dart Goblin
Zap
Fire Spirit Goblins Dart Goblin
Barbarian Barrel
Fire Spirit Ice Spirit Goblins Dart Goblin
The Log
Fire Spirit Ice Spirit Goblins Dart Goblin
Earthquake
Arrows
Fire Spirit Ice Spirit Goblins Dart Goblin
Royal Delivery
Fire Spirit Ice Spirit Goblins Dart Goblin P.E.K.K.A
Fireball
Dart Goblin
Poison
Dart Goblin
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Zap Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Rocket P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Goblins Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Goblins Zap The Log Dart Goblin Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Fire Spirit Ice Spirit Goblins Zap

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap
Ice Spirit
Zap P.E.K.K.A Goblins Dart Goblin
Goblins
Ice Spirit Zap
Zap
Ice Spirit P.E.K.K.A Fire Spirit Goblins Dart Goblin The Log
Dart Goblin
Ice Spirit Zap P.E.K.K.A The Log
Rocket
P.E.K.K.A
Fire Spirit Ice Spirit Zap Dart Goblin The Log
The Log
Zap Dart Goblin P.E.K.K.A

Defense Synergies 2 18

Fire Spirit
Ice Spirit Zap P.E.K.K.A The Log
Ice Spirit
Zap Fire Spirit Goblins Dart Goblin Rocket P.E.K.K.A The Log
Goblins
Ice Spirit Zap Dart Goblin The Log
Zap
Ice Spirit Fire Spirit Goblins Dart Goblin P.E.K.K.A The Log
Dart Goblin
Ice Spirit Goblins Zap P.E.K.K.A The Log
Rocket
Ice Spirit The Log
P.E.K.K.A
The Log Fire Spirit Ice Spirit Zap Dart Goblin
The Log
P.E.K.K.A Fire Spirit Ice Spirit Goblins Zap Dart Goblin Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Dart Goblin The Log
P.E.K.K.A Ice Spirit Goblins Zap Dart Goblin The Log
Rocket P.E.K.K.A Fire Spirit Goblins Dart Goblin
P.E.K.K.A Goblins Dart Goblin
Rocket P.E.K.K.A The Log
The Log Fire Spirit Goblins Zap Dart Goblin
Dart Goblin Rocket Fire Spirit Ice Spirit Zap
Rocket Zap Dart Goblin P.E.K.K.A The Log
P.E.K.K.A Goblins
Fire Spirit Ice Spirit Goblins Dart Goblin
Goblins Dart Goblin Zap The Log
Zap Dart Goblin
P.E.K.K.A Fire Spirit Ice Spirit Zap Rocket The Log
Fire Spirit Rocket Ice Spirit Goblins Zap Dart Goblin P.E.K.K.A The Log
P.E.K.K.A
Rocket Ice Spirit Zap P.E.K.K.A The Log
Goblins P.E.K.K.A
Fire Spirit Ice Spirit Goblins Zap Dart Goblin The Log
Zap The Log Fire Spirit Ice Spirit Dart Goblin
P.E.K.K.A Dart Goblin
Fire Spirit Goblins Dart Goblin P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap P.E.K.K.A
Zap Rocket The Log
P.E.K.K.A Ice Spirit Goblins Zap Rocket The Log
Rocket P.E.K.K.A Zap The Log
P.E.K.K.A
Fire Spirit Rocket Ice Spirit Zap Dart Goblin
Rocket P.E.K.K.A Goblins Dart Goblin
P.E.K.K.A
Zap Rocket P.E.K.K.A Ice Spirit Goblins The Log
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin
Rocket P.E.K.K.A Zap The Log
Rocket P.E.K.K.A
Dart Goblin
Ice Spirit Goblins Zap Dart Goblin Rocket P.E.K.K.A The Log
Zap Dart Goblin P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket The Log
Zap Dart Goblin The Log
Rocket Dart Goblin The Log
Dart Goblin Rocket The Log
Rocket Fire Spirit Zap The Log
Fire Spirit Ice Spirit Zap Dart Goblin Rocket
Fire Spirit Dart Goblin The Log
The Log Fire Spirit Ice Spirit Zap Dart Goblin
The Log Zap Dart Goblin
Rocket Fire Spirit Goblins
Rocket Zap Dart Goblin The Log
Fire Spirit Zap Dart Goblin Rocket
Rocket Fire Spirit Dart Goblin The Log
Dart Goblin Rocket
Zap Dart Goblin The Log
Rocket Zap Dart Goblin The Log
Dart Goblin Rocket The Log
Rocket
Rocket
Rocket Fire Spirit Zap Dart Goblin The Log
Rocket Fire Spirit Zap Dart Goblin The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Zap The Log
Zap The Log Fire Spirit Ice Spirit
The Log Zap Dart Goblin
Zap The Log
Rocket Zap Dart Goblin The Log
Fire Spirit Zap Dart Goblin
Zap Rocket Ice Spirit Dart Goblin
Zap Dart Goblin Rocket The Log
Zap Rocket Ice Spirit
P.E.K.K.A
Rocket The Log
Zap Fire Spirit Ice Spirit Dart Goblin Rocket
Rocket Fire Spirit Zap Dart Goblin
The Log
Dart Goblin Rocket
The Log Zap Dart Goblin
Rocket Zap
Dart Goblin P.E.K.K.A
Zap Ice Spirit Dart Goblin Rocket The Log
Zap Dart Goblin Rocket
Zap Dart Goblin Rocket The Log

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