My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Bad
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Knight Goblin Gang Mortar

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang
Giant Snowball
Spear Goblins Goblin Gang
Zap
Spear Goblins Goblin Gang Mortar
Barbarian Barrel
Ice Spirit Spear Goblins Knight Goblin Gang Mortar
The Log
Ice Spirit Spear Goblins Goblin Gang
Earthquake
Spear Goblins Goblin Gang Mortar
Arrows
Ice Spirit Spear Goblins Goblin Gang
Royal Delivery
Ice Spirit Spear Goblins Knight Goblin Gang
Fireball
Goblin Gang Mortar
Poison
Spear Goblins Goblin Gang Mortar
Lightning
Knight Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Rocket Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Knight Rocket Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins The Log Knight Goblin Gang Tornado Mortar Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Spear Goblins The Log Knight

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Spear Goblins Mortar
Spear Goblins
Knight Ice Spirit Goblin Gang Mortar
Knight
Ice Spirit Spear Goblins Goblin Gang Mortar The Log
Goblin Gang
Knight Spear Goblins Mortar
Mortar
Knight Ice Spirit Spear Goblins Goblin Gang Rocket Tornado The Log
Rocket
Tornado Mortar
Tornado
Rocket Mortar The Log
The Log
Knight Mortar Tornado

Defense Synergies 4 18

Ice Spirit
Goblin Gang Spear Goblins Knight Mortar Rocket Tornado The Log
Spear Goblins
Knight Ice Spirit Goblin Gang Mortar The Log
Knight
Spear Goblins Goblin Gang Ice Spirit Mortar Tornado The Log
Goblin Gang
Ice Spirit Knight Spear Goblins Mortar The Log
Mortar
Ice Spirit Spear Goblins Knight Goblin Gang Tornado The Log
Rocket
Tornado Ice Spirit The Log
Tornado
Rocket Ice Spirit Knight Mortar The Log
The Log
Ice Spirit Spear Goblins Knight Goblin Gang Mortar Rocket Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Knight Mortar The Log
Ice Spirit Knight Goblin Gang Mortar The Log
Goblin Gang Mortar Rocket Tornado Knight
Knight Goblin Gang Mortar
Rocket Tornado The Log
Goblin Gang Tornado The Log Spear Goblins
Rocket Tornado Ice Spirit Spear Goblins Goblin Gang Mortar
Rocket The Log
Goblin Gang Mortar Tornado
Knight Goblin Gang Tornado Ice Spirit Spear Goblins
Goblin Gang Spear Goblins Knight Tornado The Log
Spear Goblins Goblin Gang Tornado
Mortar Ice Spirit Knight Goblin Gang Rocket The Log
Rocket Ice Spirit Goblin Gang Mortar Tornado The Log
Knight Goblin Gang Mortar
Rocket Tornado Ice Spirit Goblin Gang Mortar The Log
Knight Goblin Gang Mortar Tornado
Ice Spirit Mortar Spear Goblins Knight Goblin Gang Tornado The Log
Mortar Tornado The Log Ice Spirit Spear Goblins Knight
Mortar Tornado
Goblin Gang Spear Goblins Knight The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Spear Goblins
Knight Goblin Gang Mortar Rocket The Log
Goblin Gang Ice Spirit Spear Goblins Knight Rocket The Log
Goblin Gang Rocket Knight Tornado The Log
Knight Goblin Gang
Rocket Ice Spirit Goblin Gang Tornado
Goblin Gang Rocket Spear Goblins Knight
Knight
Rocket Ice Spirit Spear Goblins Knight Mortar Tornado The Log
Goblin Gang
Knight
Rocket Tornado The Log
Rocket Knight Goblin Gang
Goblin Gang Ice Spirit Spear Goblins Knight Mortar Rocket Tornado The Log
The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Rocket The Log
Mortar Tornado The Log
Rocket The Log
Knight Rocket The Log
Rocket Mortar The Log
Ice Spirit Spear Goblins Rocket Tornado
Mortar Tornado The Log
The Log Ice Spirit Tornado
The Log Mortar Tornado
Rocket Goblin Gang Tornado
Rocket Knight Mortar Tornado The Log
Rocket Tornado
Rocket Knight Mortar The Log
Mortar Rocket
Mortar The Log
Rocket Spear Goblins Mortar The Log
Mortar Rocket The Log
Mortar Rocket Tornado
Rocket
Rocket Mortar The Log
Rocket Mortar Tornado The Log
Rocket The Log
Rocket Tornado
Rocket Tornado The Log
Rocket Mortar The Log
Tornado The Log Ice Spirit Mortar
Mortar The Log Tornado
Mortar Tornado The Log
Rocket Mortar Tornado The Log
Tornado
Rocket Ice Spirit
Mortar Rocket The Log
Rocket Ice Spirit
Rocket The Log
Ice Spirit Spear Goblins Goblin Gang Rocket
Rocket Tornado
The Log
Knight Goblin Gang Rocket
The Log Mortar
Rocket Tornado
Ice Spirit Goblin Gang Rocket Tornado The Log
Rocket Tornado
Mortar Rocket Tornado The Log

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