My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight Tesla X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Knight X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Goblins Archers
Zap
Goblins Archers X-Bow
Barbarian Barrel
Ice Spirit Goblins Archers Knight Tesla X-Bow
The Log
Ice Spirit Goblins Archers X-Bow
Earthquake
Archers Tesla X-Bow
Arrows
Ice Spirit Goblins Archers
Royal Delivery
Ice Spirit Goblins Archers Knight
Fireball
Archers Tesla X-Bow
Poison
Archers X-Bow
Lightning
Knight Tesla X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Giant Snowball Archers Knight Tesla Fireball X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Goblins Giant Snowball Archers

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Goblins Giant Snowball Archers X-Bow
Goblins
Ice Spirit Archers X-Bow
Giant Snowball
X-Bow Ice Spirit Archers Knight Fireball
Archers
Knight Ice Spirit Goblins Giant Snowball X-Bow
Knight
Ice Spirit Archers X-Bow Giant Snowball Fireball
Tesla
Fireball
X-Bow Giant Snowball Knight
X-Bow
Giant Snowball Knight Fireball Ice Spirit Goblins Archers

Defense Synergies 6 19

Ice Spirit
X-Bow Goblins Giant Snowball Archers Knight Tesla Fireball
Goblins
Ice Spirit Giant Snowball Archers Knight Tesla X-Bow
Giant Snowball
Ice Spirit Goblins Archers Knight Tesla X-Bow
Archers
Knight Ice Spirit Goblins Giant Snowball Tesla X-Bow
Knight
Archers Tesla X-Bow Ice Spirit Goblins Giant Snowball Fireball
Tesla
Knight X-Bow Ice Spirit Goblins Giant Snowball Archers Fireball
Fireball
X-Bow Ice Spirit Knight Tesla
X-Bow
Ice Spirit Knight Tesla Fireball Goblins Giant Snowball Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball X-Bow
Ice Spirit Goblins Knight Tesla X-Bow
Tesla Goblins Giant Snowball Archers Knight
Tesla Goblins Knight
Fireball X-Bow
Fireball Goblins Giant Snowball Archers Tesla X-Bow
Giant Snowball Tesla Ice Spirit Archers Fireball X-Bow
Tesla Fireball X-Bow
Tesla Goblins X-Bow
Knight Ice Spirit Goblins Giant Snowball Archers Tesla
Goblins Archers Giant Snowball Knight Tesla Fireball X-Bow
Tesla Giant Snowball Archers Fireball
Tesla Ice Spirit Giant Snowball Knight Fireball X-Bow
Fireball Ice Spirit Goblins Giant Snowball Tesla X-Bow
Knight Tesla X-Bow
Ice Spirit Giant Snowball Tesla Fireball X-Bow
Tesla Goblins Knight Fireball X-Bow
Ice Spirit Tesla Fireball Goblins Giant Snowball Archers Knight X-Bow
Giant Snowball Ice Spirit Archers Knight Tesla Fireball
Tesla
Goblins Giant Snowball Archers Knight Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Giant Snowball Archers Tesla Fireball X-Bow
Fireball Giant Snowball Archers Knight Tesla X-Bow
Ice Spirit Goblins Knight
Knight Tesla Fireball X-Bow
Knight Tesla
Fireball Ice Spirit Giant Snowball Archers Tesla
Goblins Archers Knight Tesla Fireball
Knight Tesla
Ice Spirit Goblins Giant Snowball Knight Fireball X-Bow
Tesla
Knight Tesla
Giant Snowball Fireball
Knight Tesla Fireball
Archers Tesla Fireball
Tesla Ice Spirit Goblins Archers Knight Fireball X-Bow
Giant Snowball Archers Tesla Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight X-Bow
Fireball Giant Snowball X-Bow
Fireball X-Bow
Knight Fireball
Fireball Giant Snowball
Fireball Ice Spirit Giant Snowball
Archers
Fireball X-Bow Ice Spirit Giant Snowball
Fireball Giant Snowball X-Bow
Goblins Giant Snowball Fireball X-Bow
Knight Fireball X-Bow
Fireball Giant Snowball Archers
Giant Snowball Knight Fireball
Fireball X-Bow
Giant Snowball Fireball X-Bow
X-Bow Giant Snowball Fireball
Fireball X-Bow
Giant Snowball Fireball
Giant Snowball Archers Fireball X-Bow
Giant Snowball Fireball X-Bow
Fireball X-Bow
Giant Snowball Fireball
X-Bow
Giant Snowball Fireball X-Bow
Giant Snowball Ice Spirit Fireball
Fireball X-Bow Giant Snowball
Fireball Giant Snowball X-Bow
Fireball X-Bow
Giant Snowball Archers Fireball X-Bow
Ice Spirit Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball X-Bow
Ice Spirit Giant Snowball Fireball
Giant Snowball Fireball
Ice Spirit Archers Fireball X-Bow
Fireball Giant Snowball Archers
Fireball
Fireball Knight
Giant Snowball Fireball
Giant Snowball Fireball
Ice Spirit Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball X-Bow

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